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NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Old 11-14-2015, 05:01 PM   #449
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by bateman11
Haven't finished the download yet but from what I'm reading it seems like the patch is going to be an awesome update for us offline vs cpu players. I have it playing almost perfect with sliders so hopefully these fixes are the icing on the cake
from my experience it's not. it seems to have helped the online crowd tremendously which is good, but it's made my offline game vs cpu really bad. cpu can't shoot or protect the ball unless i'm playing vs an elite squad. maybe if you're playing on one of the higher difficulties you'll get different results though. good luck.
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Old 11-14-2015, 05:01 PM   #450
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

I play with New Orleans... The game isn't scripted you just need to improve. I love when people blame the game and never a thought of maybe they just aren't that good at it crosses their mind.

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Old 11-14-2015, 05:15 PM   #451
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by wodi
The workaround is custom rosters. With the rosters 2k puts out middling teams can easily win. The overall ratings are too close together. There are too many 80s and 70s. It allows teams with depth, a team like the heat, to be so deadly simming wise because there isn't a big enough gap between the stars and other players.

As players progress season by season you see more teams that can be contenders just because more players progress than regress and you see just inflated ratings throughout the league. I thought the player regression slider but I played around with it and it impacts star players also so you'll guys like Steph Curry drop a bunch of points too if you set it higher.

Long story short, 2k had me excited when they said they were gonna rate players based on a historic level but the fact it the gap between ratings isn't wide enough. They have ratings from 0-100 yet they only use basically 65-99 for the overall ratings.

We need more 50 and 60 rated players and less 70 and 80.
Maybe we can look closer on Sim Difficulty slider in MyLeague settings? How it affect sim engine? Maybe that's workaround?

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Old 11-14-2015, 05:23 PM   #452
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by 88SiegHeil88
The sim logic is pathetic. Massively bad. Golden State, number one overall in everything, gets crushed by bad teams with startling frequency. I try to annoy it but its really becoming an immersion killer. This really needs tuning because there really is no viable workaround
I just simmed season 1 of Myleague twice. The Warriors went 60-22 then 55-27

The overblown dramatic nonsense about the Warriors never going above .500 is do ridicules
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Old 11-14-2015, 05:28 PM   #453
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NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

I don't think the issue is year one as much as it is in the subsequent years.

And I'm commenting on the league as a whole.

Last edited by wodi; 11-14-2015 at 05:32 PM.
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Old 11-14-2015, 05:44 PM   #454
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Originally Posted by Magnus1959
Don't mind getting double teamed but first play and on?
I was ready to suplex my ps4 when that kept happening... I'm currently cooling off after going triple OT vs GS (i won, thank god)
Please tell me this isn't for every match in MyCareer
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Old 11-14-2015, 05:46 PM   #455
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My comment is this why did you go from 3min to 2min when i pause the game? i set up my playbooks def settings in this time frame, not to mention the camera angle, need this time back, heck should be 4 min also ppl just running into the ballhandler on purpose without fouls being called & causing turnovers hasn't been addressed
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Old 11-14-2015, 05:57 PM   #456
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

I see people saying the patch fixed postgame highlights, but that's not the case for me. Still none
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