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Madden NFL 16 Title Update #2 Available Now, Full Details Included

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Old 09-30-2015, 02:59 PM   #105
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

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Originally Posted by saywatt;2047722733[B
Looks like this patch was useless to anyone who plays Sim style CFM... unbelievable.[/b] I can't believe with billions of dollars they refuse to fix fundamentally flawed aspects of this game.

I know where I work that if my programmers can't fix issues within 24-48 hours someone WILL be getting fired. We make 50 million/year compared to EA's 5 billion.

I don't mean to rag EA but if you work in development you'd be more disappointing and understanding of my issues. I fully understand software development and these issues are not hard to fix with now five years of the same code. There are other reasons EA is not producing results - and difficulty is not one of them.

Luckily walmart will let me return it for star wars or something else lol. I'll wait for another patch before I play I guess...
Definitions of this statement can vary wildly. I am getting great simulation style football out of this game. In fact the best it has ever been in the series history. It's like people think franchise mode was amazing before they went to the Connected Franchise model. I have some news. IMO it was stale and yeah it had some great features I want back (Tony Bruno show, pre-season position battles, player roles, RFA) but overall? CFM right now is just as good in many ways. Draft and scouting? It blows away previous Madden's before the CFM model. The draft presentation has come a long way.

I managed to have a blast last year with Madden 15 (despite warts like the sack issue) and the year before with Madden 25 (despite warts as well).

This new team has made this game better each and every version starting with M25. I am very happy I am able to play Madden year round again. Something I have not been able to do since Madden 05 and 07 on PS2!!!

Again.....it's about managing expectations you have from a video game. And working with what you got to make it fun, immersive and having a good time.

This team has responded with 2 patches inside of 5 weeks.

Pretty awesome. And from what I read they are not done tweaking the game for us yet. They seem very committed to giving us a high quality football game. WR/DB interactions were the number 1 request last year.....and they killed it this year. The passing game is amazing IMO. Even the running game is also far better than it has been ever in the series history.

I don't agree with the doomsayer attitudes about Madden 16. This game is really impressive. It is the best console football game I have ever played.

No doubt.

It's not perfect. Nor do I ever expect a sports video game to ever be.

Ok....off my soap box.
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Old 09-30-2015, 03:00 PM   #106
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

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Probably is, didn't touch any of the QB Traits.
Just saw a realistic number of sacks being consistent based off of the cumulative OL AWR.

It's not a big issue with me, but hope they can render a fix for those that it really impacts.
Yeah, but if you do the roster edits suggested in those threads, it's minimized to a somewhat acceptable extent...

I did with Rovert's roster and it took a whopping 10 or 15 minutes total...
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Old 09-30-2015, 03:03 PM   #107
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

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Originally Posted by Armor and Sword
With all due respect. The drive goals were a major new feature and design decision. Tiburon feels there is nothing wrong with it.

Can they improve it for Madden 17? Absolutely. Just like they gave us the ability to raise confidence below 50 to keep the playing field more level in our CFM's.

I have been playing 32 team control and it has been awesome. On the other hand I am also playing a solo offline fantasy CFM and drive goals are there and I have had basically zero issues in my enjoyment of the game.

There is a loud minority about this perceived issue. I say perceived because the guys who designed and programed the game obviously think it is just fine as it is.

They are not changing a major back of the box feature via a patch this year.

The pros and cons of this new feature have been talked about ad nausem and i am sure the team see's the various thoughts and will take plenty into account for Madden 17.

What I am saying is......it is not changing. So let's move on.

Enjoy the game. It is really good. IF you can't overlook something like that....well, that's too bad.

At least for myself....I can, I have and I am loving Madden 16.
I'm glad you are enjoying the game, really.


But this is an issue, and to say it's not is just wrong. I don't know how many games you win on average each season you play, but with the drive goals and the confidence boost and the boost to the players overall I basically can't be beaten.


And yes, there are sliders, and I do use them. I have seen your slider set, and for me I use it as a rough draft and basically handcuff myself a little more than those sliders because it's too easy. I've found a nice slider set with the workaround to drive goals that give me competitive games. But with the drive goals my defense is unstoppable, and my offense is just as deadly. The first game of the season, sure, it's an actual GAME and not a beat down. But after that first win, the next game is easier, then the next game is even easier, and so on and so forth.


This is a HUGE issue for people who don't want to take a team and go 15-2 or 16-0 each and every season, especially if you are trying to do a rebuild project. I have no idea how anyone can find any game challenging when the drive goals are active, it's just your overpowered team versus the computer that hasen't had their overalls inflated.
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Old 09-30-2015, 03:06 PM   #108
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

FWIW regarding the LT issue, I've simulated a couple seasons and been paying attention to G. Robinson of STL specifically and he doesn't seem to be losing anything on his Pass Block. He's still giving up absurd amounts of sacks but he's not losing anything. Is there any other guys that this was an issue with that I can check?
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Old 09-30-2015, 03:10 PM   #109
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

Anyone know if they fixed the defensive camera issue ? Where switching to another player it was a slow transition on it .
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Old 09-30-2015, 03:13 PM   #110
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

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Anyone know if they fixed the defensive camera issue ? Where switching to another player it was a slow transition on it .
According to Armor and Sword, they did. One of the unnamed "over 100 bug fixes".
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Old 09-30-2015, 03:14 PM   #111
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Re: Madden NFL 16 Title Update #2 Available Now, Full Details Included

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Originally Posted by MADdenHatter
I'm glad you are enjoying the game, really.


But this is an issue, and to say it's not is just wrong. I don't know how many games you win on average each season you play, but with the drive goals and the confidence boost and the boost to the players overall I basically can't be beaten.


And yes, there are sliders, and I do use them. I have seen your slider set, and for me I use it as a rough draft and basically handcuff myself a little more than those sliders because it's too easy. I've found a nice slider set with the workaround to drive goals that give me competitive games. But with the drive goals my defense is unstoppable, and my offense is just as deadly. The first game of the season, sure, it's an actual GAME and not a beat down. But after that first win, the next game is easier, then the next game is even easier, and so on and so forth.


This is a HUGE issue for people who don't want to take a team and go 15-2 or 16-0 each and every season, especially if you are trying to do a rebuild project. I have no idea how anyone can find any game challenging when the drive goals are active, it's just your overpowered team versus the computer that hasen't had their overalls inflated.

I did not say it is not an issue. I said the developers are not viewing it as an issue. So they are not acknowledging it in this years game.

There are 2 known work around's. 32 team control which takes all of 30 minutes to set up and you can run just one team and let the CPU do the rest or you can do the other method that has a thread.

Use the workarounds and enjoy the game. That is the way to go about it. The developers are well aware of the communities issues with drive goals and how it makes the game far too easy for some players.

I look for solutions to something that we know is not being patched. If people don't want to have to do that......I get it.

But it is what it is. The question is....do want to play Madden or not? I do. I am using the tools I have to make it great for myself.

Crap I remember no patches....you got the game.....and that was it.
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Old 09-30-2015, 03:18 PM   #112
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update #3 CPU vs CPU offline CFM. Coach verses Coach online CFM. PLEASE!!!
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