Home

NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

This is a discussion on NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included within the NBA 2K Basketball forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Closed Thread
 
Thread Tools
Old 11-14-2015, 07:09 PM   #473
Bamma
 
ProfessaPackMan's Arena
 
OVR: 36
Join Date: Mar 2008
Location: DC/MD
Posts: 63,861
Blog Entries: 3
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by MadManCometh
Yeah that's real lame man. I don't run the pick n roll game much so I don't care personally. But for users that live by it that sucks. It's called pick and roll for a reason, meaning "roll to the paint". Not pick and stall. That's a really lame fix. They should have improved the defensive A.I. for pick n rolls instead of dumbing down the players like that. They might as well too k the play out the game.



And speaking of the A.I., they do some really lame stuff. Like open shooters just roaming 5 ft behind the 3pt line. Who does that? That's wack. So when u pass them the ball their not in position to catch and shoot. But yet, 2k wants to market their product as "sim". LOL
Did you trade your game in yet?
__________________
#RespectTheCulture
ProfessaPackMan is offline  
Old 11-14-2015, 07:11 PM   #474
MVP
 
hanzsomehanz's Arena
 
OVR: 4
Join Date: Oct 2009
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by bo.jangles344
Here's 2 examples of Drummond not crashing after setting a pick.

https://youtu.be/06_iMGhUE4k

First play of the game. Wide open lane, did not crash. I even tried to lead him into the paint

https://youtu.be/t5aZ9XBcaX8

Once again, hung after pick instead of immediately cutting.

https://youtu.be/iKQ0gt-ppPs

Better angle to see how open the lane was.

If they double on the pick and leave the paint open like that that's 2 points almost every time.
This does looks awfully gimmicky

Sent from my SGH-I337M using Tapatalk
__________________
how could I lose? im playing by my own rules..
hanzsomehanz is offline  
Old 11-14-2015, 07:11 PM   #475
Banned
 
WISports's Arena
 
OVR: 0
Join Date: Jun 2013
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Stance sock issue

OK, you can't make this stuff up.


Pre-patch, we were forced to wear the dark colored Stance socks (in offline quick game at least), regardless if you were home or away. Why we don't have the option between Stance socks and plain white/black sock, I have no idea. NBA teams wear BOTH.


Now, post-patch, I go to se if they fixed this. But now, they force you to wear the light colored Stance socks, whether you're home or away. Most NBA teams wear white socks at home (whether its the Stance socks or plain white) and dark socks on the road (whether it's the Stance socks or plain black). Give us the option to wear one or the other, please.


WISports is offline  
Advertisements - Register to remove
Old 11-14-2015, 07:16 PM   #476
MVP
 
BluFu's Arena
 
OVR: 4
Join Date: May 2012
Posts: 3,601
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by Gosens6
I just simmed season 1 of Myleague twice. The Warriors went 60-22 then 55-27

The overblown dramatic nonsense about the Warriors never going above .500 is do ridicules
Custom roster? Pre-patch, they're usually in the 40-50 win range.
BluFu is offline  
Old 11-14-2015, 07:17 PM   #477
Rookie
 
OVR: 0
Join Date: Sep 2014
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by Gosens6
Yes, what's happening in the nba this year surely tells us that they "should" consistently be dominating every Sim in everyone's Myleague, but sometimes people really forget that this is a video game. I guess that's a testament to 2K for making such a realistic game that we demand everything mimic real life, but this is a computer simulation.

Think of how many things go into a simulation of this size? Coupled with injuries and whatever other random, weird factors the Sim engine throws at us.

Sent from my SM-N910V using Tapatalk
Ok well why is chicago always like 21-3, cleveland always wins 60 plus, and the wizards are at the very bottom always. The sim logic needs tinkering plain and simple, I remember one test I did where I made every single team in the league F in offense and F in defense through the staff menu option. I made Golden State A plus in both categories. The point of all this was to really test just how logical this 'sim logic' in use is.

Result? Golden State only wins 52 games. HOW. THE. ****.
Hengist is offline  
Old 11-14-2015, 07:25 PM   #478
Banned
 
WISports's Arena
 
OVR: 0
Join Date: Jun 2013
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Anybody else noticing ball handlers loosing their dribble much easier now? If I try dribbling near traffic, I lose the ball a lot now. Turnovers everywhere.
WISports is offline  
Old 11-14-2015, 08:34 PM   #479
Banned
 
OVR: 3
Join Date: Jul 2008
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by WISports
Anybody else noticing ball handlers loosing their dribble much easier now? If I try dribbling near traffic, I lose the ball a lot now. Turnovers everywhere.
That specifically made the game "non-sim" for me which led me to just play it like a video game and not model everything after nba basketball. Top rated guards and ball handlers lose the ball because a player runs up against me or because I'm in the paint and people are spamming me for a turnover. These are fouls, an animation where they are pushing you should ensue, not the ball being kicked (and not calling kicked ball) or just squirting out for a turnover and change of momentum. 2K has felt scripted for some now.
Reggie548 is offline  
Old 11-14-2015, 08:39 PM   #480
Rookie
 
OVR: 0
Join Date: Jan 2012
Location: D.C.
Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by bo.jangles344
Here's 2 examples of Drummond not crashing after setting a pick.

https://youtu.be/06_iMGhUE4k

First play of the game. Wide open lane, did not crash. I even tried to lead him into the paint

https://youtu.be/t5aZ9XBcaX8

Once again, hung after pick instead of immediately cutting.

https://youtu.be/iKQ0gt-ppPs

Better angle to see how open the lane was.

If they double on the pick and leave the paint open like that that's 2 points almost every time.
In those vids watch the help defenders, I seen Porzingis waiting in the lane on the pre rotation. So IMO Drummond is delaying his roll because of it to an open area. Drummond is a high flyer, so I can see ACE kicking in to stop the lob.

The roller will make quick rolls, delay rolls or fade to an open are when rolling now. I just think it adds more to the game the expecting the quick roll all the time. With ACE & Defensive settings to stop the P&R these different type of rolls should be the norm.

Footage of what I mean.

https://www.youtube.com/watch?v=va8Z50JxhRk
__________________
Twitter , YouTube & Twitch
capitolrf is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:46 PM.
Top -