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WWE 2K16 Available Now, Post Your Impressions Here

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Old 11-05-2015, 11:10 PM   #241
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Re: WWE 2K16 Available Now, Post Your Impressions Here

Assuming that the CPU follows the same rules that the player does - two kick out chances after a finisher - I think that this could benefit from a balance change to one chance to kick out after a finisher, and two chances to kick out from any other pin when health is in the red bar.

This would make Resiliency much more important than it currently is as well, and limit the number of kick outs at zero and one by users (which I apparently have a knack for; I'm either kicking out immediately or not at all, lol).
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Old 11-05-2015, 11:12 PM   #242
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Re: WWE 2K16 Available Now, Post Your Impressions Here

Just bought the game and so far it is awesome! Haven't bought a WWE game since smackdown vs raw.

Does anyone know how to delete a CAW that I downloaded from community creations?
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Old 11-06-2015, 07:55 PM   #243
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Re: WWE 2K16 Available Now, Post Your Impressions Here

Thought I'd add my 2 cents to late kick outs.


I had the same issues in late kick outs. Had to diamond cut most people 2-3 times and sometimes even that wouldn't work.
Took me about an hour but I went and edited everyone stamina and stamina recovery. I put tier 1 wrestlers 70-80, tier 2 at 60-70, and tier 3 at 50-60.
Then I used the same scale for the pin fall attribute. Next I got rid of all resilience skills. Finally I kept the stamina recovery slider at default.
I don't know how this combo of things I did is working but it's working for me. Taking me one finisher in most cases as long as I don't use it too quick.
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Old 11-07-2015, 06:28 AM   #244
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Re: WWE 2K16 Available Now, Post Your Impressions Here

I was prompted to download a patch, we can now defend the titles on non-PPV shows now. Only negative thing is that the show location is still bugged. I put NXT in Orlando and the show was being held in Montreal.
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Old 11-07-2015, 11:57 AM   #245
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Re: WWE 2K16 Available Now, Post Your Impressions Here

I have a question in cpu vs cpu matches do the ai all ways kick out the first finisher on normal difficulty? I don't have the game yet and after I finish the showcases and the my career I'm going to to probably just watch cpu vs cpu matches and I don't think I would enjoy it as much if the cpu kicked out of the first finisher all the time.
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Old 11-09-2015, 12:51 AM   #246
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Re: WWE 2K16 Available Now, Post Your Impressions Here

Finisher kickouts need tweaking. Doesnt mean it should never happen, just not with low rated guys as often as it does.
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Old 11-09-2015, 07:00 AM   #247
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Re: WWE 2K16 Available Now, Post Your Impressions Here

Is there a reason I can't use my finisher/finisher a second time in some matches?

I'll have my opponent kick out of the first finished, build up the gauge again and "Y" won't work at all, won't even give my the prompt...
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Old 11-09-2015, 11:42 AM   #248
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Re: WWE 2K16 Available Now, Post Your Impressions Here

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Originally Posted by The 24th Letter
Is there a reason I can't use my finisher/finisher a second time in some matches?

I'll have my opponent kick out of the first finished, build up the gauge again and "Y" won't work at all, won't even give my the prompt...
Stamina may be too low to execute the move.
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