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NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Old 11-13-2015, 06:06 PM   #201
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

does the leaderboard and team record display correctly in Pro AM?? also player's stats and ranks? o-ranks??
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Old 11-13-2015, 06:06 PM   #202
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by MadManCometh
I was concerned about this and HOPED 2K didn't listen to people complaining b4 the patch about fast break defense. Because a fast break is MEANT to be a disadvantage for the defense. Meaning u have a 2 on 1 or 3 on 1. That's the purpose. Never understood why people complained about this because that''s why it's called a "fast beeak". Havent played the game so hopefully they didn't mess this up.

People crying about "fix fast break defense" made zero sense to me. Ur at an disadvantage. Ur not suppose to stop the offense If they have numbers.
When people are complaining about fast break defense, they're not complaining that, for example, the lone defender cannot stop a 2-on-1 break effectively.

They're complaining that there's only 1 defender in the paint because the CPU made one or two other defenders camp at some perimeter spot instead of covering a streaking opponent or getting back further toward the basket.

So it wasn't about complaining that having numbers is too OP, but that it's too easy to get favorable numbers on offense due to the CPU not understanding where to go to defend the fast break properly and prevent favorable offensive numbers.
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Old 11-13-2015, 06:11 PM   #203
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by harryl
When people are complaining about fast break defense, they're not complaining that, for example, the lone defender cannot stop a 2-on-1 break effectively.

They're complaining that there's only 1 defender in the paint because the CPU made one or two other defenders camp at some perimeter spot instead of covering a streaking opponent or getting back further toward the basket.

So it wasn't about complaining that having numbers is too OP, but that it's too easy to get favorable numbers on offense due to the CPU not understanding where to go to defend the fast break properly and prevent favorable offensive numbers.
Online, offline?

And are we talking about after a turnover, made shot, missed shot, etc?
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Old 11-13-2015, 06:12 PM   #204
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How about you fix the servers.
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Old 11-13-2015, 06:14 PM   #205
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

cowboy hats are back... HeeHaw!
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Old 11-13-2015, 06:14 PM   #206
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

These comments kill me lol

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Old 11-13-2015, 06:14 PM   #207
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PC patch any one? Any one? Why does PC patch take so long no one has to approve it its a PC it should be first
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Old 11-13-2015, 06:15 PM   #208
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Quote:
Originally Posted by MadManCometh
I've played a ton of games online. I'm in the GOAT league. And I've honestly never had a problem with this. I've had many other game play issues, but this is not one of them. If I'm playing Lebron or OKC, I know the deal so I may give up a fast break here and there. So against some teams/players it's expected. But generally I get back manually and get my men in position. I never depend on the CPU.


People on here that see me post know I have expressed my displeasures with the game often. Fast break's was not a problem IMO. If u don't get back on defense it happens. Sometimes I go small ball to speed up the flow. And if my opponent don't adjust then I'm off to the races. Small ball play is in effect in this game so u have to watch the lineups/match ups as well.
The problem is you can only control one player at a time. There's no reason for everybody else to be jogging back on defense...Lol Especially while the offense is sprinting towards that fastbreak.
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