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An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Old 09-29-2015, 02:37 PM   #281
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

Quote:
Originally Posted by wangjaz
Late to comment, but love the new direction.
My one question/complaint, and this can be directed to all sports games, why aren't we using the whole 0-100 scale? We're basically using a 30 point scale 70-99 of players, and that's it.

I want the real scrubs in the 0-25 range. I want my bench players like K. Hinrich, S. Marion, P. Mills etc. in the 25-40 range. Good starters to the 6th guys around 40-70. All stars 70-89. The all time elite super stars in the 90+ range.
So much greater range and thus separates the Elites like Durant, LBJ, etc from just good players much better.
I'd put LBJ at 91, Jordan at about a 95, 99 would be if God got drafted. (plz, this isn't an era debate topic)

I always figured actual NBA players would bitch and moan too much and that's why no sports games did this, but would love to see a developer finally have the balls to do this so we can go beyond the stinking 30 point range of players.
The reality is there isn't much talent/skill difference between NBA backups and starters.
Creating a wide gap wouldn't make much sense given that the OVR's primary function is to act as a control for the AI.
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Old 09-30-2015, 04:42 AM   #282
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

Wish Tony Parker and Manu had relentless finisher badges tho


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Old 02-28-2016, 04:34 PM   #283
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

So do you guys think this had noticeably positive impact in gameplay
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Old 02-28-2016, 05:32 PM   #284
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Originally Posted by Focus10
So do you guys think this had noticeably positive impact in gameplay
IMO yes, i started playing myleague as Pacers not too long ago and through 25~games individual player stats (per game) are almost identical to real life without me giving extra effort to achieve that, that was not the case in 2k15 or earlier 2k games.
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Old 02-28-2016, 05:35 PM   #285
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

People's problem is that they want daily updates. That's never going to happen.

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Old 02-28-2016, 06:15 PM   #286
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

Reading this, they haven't really rated guys on an all-time scale. Steph at 97, Draymond at 90? Only thing Steph has that's all time great is his jumper, and Draymond was a scrub before last season.

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Old 02-28-2016, 11:30 PM   #287
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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People's problem is that they want daily updates. That's never going to happen.

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Could give a **** about daily updates. i seriously lol at ppl who r like "omg lowry had a good week where's his bump!".. dumb. what I want fixed is *PLAYER TENDENCIES* .. cpu steph does NOT play like Steph IRL. Basically every superstar plays the same.
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Old 02-29-2016, 02:55 AM   #288
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Originally Posted by richard2001
Reading this, they haven't really rated guys on an all-time scale. Steph at 97, Draymond at 90? Only thing Steph has that's all time great is his jumper, and Draymond was a scrub before last season.

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Steph should be a 99 overall on the all-time scale...
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