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NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Old 01-28-2016, 11:09 AM   #81
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Quote:
Originally Posted by A6_Foul_Out
Not in the top 100.

lol

19, 25, 46 and 85.

http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847623
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847618

We have four teams in the top 100.

7'3 Centers are a crutch, but with skill/badges can easily be out-rebounded by Centers at least 7ft, 7'1.

Small guards have steal rating... Yeah ok. Don't get stripped? Why aren't you taking a shot that's a dunk or green?

Although this isn't the most representable, you can see here our 3 with rebounding isn't a liability at all. Is constantly able to crash and lockup at that position.

http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847619
Ok man lol good luck to ya in the tourney . I hope you do win in just pointing out what works on ps4 I'm sure there are much more players worldwide and probably harder to be in the top 100. I have a question you have 7 feet centers who are great a rebounding right ? Now imagine yourselves at 7'3 with the same badges wouldn't the height increase your rebounding ? Also is the tourney a combined representation of both systems? Just things to keep in mind
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Old 01-28-2016, 11:11 AM   #82
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Originally Posted by A6_Foul_Out
Please come to the pro-am with three of these guards. We will win by 40. Top teams don't do this. Little kids at the park do.
I don't play like that . And yes some top teams do this through screens , handoffs etc while big man stand out of bounds or hold picks under the basket. I'm not saying bro you're doomed in the tourney I'm saying be aware of these things when you play. Don't kill the messager just hear the message . Believe it or not you could face a team that plays exactly like you but their centers could be taller , their guards could be a bit faster , and they could just have more luck on their shots that game .
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Last edited by Rockie_Fresh88; 01-28-2016 at 11:13 AM.
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Old 01-28-2016, 11:42 AM   #83
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

A6 has a point, in a way. On PS4, we've been as high as #3 before we stopped playing as regularly and dissention crept in. But most all of that cheese play really doesn't work against the top teams in arena Pro-Am. What helps that the most is the fact that boosts don't work in there.
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Old 01-28-2016, 11:55 AM   #84
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

I'm not saying all cheese works . I am saying break starter gold on a 7'3 center outlet ting to 94 speed guards with one man fastbreak is cheesy point blank .

But my other point is I'm sure you guys are amazing rebounders at 7'. With great badges and high overalls . Now imagine playing yourselves at 7'3 . That height matters.

I'm not saying you guys are doomed I'm saying those issues 2k should take a look at.

I damn sure would prefer if an OS member won the tournament . And I hope the games are broadcasted so we can all reflect on this thread and see if the issues the OP presented are there in the finals.
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Old 01-28-2016, 12:33 PM   #85
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Honestly if some of the basic fundamentals of ball were properly emulated the game would be better. For example, rebounding is completely broken. They give the edge to a 7'3 C because of his height but neglect all the true things that come into play of rebounding. Position and timing have too little effect when it comes to this thus allowing 7'3 Cs to jump before the ball even touches the rim. This game is honestly not ready for esporting events being that u can buy skills. Easily acquire game changers (badges) and too many predicated animations. Just think some ppl will lose because of the terrible ankle breaker animation or dunks that are pre determined.

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Old 01-28-2016, 01:17 PM   #86
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Quote:
Originally Posted by A6_Foul_Out
Why isn't the guard chasing him?

Run 3 6ft PG's, you will be out rebounded to death.
I play on PS4, we used to be a top 100 team, have about 300 games and have gone against Homicide Gang a couple of times (the former number 1 team on PS4). Last I checked they were 320-6 and they run 3 PGs, two look like they're 6'1" and the other is 6'3 or 6'4" all of them are outside, their centers are also outside but are 7'3".

You will not outrebound them with centers under 7'3" and their entire gameplan consists of abusing the speed of their players and the break starter. But they throw a nice little wrinkle into it by combining it with the corner three specialist. Due to the court size, they use their PGs to basically fly all over the place doubling and trapping the ball when it's near the three point line, and because of that speed they recover also it seems like everyone on their team has interceptor too. When you miss a shot, they get the board and outlet it because all 3 of their PGs are breaking but instead of going for the dunk, one runs to the middle and the other two flare out to the corners, you try and stop the guy running the middle and they have an open three in the corner. You stop all of that and then they get into their half court set which is having their bigs set high screens near the PG while he iso-spams and speed burts until your guy eventually just runs into a screen.

They cheese like nobodies business, we have played a lot of the top teams and it's almost always the same thing, while we're running legitimate offense they just do some ole bull**** to score. It got to the point where WE have two break starting 7'3" big men because that was the only way to honestly compete with the top teams on PS4.
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Old 01-28-2016, 04:20 PM   #87
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Originally Posted by abuC
I play on PS4, we used to be a top 100 team, have about 300 games and have gone against Homicide Gang a couple of times (the former number 1 team on PS4). Last I checked they were 320-6 and they run 3 PGs, two look like they're 6'1" and the other is 6'3 or 6'4" all of them are outside, their centers are also outside but are 7'3".

You will not outrebound them with centers under 7'3" and their entire gameplan consists of abusing the speed of their players and the break starter. But they throw a nice little wrinkle into it by combining it with the corner three specialist. Due to the court size, they use their PGs to basically fly all over the place doubling and trapping the ball when it's near the three point line, and because of that speed they recover also it seems like everyone on their team has interceptor too. When you miss a shot, they get the board and outlet it because all 3 of their PGs are breaking but instead of going for the dunk, one runs to the middle and the other two flare out to the corners, you try and stop the guy running the middle and they have an open three in the corner. You stop all of that and then they get into their half court set which is having their bigs set high screens near the PG while he iso-spams and speed burts until your guy eventually just runs into a screen.

They cheese like nobodies business, we have played a lot of the top teams and it's almost always the same thing, while we're running legitimate offense they just do some ole bull**** to score. It got to the point where WE have two break starting 7'3" big men because that was the only way to honestly compete with the top teams on PS4.
It's ridiculous yo. That just goes to show you how fake 2k16 really is. And I swear if 2K implemented penalties for holding down the sprint button all game up and down the court, defenders, especially point guards wouldn't be as cheesy as it is.
Not to mention every point guard maxes out their shooting so every point guard my player you see on this game is LITERALLY a combination of John Wall/Russell Westbrook with the athleticism AND Steph Curry wit the shot.
Got the game lookin like NBA Street on PS4/Xbox One.
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Old 01-28-2016, 05:02 PM   #88
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Quote:
Originally Posted by abuC
I play on PS4, we used to be a top 100 team, have about 300 games and have gone against Homicide Gang a couple of times (the former number 1 team on PS4). Last I checked they were 320-6 and they run 3 PGs, two look like they're 6'1" and the other is 6'3 or 6'4" all of them are outside, their centers are also outside but are 7'3".

You will not outrebound them with centers under 7'3" and their entire gameplan consists of abusing the speed of their players and the break starter. But they throw a nice little wrinkle into it by combining it with the corner three specialist. Due to the court size, they use their PGs to basically fly all over the place doubling and trapping the ball when it's near the three point line, and because of that speed they recover also it seems like everyone on their team has interceptor too. When you miss a shot, they get the board and outlet it because all 3 of their PGs are breaking but instead of going for the dunk, one runs to the middle and the other two flare out to the corners, you try and stop the guy running the middle and they have an open three in the corner. You stop all of that and then they get into their half court set which is having their bigs set high screens near the PG while he iso-spams and speed burts until your guy eventually just runs into a screen.

They cheese like nobodies business, we have played a lot of the top teams and it's almost always the same thing, while we're running legitimate offense they just do some ole bull**** to score. It got to the point where WE have two break starting 7'3" big men because that was the only way to honestly compete with the top teams on PS4.
So, what's wrong with the guards flaring to the corners again?

In all seriousness, a lot of that stuff is negated with good defense. The Break Starter thing is really the only thing I can agree with you on, but even then, your guards need to know how to get back on defense.

I can say this because we were one of the L's on Homicide Gang's record. The only top 5 team that beat us during our runs was FamSkullGang before they changed their name. The top teams are challenging for sure, and if your team has a weak link on defense, they tend to exploit the hell out of it. But if your team doesn't know how to switch on screens, how to pick up, how to get back on transition, then y'all are gonna have a tough time.
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