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MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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Old 03-06-2016, 12:32 PM   #441
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

Will young quick developed players still start regresing at 28? It was one of the worst things on past the shows. I like to play and sim 50-50%, I love draft, develope the farm and the offseasons, but when I get to.. 2021 for example, Mookie Betts or Bogaerts, just in their prime start losing, 5-6 overall points.

Aside that every pitcher 4 years into the franchise throws 100mph fb and is 85+ overall at least.
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Old 03-06-2016, 12:35 PM   #442
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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Originally Posted by Jr.
I finally got a chance to actually watch the stream and thought it was funny that in the 4 innings that the guys played of the Marlins/Rockies games, there were 2 balls hit off the pitcher and the runner was thrown out both times.

I guess there's still some tuning that will need to be done regarding that.
Caught this too. Hope it's fixed by release as they said it had been tuned way down this year. Nothing worse than thinking you have a hit up the middle only to have that happen.
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Old 03-06-2016, 12:41 PM   #443
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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Originally Posted by BravesBoy
If you think about it, having the attributes hidden and just seeing stats, especially in franchise mode, would add a huge amount of realism imo. Example would be if you were to sign a free agent who had a good stat year but ultimately is a low rated player you may would take the risk because of the stats shown. If you see that same player is rated a 55 then you're in no way going to sign him. You could really add to the risk aspect and flow of signing and managing players. It's a cool idea, I'm not sure how or if it could work. But it definitely makes you speculate
I would absolutely love this as well. It would be nice to have the option at least, for those who want to implement this kind of system in their franchise. It's impossible to not have ratings for game modes such as diamond dynasty (people would riot), but it would be a nice option to have for those seeking player management depth in their franchises. It would also make drafting prospects significantly more difficult and uncertain, such is the case in reality.
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Old 03-06-2016, 01:04 PM   #444
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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Originally Posted by Jr.
I finally got a chance to actually watch the stream and thought it was funny that in the 4 innings that the guys played of the Marlins/Rockies games, there were 2 balls hit off the pitcher and the runner was thrown out both times.

I guess there's still some tuning that will need to be done regarding that.
Says "work in progress" so maybe they still have time to fine tune this.
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Old 03-06-2016, 01:36 PM   #445
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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Originally Posted by tessl
There is a toggle to turn GM mode on or off - unless you carry over a save and then you are forced into GM mode even if you don't want it which ruined the idea of carry over saves for me. I'm not going to assume this idea wouldn't somehow creep into my franchise.

One thing I agree with - if you told people they couldn't know the attributes of players on their own team and unable to determine the attributes of players you are looking to acquire it would hurt sales.
Fifa does it, and their sales are doing just fine. All though once that player is on your team you see his ratings.But theirs is more of a hybrid system, where you have to scout to view a players ratings. Still the same principal though.
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Old 03-06-2016, 01:42 PM   #446
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I wasn't sure it was addressed, but does player morale take small sample size into consideration?

Like, if we've only played 2 games all season, is my team going to implode because everyone is freaking out that we're in last place? And if Robbie Cano also starts the year 0-10... God help me.

I hope different players react with more/less emotion than others. It'd probably have to just be a hidden number; I think Ramone said in a stream, long long ago, that MLBPA had a problem with assigning "emotional attributes" to players. For example, the union could/would object to one player being "volatile" or "vocal" while another is labeled "mellow" or "quiet."

I'd be interested to know how the NBA2K team got around that. Different unions, but still.
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Old 03-06-2016, 01:43 PM   #447
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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A good majority of those who play franchise make it past year one.
I like to play as GM only, meaning I only watch CPU vs CPU, and only the important games. I get into the DISTANT future.
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Old 03-06-2016, 02:31 PM   #448
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Re: MLB The Show 16 Twitch Stream - Franchise Mode & Gameplay (Archive Available)

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Originally Posted by kehlis
A good majority of those who play franchise make it past year one.
Is there tracking data on this kind of thing? Because if I were to speculate, I'd assume it's the other way around simply because there are so many people who get the itch to restart before getting that far in.
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