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EA Sports UFC 2 Community Impressions

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Old 03-29-2016, 12:04 AM   #249
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Re: EA Sports UFC 2 Community Impressions

I know what you mean, i tend to use anyone. For instance grabbed Eric Silva in this division 4 match hoping by some rare chance someone picks a mid level guy. Nope lol, but he was stupid enough to turn it into a BJJ grapple match!

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Old 03-29-2016, 10:35 AM   #250
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by NYG_Meth
I hate to be "that guy," but I've actually been very impressed with the stamina in singleplayer. I typically like to box and pick my shots, and I regularly out-stamina the CPU.
Fair enough.

But I am finding even when I am being judicious with my punches and kicks when I miss I pay a heavier penalty than the CPU.

I only say this because I am looking at the bars and how mine sharply declines while the CPU's seems bulletproof when they miss.

The ground game is another one, what I have experienced is if I am Dom on the CPU my meter drains faster than when they are Dom on me.

Is this tied to difficulty? I will test this myself later on.
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Old 03-29-2016, 02:23 PM   #251
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Re: EA Sports UFC 2 Community Impressions

Definitely enjoying this game more than the first one. Been spending most of my time in Ranked Championships, and some in My Team and quick match. Only played career for like 20min, didn't seem too interesting though.

The ground game is a big improvement, and there seems to be enough there so that a good player can always beat a less experienced player. A while ago I got to the point where once the fight went to the ground, I could almost always read the animations correctly, hold the guy down, and eventually get to the dominant position to TKO them. However, recently I've been getting matched with better players and they've been denying and reversing my transitions consistently. Seems like now I have to start adding in fakes and swoops as well. So it's good to see that there's some depth to it.

Striking is improved too, (chaining strikes with head movement and footwork is cool) but some aspects of it are strange. BIG strikes (head kicks, spinning back kicks, overhands, etc.) seem to consistently come through even after the guy throwing them has been hit. If I intercept you with a jab as you're loading up for an overhand, that should stop you in your tracks, or at the very least make it so that the strike goes off target or do way less damage.

The combo damage multiplier also makes for unrealistic striking. For example, I know that if I hit a guy with an uppercut, it won't do nearly as much damage as an uppercut after a jab. So there are situations where I see my opponent open for an uppercut, but I will stop myself and instead tap him with a jab first.
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Old 03-29-2016, 08:54 PM   #252
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Re: EA Sports UFC 2 Community Impressions

Loving the standup this year. Watch me go to work!



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Old 03-29-2016, 09:29 PM   #253
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Re: EA Sports UFC 2 Community Impressions

Significant strikes 46-4 total strikes 143-16 and I lost. One judge had it 50-45 me, other two had it 47-46. He attempted submission after submission. I got out immediately and pounded him on the ground. Dear EA Sports, this is going to ruin the game. Fix it now.
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Old 03-29-2016, 09:57 PM   #254
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Re: EA Sports UFC 2 Community Impressions

Career mode is really fun. I've taken on CM Punk as the challenge, and have compiled a 16-3 record including wins over Johny Hendricks (with 5 seconds to go), Tim Means and Hector Lombard.

Of the 3 losses, 2 came by submission to the same created fighter (the AI has submitted me more times in 20 fights than humans have in 175 fights, which is good). Kenny Robertson absolutely destroyed me for loss number 3.

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Old 03-30-2016, 08:06 AM   #255
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by HartmanTeets6
Significant strikes 46-4 total strikes 143-16 and I lost. One judge had it 50-45 me, other two had it 47-46. He attempted submission after submission. I got out immediately and pounded him on the ground. Dear EA Sports, this is going to ruin the game. Fix it now.
Please dont fix that EA. That is a realistic part of the game. Judges value different things. Its not purely a stats game. Some judges value effective striking. Others value submission attempts and control.

Thats realistic.
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Old 03-30-2016, 08:10 AM   #256
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by aholbert32
Please dont fix that EA. That is a realistic part of the game. Judges value different things. Its not purely a stats game. Some judges value effective striking. Others value submission attempts and control.

Thats realistic.
Yep. And please start posting videos of these "poor decisions" guys. I really want to see what you guys are talking about. Like we keep saying, it's more than a numbers game.
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