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NBA 2K16 Available Today, Post Your Impressions Here

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Old 09-27-2015, 04:57 PM   #489
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Re: NBA 2K16 Available Today, Post Your Impressions Here

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Originally Posted by CMH
My advice.

I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.

I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.

Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.

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Commentary always goes to zero for me, as I prefer a more on the court presentation style. 100 for crowd, PA, and player chatter is great for me.
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Old 09-27-2015, 05:01 PM   #490
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by CMH
My advice.

I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.

I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.

Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.

sent from my mobile device
Thanks, but I should have mentioned that I even tried other presets such as On Court and In Stands, and they just don't do much. Even when they shout "Three!" it's louder than the cheer afterward if the player makes the three. I'm not saying their volume isn't high, I'm saying they don't cheer for much or show much emotion. We know what crowds sound like, you and I. This game isn't representing that very well.

But yes, I always tweak volumes outside of what they offer us in the presets.
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Old 09-27-2015, 05:02 PM   #491
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by CMH
My advice.

I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.

I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.

Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.

sent from my mobile device
Crowd noise in general just doesn't seem like a 2k specialty even when I have it pushed to 100 max. This is one of the weaker points to the game. The Oracle Arena definitely does not feel like the Oracle whatsoever. Just today playing a game, I thought I had somehow turned the volume down on the crowd because the reaction simply didn't sound right. To my surprise the crowd volume was already at 100. I was like this can't be true....But it was unfortunately.

If 2k is thinking "well, we're trying to give the gamer the TV experience, not the in arena experience ...", 2k is unfortunately wrong here as well. Watching the Warriors on TV, you can feel the crowd coming through. The crowd reaction doesn't even match the crowd audio experience. Very much disconnected.
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Old 09-27-2015, 05:17 PM   #492
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Old 09-27-2015, 05:44 PM   #493
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Man, I just murdered Marcus Thornton with Jamal Crawford in front of the Rockets home crowd. They all went "OHHHHHH" and it was awesome.
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Old 09-27-2015, 05:48 PM   #494
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Re: NBA 2K16 Available Today, Post Your Impressions Here

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Originally Posted by strawberryshortcake
Crowd noise in general just doesn't seem like a 2k specialty even when I have it pushed to 100 max. This is one of the weaker points to the game. The Oracle Arena definitely does not feel like the Oracle whatsoever. Just today playing a game, I thought I had somehow turned the volume down on the crowd because the reaction simply didn't sound right. To my surprise the crowd volume was already at 100. I was like this can't be true....But it was unfortunately.
The arena atmosphere was a focus of presentation this year.

I'm just crossing my fingers that the crowd audio is just glitched and can be improved via patch.

Lakers24 posted a Heat vs. Hornets video with great in-game crowd audio, that i have yet to experience while playing. So, hopefully it's something they can make more consistent throughout the games played.

This issue has been around for way to long now, IMO.

In the video below at the 5:00 minute mark, they make reference to doing new animations and improving the atmosphere but, nothing really specific in regards to audio.

It's unfortunate that the crowd audio is still lacking. The rest of the presentation package is very well done as usual.



https://www.youtube.com/watch?v=EWB-aDBFG1I
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Old 09-27-2015, 06:18 PM   #495
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Re: NBA 2K16 Available Today, Post Your Impressions Here

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It's true for the touchpad as well? I assumed you would have to press down its button for it to activate. Anyway, it's the same issue on the Vita which are right next to the sticks, no roll-off needed. This could be addressed in two ways:

1) Change the RP configuration so that the "touchpad" is in the middle portion only, and not on the full touchscreen (do it like most games where R3 and L3 are in the bottom corners of the touchscreen instead of the rear touchpad).

2) Give three timeout options: Manual, Assist, and Auto. Assist would be what Auto is now, and Auto disables our ability to make timeouts... at least in-game. Maybe we could press pause or something, but I was frustrated when I gave myself two technical fouls just trying to do a stick move.
How is remote play overall for 2K16? I used it a bit for 2K15 and overall, was able to do most of things I could control-wise on the PS4 without too much of a struggle.
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Old 09-27-2015, 06:54 PM   #496
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NBA 2K16 Available Today, Post Your Impressions Here

I'm having a tough time adjusting from 2k15, which I loved on the court.

I always knock down perimeter D and up the help D, as I feel one on one, good dribblers can usually get an angle on a defender.

Even with the defense knocked down, I'm having a real hard time getting my guy to get a step on the Defense to get towards the hole.

The revamped controls are also messing with me big time.

Right now, as far as on court gameplay goes, im leaning towards 2k15.

I'm sure I'll get better though. I think I felt this from 14-15 as well.


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