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NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

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Old 01-08-2016, 06:49 AM   #57
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

Quote:
Originally Posted by CookNBA03
Confusing update for just about everybody, I'll just complain about Bosh a little bit because I don't see how his rating could go down when he's having the best stretch of his Heat career. Over the last 10 games, he's averaging 25/8/3 on 50% FG and 45% from 3 and there's an even bigger sample size to how good he's been this season.
That's fine - he held an 85 OVR rating despite an especially mediocre November.
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Old 01-08-2016, 06:51 AM   #58
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

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Originally Posted by MoneyOvaHuds
Butler does stuff like this and gets reduced , he should be the 2nd highest SG in the game of the current era .
90 - James Harden
88 - Jimmy Butler
86 - Dwyane Wade
86 - DeMar DeRozan
85 - Klay Thompson

Good thing he is.
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Old 01-08-2016, 08:02 AM   #59
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

DONT TELL ME 2K IS LETTING YOU HAVE INPUT ON THE GAME


IJS you wanna answer everybody like you did those changes goh
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Old 01-08-2016, 10:35 AM   #60
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

Quote:
Originally Posted by Rashidi
While I would consider all of the rotation players underrated...

76 Monta
76 Hill
76 Miles
75 Mahinmi
74 Hill
73 Stuckey
69 Allen
67 Budinger

...I wouldn't rate any of those players 80 OVR either. It's a testament to Vogel that the team lost Hibbert/West and is still 3rd defensively (I have not seen nearly enough to know how much credit lies at the feet of the likes of Monta Ellis and Jordan Hill, and 2K's cautious approach is not without precedent).
They moved away from a funneling players to the rim protector type defense, to one where they play the passing lanes and look for deflections. Poor man's version of the Miami Heat's swarming defense when they had Lebron.
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Old 01-09-2016, 09:50 AM   #61
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NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

Quote:
Originally Posted by Rashidi
While I would consider all of the rotation players underrated...



76 Monta

76 Hill

76 Miles

75 Mahinmi

74 Hill

73 Stuckey

69 Allen

67 Budinger



...I wouldn't rate any of those players 80 OVR either. It's a testament to Vogel that the team lost Hibbert/West and is still 3rd defensively (I have not seen nearly enough to know how much credit lies at the feet of the likes of Monta Ellis and Jordan Hill, and 2K's cautious approach is not without precedent).

Where Indiana gets screwed is the effect other teams ratings and sigs affect their play while you are using them in terms of bobbles, extra time to shoot and challenge in shot releases when users abuse the settings and animations in the game against you online.

However the lone laid back badge that Indiana guys are generously historically given does seem to more than help with that. Sarcasm there as I haven't even bothered to study our sigs and badges this year since as back to back conference finalists they never garnered many anyway.

That said Paul George is a beast which is appreciated.

My main problem with how the 2K computer players play this year ratings wise is that our Knicks user can easily put up 40 plus fast break points with a team that ranks last in the league at under 9 a game and generate lots of opponent turnovers when I think they are equally bad there in real life.

The same could probably be said for the Lakers in our league as I usually always see all five guys fill the lanes perfectly trucking down the court in front of everyone while also having their POE set to to crash defensive glass with old man Kobe in front of everyone down the court.

The other thing we've noticed is huge free throw disparities as well with our Hawks user rarely going to the line and when he gets their cant hit them while teams like LA, NY and Houston not only get their freely with all players but can knock them down.

Tendencies to foul and get fouled seem to be in play.

No offense meant to our Knicks or Lakers owners but it's no surprise that both teams are at the top of each of our conferences and both conveniently big market teams and *ahem* one of those teams sucks and the other isn't above 500 in real life. Credit those owners but it makes you wonder how ratings really even matter when you can't keep them in the half court and they get to shoot layups and free throws all day.

Those are the main complaints in league play with regard to how teams play versus how they are rated.

So my question is how do ratings effect these segments of game play?






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Old 01-09-2016, 10:44 AM   #62
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

Quote:
Originally Posted by www.Coach2K.com
Where Indiana gets screwed is the effect other teams ratings and sigs affect their play while you are using them in terms of bobbles, extra time to shoot and challenge in shot releases when users abuse the settings and animations in the game against you online.

However the lone laid back badge that Indiana guys are generously historically given does seem to more than help with that. Sarcasm there as I haven't even bothered to study our sigs and badges this year since as back to back conference finalists they never garnered many anyway.

That said Paul George is a beast which is appreciated.

My main problem with how the 2K computer players play this year ratings wise is that our Knicks user can easily put up 40 plus fast break points with a team that ranks last in the league at under 9 a game and generate lots of opponent turnovers when I think they are equally bad there in real life.

The same could probably be said for the Lakers in our league as I usually always see all five guys fill the lanes perfectly trucking down the court in front of everyone while also having their POE set to to crash defensive glass with old man Kobe in front of everyone down the court.

The other thing we've noticed is huge free throw disparities as well with our Hawks user rarely going to the line and when he gets their cant hit them while teams like LA, NY and Houston not only get their freely with all players but can knock them down.

Tendencies to foul and get fouled seem to be in play.

No offense meant to our Knicks or Lakers owners but it's no surprise that both teams are at the top of each of our conferences and both conveniently big market teams and *ahem* one of those teams sucks and the other isn't above 500 in real life. Credit those owners but it makes you wonder how ratings really even matter when you can't keep them in the half court and they get to shoot layups and free throws all day.

Those are the main complaints in league play with regard to how teams play versus how they are rated.

So my question is how do ratings effect these segments of game play?






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D*mn...Coach 2K is mad as hell. You okay? You sound more frustrated than I do .
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Old 01-09-2016, 02:10 PM   #63
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

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Originally Posted by ksuttonjr76
D*mn...Coach 2K is mad as hell. You okay? You sound more frustrated than I do .

Lol. I'm fine.


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Old 01-10-2016, 08:06 AM   #64
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Re: NBA 2K16 Roster Update Available Now, Details Included (1-7-16)

Quote:
Originally Posted by VinsanityFNBA
It seems the T-Wolves rebounding ratings have a problem.



Pekovic was dropped to a 41 REB DEF rating despite not playing this season. Garnett is now a 45 in DEF REB, Dieng a 47.



Also, Zach LaVine has a 88 RDEF, Muhammad 81, Rubio 78 which doesn't make sense in my opinion.

Was this issue fixed yet?
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