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NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

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Old 09-16-2015, 09:35 AM   #65
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

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Originally Posted by Da_Czar
When you have a dynamic game play system everything is not scripted out. For instance that first play wasn't for Love it was for LBJ but love was left open. Do you want a smart AI or one that follows a set script ?

I see this is going to come up a lot. Remember I said a 48 min gameplan. So first quarter with 3 all star caliber players the offense is spread around to get everyone going.

But any time defense makes a mistake the AI is smart enough to attempt to take advantage.

Every thing is fluid and dynamic. When you enable intelligence you remove ability to forcefully determine outcomes. Any of those guys can get hot and have the offense focused on them.

By default this means that everygame your not going to agree with top scorers of the opposition. But how you choose to defend will naturally affect the outcome. Also mismatches and pnr coverages and hot streaks = dynamic.
All of that is nice..... but its not realistic. I doubt there was ever a time where bron only touched the ball once in 5 possessions when on the floor. Once? Nah.
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Old 09-16-2015, 11:55 AM   #66
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

Actually yes there have been plenty of times where that has happened. I have NBA league pass and watch every single Cavaliers game.
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Old 09-16-2015, 12:00 PM   #67
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

That Curry step back was smooth and all in one motion...I wonder if that's a sig size up
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Old 09-16-2015, 12:27 PM   #68
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

Game really looks like the same as 14 to 15.... Basically 'here's some new fancy animations to get you to purchase the game off impulse'. 2 weeks later... The novelty of that wears off, game gets really boring imo. So repetitive and broken. All scripted animations. I anticipate the same here.

Getting stale for me.

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Old 09-16-2015, 12:45 PM   #69
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

That pass in the backcourt at like 2:34 is absolutely cringe worthy, and is something that has plagued this series for sometime.

Can't pass on the run, and can't maintain momentum properly when receiving the pass. Curry comes to a complete stop to catch it smh
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Old 09-16-2015, 12:45 PM   #70
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

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Originally Posted by WISports
Yeah, I could be wrong, but I doubt the person controlling Klay stopped pushing on the sticks, and then passed. I bet he hit the pass button, and that's the animation that was used. He should be passing off the dribble in that situation IMO.
yeah, it's hard to say what the user was doing on the sticks...but assuming that the user was still moving the left stick forward, then the pass animation should've been a "moving pass" or "pass off the dribble" as you called it. there's nothing worse than getting an inefficient animation that causes the player to stop or slow down necessarily.
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Old 09-16-2015, 01:38 PM   #71
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

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Originally Posted by VinsanityLives
Game really looks like the same as 14 to 15.... Basically 'here's some new fancy animations to get you to purchase the game off impulse'. 2 weeks later... The novelty of that wears off, game gets really boring imo. So repetitive and broken. All scripted animations. I anticipate the same here.

Getting stale for me.

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Then don't buy it.
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Old 09-16-2015, 01:43 PM   #72
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Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

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Then don't buy it.
Right! I probably won't be this installment. Thanks for bolding your comment though.

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