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NBA 2K16 Available Today, Post Your Impressions Here

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Old 09-29-2015, 11:51 AM   #665
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Can you change simulation quarter length in MyCareer this year? They left that option out last year.
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Old 09-29-2015, 12:12 PM   #666
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by The 24th Letter
Has All Star Team Up always been a mode? It's pretty damn entertaining....

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Old 09-29-2015, 12:14 PM   #667
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by The 24th Letter
Has All Star Team Up always been a mode? It's pretty damn entertaining....

My full descent into the online world continues....I picked a good year, lol


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Yeah it was there last year it's fun as hell too I imagine the new legends are there this time
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Old 09-29-2015, 12:47 PM   #668
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Our review >>> http://godhatesgeeks.com/nba-2k16-tip-off-review-how-the-west-was-won/
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Old 09-29-2015, 12:49 PM   #669
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by Rubio809
Yes, I am confused as well. Not understanding what you did and would really like to know. Man def down? CPU awareness? Just trying to eliminate a lot of speed passes to the post. Even tried lowering the CPU Attack Basket and Backdoor cuts down to 0 and STILL see a lot.
Game Level PRO/SIM
Speed 56

CPU/HUMAN Anything not mentioned is default or your preference

ON-Ball DEF 20/20
Help Defense strength 80/80

DEF Awareness 80/50
OFF Awareness 80/50

Look for Post players 85/50
Post Shots 80/50
Fatigue rate 63/63

Thats really about it. I messed a bit with quickness and some other things, but that should be a decent base if your ego can take playing on PRO.
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Old 09-29-2015, 12:54 PM   #670
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Re: NBA 2K16 Available Today, Post Your Impressions Here

I won’t give my impression of this iteration of 2K. I’d rather share with you my actions since Friday, September 25th.

Cancelled my pre-order of Call of Duty:Black Ops 3
Cancelled my subscriptions to EHarmony, Match and Zoosk
Cancelled my gym membership
Quit my job and moved back into my parents basement

Thank you 2K, I’m holding you liable for my actions.
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Old 09-29-2015, 12:58 PM   #671
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by Perry_West
is it like this every year with NBA2k comments.
i see either absolute praise or total disgust here.
this seems like the most polarizing version yet.
also, what are the gatorade items for in MyCareer?
I disagree. There is hardly any disgust maybe 5% and I wouldn't use the word disgust to describe how that few percentage of people feel. It seems more to have to do with the change in controls and the fact they can't play the game well. Or because they don't like the Spike Lee story and the fact that there character is white and there sister is black. It has nothing to do with the amazing gameplay, graphics, or features this game provides. I can almost guarantee those vocal few in a couple of weeks when they have a better grasp of the controls will be here heaping praise on this game and saying how wrong they were. NBA 2K16 should be judged the same way Leftos Mike Stauffer has created the rating system this year on an All-Time great basis and if judged that way NBA 2K16 is a perfect 10 and not only the greatest basketball game ever made but the greatest sports game ever made based on it complete package from A-Z.

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Old 09-29-2015, 01:19 PM   #672
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Re: NBA 2K16 Available Today, Post Your Impressions Here

A bit further into MyCareer now, and my initial great impression has become tainted with some issues which I hope can be patched or something:

The 2K15 virus is sneaking up again - as you become higher rated, your teammates become dumber, inversely proportional. When I started out my first (aka 2nd season), my offense were really good, and I really enjoyed seeing my team playing great ball without me doing everything. Now I feel that I have to take charge again (the odd Curry 3pt flurry notwithstanding), which is not easy without the OCC badge. And I'm a 6'8 SF on the Warriors. It almost makes me hate playing with several of my "pass when you're covered but not when you're open" teammates (yes I'm looking at you Barbosa).

The CPU long range fg% is too high, I miss a lot of open shots which I'm perfectly fine with, realistic and all blah blah, but when the CPU sinks an unreal amount of long range 2pt/3pt, contested or not, it just makes the fg% "realism" a slap in the face (they do somewhat "fix" the final box score while you're subbed out though by obviously bricking everything except FTs). I do not hit more long range shots with 14 in jump shot than I did with 2 as an outside scorer, and I won't even think about deadeye this year. If I should feel the urge to play as a complete donkey for double the amount of games as last year, well remind me to consider how valuable our short time on this earth is. If the ultimate goal is to have super realistic fg%, why have releases at all? You could as well have "tap to shoot" then and let the computer automatically miss 70% of your shots, assuming that nobody misses on purpose. But as said, I'd gladly shoot 30-40% long range as long as the CPU scrubs does it as well, which they don't.

The CPU defense is much better, but that is only valid for the opposing team. Your defense is as dumb as ever, not even contesting shots and standing still while leaving shooters wide open and constantly letting attackers blow past them (which of course equals an automatic hit). This makes it very little rewarding for you to play good defense. I just had a Durant-less OKC drop 122 on me, on ROOKIE.

The passing feels so slow, like pre-patch 2K15. This may or may not be because I only have 8 in playmaking so far, but as far as I remember upgrading this didn't speed up the passes last year. I also have problems adapting to the new alley-oop passing, but that's probably just me.

The stat caps are too harsh, I am next to useless in transition defense with 16 in athleticism as a 220lbs SF. While the speed itself isn't the biggest problem I have the acceleration and turning circle of a small house, and it's so much harder to get past defenders that in 2K15 (the latter isolated being a good thing, but not because you're a hippo). I understand that this is a necessity for online play, but I don't think it belongs in MyCareer. I can't even unlock several of the dunk packages as they demand higher driving dunk than I ever can achieve. This is silly for strictly offline players, it is a game after all. Especially for PC players who have absolutely no interest in playing pre-pubertal lobstermen online. Better yet, give us sliders in MC, they're present in MyGM, what's the difference?

Why does the mode kick off in the 2016-17 season (not counting the 8 games in your Spike Lee-infused so called rookie season)? This is a borderline game breaker. Without being able to edit rosters for MC this is not a very good design decision, what good is it to proclaim "all rosters are correct as of July 2015" when they're already outdated when your real career or the real 2015 season begins? I'd rather they pushed the rookie season back one year, it wouldn't matter to the story in any regard.

The "hold ball too long" is too strict, it doesn't seem to account for what you're actually doing. I got a hold ball too long while driving and after pixel-perfect assists. And automatic fadeaways with opponents BESIDE you, but this issue seems to have regressed.

The game has so many great things about it, lots of improvements and attention to details, and the whole package is so good that it makes it sadder that some of these issues are still there. It's really an emotional rollercoaster to play, from really enjoying fluid gameplay to abrupt WTF controller-smashing moments, I can't afford to play at SS/HoF this year at $60 a pop. And I don't even feel like attempting many of the badges, which was probably the intention of the capping. I'm fine with that. But I am not tempted to spend hundreds of hours to become an above-average MyPlayer. This is a game, leave the excessive capping/nerfing/CPU cheesing to the masochists on SS/HoF. That's the point of having different difficulty levels, right? I have no shame in dropping to pro or even rookie if that's what giving me the most fun, even if I was able to regularly blow out the CPU on SS and give it a hell of a match on HoF last year. And when they have removed the last drop of interaction with your team(mates), I fear that the shelf life will be much lower than with 2K15.

..aaaand breathe.

Last edited by Hooperport; 09-29-2015 at 01:23 PM.
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