Home

NBA 2K16: Aggressive On-Ball Physicality

This is a discussion on NBA 2K16: Aggressive On-Ball Physicality within the NBA 2K Basketball forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball
College Football 25 All-In-One Recruiting Guide: Do This, Not That
Madden 25 Review: Stalling in the Red Zone
Good AI in Football Games Is Way Too Rare
Reply
 
Thread Tools
Old 02-12-2016, 04:51 PM   #9
Darkness!!!
 
DirtyJerz32's Arena
 
OVR: 41
Join Date: Aug 2007
Location: Live in PA. From the N E W Jerz
Posts: 7,626
Blog Entries: 11
Great write up Chase. This is my main issue with this good game. Sliders do help to clean some of this up, but it really needs to be addressed next year. It makes playing on the higher difficulty levels almost unable for anyone that's not sharp on the sticks... like me.
DirtyJerz32 is offline  
Reply With Quote
Old 02-12-2016, 05:02 PM   #10
MVP
 
Junior Moe's Arena
 
OVR: 0
Join Date: Jul 2009
Re: NBA 2K16: Aggressive On-Ball Physicality

Great write up. There are a lot of good points here. I'm interested in where 2K goes with this.
Junior Moe is offline  
Reply With Quote
Old 02-12-2016, 05:46 PM   #11
*S *dd*ct
 
NINJAK2's Arena
 
OVR: 28
Join Date: Jan 2003
Posts: 6,195
Blog Entries: 4
Quote:
Originally Posted by Baebae32
Maybe 2K should penalize ball handlers that try to barrel through their defender with a push off charge animation. Maybe that would help deter that play style. Idk just a suggestion
That's a great idea Baebae!
NINJAK2 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-12-2016, 06:38 PM   #12
MVP
 
OVR: 0
Join Date: Oct 2012
Re: NBA 2K16: Aggressive On-Ball Physicality

Unfortunately playing physical defense like this is the only way to deter some of these iso ballhogs. Seriously, take away the physicality, and you're back to 2k14/2k15 where the ballhandler can go absolutely crazy with the dribbling with no way to stop them from spamming except attempting a reach.
Caelumfang is offline  
Reply With Quote
Old 02-12-2016, 07:00 PM   #13
Rookie
 
OVR: 0
Join Date: Aug 2015
I love this post. I was just discussing this in the MyTeam forum.
Too many times you get cut off with the kind of animations that are clearly a foul, and those animations are so long that you can't do a dribble move to counter, so not only is a foul not awarded, you can't react and loose precious seconds of the shot clock.
They really need to reduce the physicality drastically and let us defend by cutting angles and closing out shots.
Ichi is offline  
Reply With Quote
Old 02-12-2016, 07:27 PM   #14
MVP
 
strawberryshortcake's Arena
 
OVR: 3
Join Date: Sep 2009
Re: NBA 2K16: Aggressive On-Ball Physicality

Quote:
Originally Posted by Dyslexicphish
Great post about something I feel no one really talks about: on-ball defense in 2k is a poor representation of actual real life on-ball defense. 2k is far too physical and is more about bumping and in some cases holding the ball handler to restrict their movement. In the NBA that kind of contact is a foul most of the time. Even when it isn't called you'll sometimes hear the crowd moan and groan about the contact. I have however seen overly physical on-ball defense called a foul in 2k but it seems almost random.
For those who have a solid recollection of the NBA of yesterday (I've been watching the NBA since the 1980s but it's been so long I don't remember much), how was defense refereed? It was more physical was it not? Does this factor in how NBA2k' defensive gameplay is constructed considering NBA2k does have classic teams? Is it truly possible to create two separate 2k gameplay eras? If you stack a classic team vs a current team, how should 2k "enforce"/"implement" on ball defense?
__________________
Fixes
NBA2k Defense AI,Footplant, Gameplay
MLB Show Pitching/throwing
Madden/Live Animations Walking, Throwing
strawberryshortcake is offline  
Reply With Quote
Old 02-12-2016, 07:43 PM   #15
MVP
 
OVR: 10
Join Date: Sep 2008
Blog Entries: 2
Re: NBA 2K16: Aggressive On-Ball Physicality

It's like this, as I stated in my mostly-unread defensive post:

You are right about the physicality, but the issue is that within a certain space the ball handler and the defender are bound. That means, your reactions will actually affect them. With a bit more space, they are completely open and untied to you... if they would widen the 'bind' they could remove some of the physicality on ball and allow you to actually affect the ball handler... thus making it more realistic.

I don't mind the stickiness as long as there are more outcomes.

-Smak
ILLSmak is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-12-2016, 09:23 PM   #16
Just started!
 
OVR: 0
Join Date: Nov 2013
can any of you tell me what tracy mcgradys release is on nba 2k16, i saw a post earlier in the year on it but theres no such thing as a base shot anymore so im curious what his release is now. thanks
ronjonsballin200 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:35 AM.
Top -