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The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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Old 11-17-2015, 01:46 PM   #41
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

In regards to:

Tuned generated rookie wide receivers’ speed to better align with the rest of the game.
Note: This fix will work for existing offline leagues that don’t already have that season’s rookie draft class created; fix already applied to online leagues.

At what point in the season are draft classes created? I am in week 8 of my first season. Will this fix apply to my current offseason?

Thanks.

Rick
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Old 11-17-2015, 01:47 PM   #42
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

Quote:
Originally Posted by CM Hooe
That's a pretty comprehensive title update.

I find the concept of XP sliders in CFM intriguing. I wasn't personally having issues with the rate of earned XP before, to be honest, but that's definitely something that will be fun to play around with, and obviously will be very useful for those who didn't think the game was rewarding enough XP in its default state. I'll be interested to see what the slider people think is the "best" configuration for these.
I'm disappointed that the note says it's for online only. Why would they do that?
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Old 11-17-2015, 01:51 PM   #43
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

Quote:
Originally Posted by icvu42
In regards to:



Tuned generated rookie wide receivers’ speed to better align with the rest of the game.

Note: This fix will work for existing offline leagues that don’t already have that season’s rookie draft class created; fix already applied to online leagues.



At what point in the season are draft classes created? I am in week 8 of my first season. Will this fix apply to my current offseason?



Thanks.



Rick

It probably is immediate when you get to preseason


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Old 11-17-2015, 01:57 PM   #44
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

So happy that they addressed AI controlled pass rush. I hated that the only way for Von to be effective was for me to user him

NFL pocket is a dangerous place. I would watch streams of my league and go crazy at all the times I could do a "one thousand" count up to 4 seconds without a single pass rusher shedding a block. Hope it's realistic now and guys have to use additional blockers against good pass rushes

The XP slider is a great addition considering how many people have issues with XP. Glad to see the devs listening to their community. Doesn't affect me but still happy to see it
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Old 11-17-2015, 02:04 PM   #45
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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Originally Posted by Jr.
I'm concerned about them tuning the deep zones. They weren't great and did need adjusting, but I'd hate to see the deep ball become too difficult to complete because you can never get behind the DBs, or the Safeties make up an enormous amount of ground.
For me it's just about balance. If I'm in cover 4 and not getting beat deep it's fine as long as the underneath stuff is open where it should be.
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Old 11-17-2015, 02:10 PM   #46
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

could someone test auto subs within CFM?
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Old 11-17-2015, 02:14 PM   #47
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

I didn't want to mess with it too much, but I wish the XP slider was for offline CFM, too. Not sure why this was omitted.
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Old 11-17-2015, 02:14 PM   #48
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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Originally Posted by NDAlum
It probably is immediate when you get to preseason


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Actually rookies are generated when you advance from preseason week 4 to week 1 of the regular season.
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