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MLB 15 The Show: A Look Back At What Worked and What Didn't

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Old 11-03-2015, 02:58 PM   #17
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id like to have coaches challenge other than just 1st base. i got robbed so many times at 2nd & 3rd lol
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Old 11-03-2015, 04:38 PM   #18
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Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

I would love to see custom draft classes, tweaks to the AI for every aspect in Franchise mode and fixes to all legacy bugs.

PS: retractable roof stadiums being able to close.

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Old 11-03-2015, 05:08 PM   #19
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How about a MMORttS (while still keeping an offline RttS)?

The face-scanning feature would be cool, too.

Was the PS3 camera actions thing too gimicky or troublesome to use? It should work technically work better with the PS4 camera, no?
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Old 11-03-2015, 05:36 PM   #20
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Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

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Originally Posted by JayD
I would love to see custom draft classes, tweaks to the AI for every aspect in Franchise mode and fixes to all legacy bugs.

PS: retractable roof stadiums being able to close.
Tired of seeing wind gusts at the Roger Centre
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Old 11-03-2015, 09:27 PM   #21
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Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

I dearly miss the newspaper. It made me feel relevant.

When you're a Mets fan before the year 2015, that relevance is hard to come by.

The new radio thing is a nice idea but it still needs a ton of work. It just sounds like a robot at this point. I'd prefer fewer facts and more analysis/commentary. Maybe even pull an ESPN and only talk about teams relevant to me. If I'm the Mets, who the hell cares what the last place White Sox are doing? Instead, talk about what the Nationals are doing, could do, and were doing, that threatens my position in the east. Talk about wildcard leading teams, etc...

But I digress.

Other things The Show needs not mentioned in the review:
- better ball physics
- better AI (particularly situation specific AI, baserunning, bunting, bullpen management, etc...)
- better fielding

Disappointed that the review leaves out some of these most critical things that currently aren't working.

And in fairness, I'm equally disappointed about the great things that were also left out, such as the streamlining of the scouting system, the greatly improved trade logic AI, and the new menu systems for the main menu and franchise mode.
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Old 11-03-2015, 09:36 PM   #22
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Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

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Old 11-03-2015, 09:38 PM   #23
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Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

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What(who) you lookin' at Willis?
(you can't come in here giving us the look when we are already fiends for any new info!!!)

M.K.
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Old 11-03-2015, 10:12 PM   #24
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I don't mind the training system. If anything I never got the need to burn off valuable gameplay time doing drills with my player to gain XP. I trust that they are really working in the bullpen without me having to be in a pen screen throwing with Corey Kluber. In most other series I just automate that anyway. The franchise mode is really great as is right now. Exceptions to this would be the commentary and the fact that my minor league players still don't jump fast enough in skills but if they go on cold streaks they instantly drop points in a category (had a minor league player hit .348 at AA with 34 HR and 127 RBI in the Southern League. His power and contact numbers went up +5 but only after 5 months in the minors. Had another guy go on a cold streak and within 2 weeks he was -1 across the board on contact and power and -2 to vision)
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