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NBA 2K16 Gameplay Video - Rob Jones Interview, Cavs vs. Warriors, Clippers vs. 76ers

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Old 09-16-2015, 01:12 PM   #65
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Re: NBA 2K16 Rob Jones Interview w/ GameKings

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Originally Posted by The 24th Letter
So with how hype the crowd is end of game, and Rob mentioning working on crowd reaction...

Has crowd sound been redone? It wasn't evident in the GSW video by Dustin...but that could have been for a number of reasons...

I really hope so...
The problem is they ONLY get hyped in the 4th
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Old 09-16-2015, 01:17 PM   #66
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Re: NBA 2K16 Rob Jones Interview w/ GameKings

Smoove just posted a vid. Kareem is BACK.
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Old 09-16-2015, 01:20 PM   #67
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Re: NBA 2K16 Rob Jones Interview w/ GameKings

Quote:
Originally Posted by The 24th Letter
So with how hype the crowd is end of game, and Rob mentioning working on crowd reaction...

Has crowd sound been redone? It wasn't evident in the GSW video by Dustin...but that could have been for a number of reasons...

I really hope so...
It doesn't sound like it....they probably just worked on crowd logic and reactions but kept the same sounds.
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Old 09-16-2015, 01:21 PM   #68
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Re: NBA 2K16 Rob Jones Interview w/ GameKings

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Smoove just posted a vid. Kareem is BACK.
What?!!! For real!!!!
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Old 09-16-2015, 01:44 PM   #69
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Re: NBA 2K16 Rob Jones Interview w/ GameKings

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Originally Posted by Jrocc23
Damn. That's crazy lol. I haven't watched the vid because it's only a few days and I'll rather see all of this on my TV screen.

But man, I would've never thought I would see that or even would have thought to wish for it.

You have way more control than I do!


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Old 09-16-2015, 01:56 PM   #70
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Re: NBA 2K16 Gameplay Video - Rob Jones Interview, Cavs vs. Warriors, Clippers vs. 76

At what point during the video is the site down interview with LeBron?
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Old 09-16-2015, 01:56 PM   #71
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Re: NBA 2K16 Gameplay Video - Rob Jones Interview, Cavs vs. Warriors, Clippers vs. 76

I forget where he said it in this video (UPDATE: from 5:40 - 6:45), but one Rob Jones comment stuck out to me when he talked about the CPU making smarter adjustments and how that mixes with game balance.

He was talking about how smarter defensive AI adjustments take things away from the offensive player, but create opportunities elsewhere, so successful players have to be smart and versatile in their attack, and how this feeds balance.

The he said something interesting, He contrasted this with previous years where he said they didn't have this capacity so to keep game balance they just made the game a little harder, and how this for a user/player is not fun.

I've never heard 2k say it that openly in that way before.

The way they made the game harder was mostly through the momentum system, how last year it became painfully obvious that momentum would swing and suddenly as a player/user you're losing dice rolls under the hood - sometimes so improbably that the animations to support those dice roll losses broke physics badly and led to absurd gameplay visual outcomes.

This is what I believe was behind all that stuff about comeback codes and whatnot. While Beluba was clear there was no comeback logic in the game, he was also clear that momentum happens, and the momentum logic probably created an artificial ebb and flow to user success probabilities that created game balance in a way that covered up holes in the game.

So this will be interesting to see how momentum is implemented this year, now that balance is achieved in another, more true to basketball way, with CPU AI and adjustments.

Will it be as pronounced this year? Less pronounced? Will we as players feel more like, if we get beat, we get beat by great players or teams playing well, or will we feel we get beat by the game doing some under the hood voodoo to nerf us?

I'll be curious to see.

Last edited by LorenzoDC; 09-16-2015 at 01:59 PM.
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Old 09-16-2015, 02:14 PM   #72
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Re: NBA 2K16 Rob Jones Interview w/ GameKings

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Originally Posted by 23
The problem is they ONLY get hyped in the 4th
Shakedown noted this in the OKC v. NO posted video of the crowd getting into the action with feet stomps and claps and you visually seem them getting into it as well.

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