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NBA 2K16 Available Today, Post Your Impressions Here

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Old 09-27-2015, 03:29 AM   #425
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Originally Posted by Perry_West
"In the past, NBA 2K has been raked over the coals for having players too muscular or too skinny. In NBA 2K16, heavier guys are represented well and there's an overall distinction between the different body frames in the league." (from Bleacher Reports 2k16 review)
While this is true, distinctions can be made between certain players, the player models are still not very good in my opinion. Do full body scanning (not just upper body) and add more body sliders like the very early NBA 2K games had. Allow the user to select the body type they want, and don't have that just for MyPlayer. Allow it for CAP and Edit Player. Why is this so important? Because if you play long enough in a MyLeague or MyGM, ultimately every player still have the same look body wise. It's also important for those who just like to replicate what they see as close add they can. Upper body scans alone is not good enough, but it is a good start. The thing is though, seeing a player who's upper body was scanned but not their lower body looks absolutely ridiculous and Andre Drummond's player model is a perfect example of that. It's like they scanned a few lower body's of players, but didn't match them correctly with a players upper body relative to hire that player looks in real life. Again, just look at Drummond. Reality is, if they had body sliders for various parts of the body like they use to have back in the day, and adding weight to a player actually added weight and was actually noticeable, they wouldn't even need to do body scanning.
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Old 09-27-2015, 03:33 AM   #426
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Re: NBA 2K16 Available Today, Post Your Impressions Here

I've had more success with other teams than my Spurs online....I can't seem to hit the 3 consistently and that's a big part of our game.....some of these are wide open too..

Shot meter has the release at right out side the perfect bar every time and I'm clanking them!


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Old 09-27-2015, 03:36 AM   #427
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by The 24th Letter
I've had more success with other teams than my Spurs online....I can't seem to hit the 3 consistently and that's a big part of our game.....some of these are wide open too..

Shot meter has the release at right out side the perfect bar every time and I'm clanking them!


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SS Sim needs some serious balancing imo. Besides any even lightly guarded shot being clank city, the tendencies are off.

Here's a shot chart of Houston and Philadelphia, 2 of the most 3-and-key focused teams in the NBA, after a 12 minute quarter CPU-CPU game:


BTW that shot-by-zone chart is seriously one of the best additions to this game. So easy to track trends.

Last edited by mrprice33; 09-27-2015 at 03:41 AM.
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Old 09-27-2015, 03:38 AM   #428
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Re: NBA 2K16 Available Today, Post Your Impressions Here

After playing this for 2 days straight. I have to give it up to 2K.

I was skeptical about the improvements pre-release and just chalked it up to the annual hype, but this is really the best 2K I've played since 2K11.

I was planning on getting Black Ops 3 later this year but at this point it looks like I'm going to be logging so many hours into this game I won't have time for anything else.

On another note the follow through on jumpshots just look absolutely amazing. I shot a three with James Jones and as soon as he released the ball he ran back on defense. Stuff like that just really makes the game look authentic.

Last edited by Hustle Westbrook; 09-27-2015 at 03:42 AM.
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Old 09-27-2015, 03:43 AM   #429
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Re: NBA 2K16 Available Today, Post Your Impressions Here

THE GAME IS GREAT! NO DOUBT ABOUT THAT.

I just noticed a few small things that would make a huge impact on the whole experience.

1. Beyond the 6 minute mark of a quarter, there will be no more sweat from the players. Zero sweating...

2. There will be no more highlights beyond the 9 minute mark. There will be no highlights for the Jordan Player of the Game, no more highlights in the game stats menu.
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Old 09-27-2015, 04:45 AM   #430
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Re: NBA 2K16 Available Today, Post Your Impressions Here

One thing I just LOVE is the body language they implemented on follow throughs, the falling 3s are delicious.
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Old 09-27-2015, 05:02 AM   #431
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by mrprice33
SS Sim needs some serious balancing imo. Besides any even lightly guarded shot being clank city, the tendencies are off.

Here's a shot chart of Houston and Philadelphia, 2 of the most 3-and-key focused teams in the NBA, after a 12 minute quarter CPU-CPU game:


BTW that shot-by-zone chart is seriously one of the best additions to this game. So easy to track trends.


Oh while I didn't know that shot chart thing was even in the game. I am going to have to find that now and use it has a way to change up my d when I am playing the CPU if they are killing me from one area I will try to get them out of that area sweet!
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Old 09-27-2015, 07:12 AM   #432
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by mrprice33
SS Sim needs some serious balancing imo. Besides any even lightly guarded shot being clank city, the tendencies are off.

Here's a shot chart of Houston and Philadelphia, 2 of the most 3-and-key focused teams in the NBA, after a 12 minute quarter CPU-CPU game:


BTW that shot-by-zone chart is seriously one of the best additions to this game. So easy to track trends.

Wow. That is great. I didn't even bother clicking the shot chart because I thought it'd be the usual hard to read graphic. This is what we see with the nicer charts after real games. Awesome.
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