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Five New Additions For Madden NFL's Franchise Mode We'd Like to See

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Old 10-19-2015, 03:19 PM   #17
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Anything, everything on this list or just anything at all. It's been so stagnant for years now. Take one year and fix Franchise mode because the gameplay in Madden 16 is a lot of fun. I play a ton of Play Now games. Basically just going through the NFL season but franchise mode just doesn't do it for me. If they could make it better, make it mean more and draw me in I would be hooked on Madden because the gameplay is a lot of fun.
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Old 10-19-2015, 03:30 PM   #18
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See

1. Owner Mode - Player interviews, similar to what NBA 2k has done. I'd like to be able to connect with my players throughout the season with in depth interviews.

2. Off Season - It's so basic and simplistic it's almost tedious. Throw something in there to make it more enjoyable, draft analysis before hand or let us watch the combine or give a draft prospect's history - school stats, personal story, something/anything so you feel like you can connect with the player.

Better yet, let us interview our draft prospects? Let us hold, say, 10 interviews per draft ..

3. Auto Subs - just fix them.

4. Awards are just a tab nobody really ever checks and there's "only" 2 yearly awards, expand that. I want the damn recognition for dominating with a certain player.

5. Switch OLB to Leo and so forth, this whole OLB position is getting annoying. Let us put anyone on the roster anywhere on the roster that we'd like. If i want to play JJ Watt at TE, let me. If I want to play Percy Harvin at RB, let me. If I want to play RG3 at SS, let me. Give us the ability to fully customize a depth chart to our liking. I've never understood why you hinder our ability to put somebody somewhere on OUR team.

Last edited by garyraymond23; 10-19-2015 at 03:30 PM. Reason: I do what I want
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Old 10-19-2015, 03:35 PM   #19
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See

Great list.

I would also add:

1) Dedicated formation sub menu ala NCAA series. It is crucial we get this. I am so tired of having to manually do this every game. PITA.

2) Dynamic injury system ala Head Coach 2009. We need realistic injuries, lingering injuries, in game offensive line injuries. They really did a great job with penalties getting into the game. Now it's time to focus on a true realistic injury system.
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Old 10-19-2015, 03:54 PM   #20
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I need to add one more thing. Since I run an Online CFM I would like an optional automatic timer to advance the season. We have a 1 week deadline to get games in our league in. I would like the ability to set a timer from the time I advance to have the CPU auto advance the league. Help push games along. and the ability to extend the timer if need be.
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Old 10-19-2015, 05:21 PM   #21
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"Make Preseason Mean Something

As it is right now, the preseason in Madden is basically a waste of time for most, myself included. Sure, it’s fun to play with some of the newly signed free agents, and the rookies of course, but one can do that in Play Now mode or practice. What I would like to see added is the ability to have storylines and real position battles take place.

I mean if you’re going to label yourself as an NFL football simulation, than let’s try to do just that -- simulate the real NFL experience. Let us have practice scenarios where two wide receivers are battling for the final spot and have to prove themselves (or not) in a practice scenario mode. Or let's see how two linebackers can defend the pass or prove their tackling ability. I’m not asking for some wildly lengthy experience that would consume hours of our time, but simply a mode that allows us to see the pain and anguish that these players go through while battling to make a 53-man roster. If anything, let the user designate the players who are fighting for those positions, and put an emphasis on them and see how it plays out.

Full Defensive Assignment Ability

I know this has been mentioned by the developers, but please for the love of all that is holy, give the user the ability to fully control the defensive unit in game and out. If I want to make sure that Joe Haden, Richard Sherman or Darrelle Revis is constantly on the number one receiver, I should be able to do that. If I want to double team an opponent’s best wide out, I should be able to do that without having to manipulate the system in order to achieve that.

This is a basic necessity and need in order to play consistently good defense in the NFL, and it’s the same in the Madden franchise. Let’s be honest here, are you ever going to see a Darrin Walls or Brent Grimes line up against Calvin Johnson half the game? That answer would be no, unless you’re playing Madden of course."

I COMPLETELY agree with these two.
As for the preseason battles: Take a look at how NCAA football did that. That's a great foundation to build on imo.
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Old 10-19-2015, 08:12 PM   #22
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All great ideas! In addition to the Score Ticker feature, it would be great if a feature was added where 'game breaks' were taken occasionally throughout your game to show video clips of recent happenings in other games taking place around the league at the same time. These video clips would be similar to what they had on the Sportscenter show in NFL 2K5. If your game is on a Sunday or Monday night, maybe instead of these 'game breaks' there would be a halftime show that gives a quick recap of the results of other games around the league from that week, including multiple video clips.

In addition, some other things I would like to see:

Conference and division realignment when initially setting up the league.

CPU vs. CPU in CFM.

A quicker way to choose to control all 32 teams in CFM.

Multiple mock drafts throughout the season/off-season and a better draft board.

A more immersive offseason with better stories for free agency, the draft, etc. The 'Top Stories' feature needs improvement all-around.

Dynamic weather and, if I control a team with a retractable roof stadium, the ability to choose whether to have it open or closed for any home game.

Team/player wants/needs playing more of a role in contract negotiations and team building. I really like the Team Building feature in NBA 2K16's MyGM mode and would like to see something similar in Madden, with teams being more forward-thinking, making signings/trades based on the state of their team currently and for the future. Some teams should be more or less conservative than others when it comes to making roster moves based on the type of people they have calling the shots.

Major or recurring injuries possibly having a lasting impact on a player's performance throughout a season, or even occasionally throughout the remainder of their career.
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Old 10-19-2015, 08:34 PM   #23
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See

EA should take some notes from the NCAA guys. They had things like in-game studio check-ups where they would show the score of other games and talk about what's going on in them, they had a coaching carousal, job security, team prestige, could create prospects in the franchise, could edit any player's ratings at any time, recruiting battles (which could be turned into something like player interviews at the combine in Madden), the list goes on and on.
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Old 10-19-2015, 09:21 PM   #24
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Formation subs in the CFM main menu is a must! Tired of watching starters play special teams. I want back up and rookies in there. With the low awareness of these players it may help open up the return game and blocking of kicks. We all know EA has blocking assignment issues.
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