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FIFA 16 Demo Impressions

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Old 09-11-2015, 05:08 PM   #9
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Re: FIFA 16 Demo Impressions

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Originally Posted by BryanAllen42
I will agree it is more difficult and I think that's what I meant as far as graphically. The player faces are MUCH improved (though still severely lacking for some of the B listers. It seems EA goes for whole teams rather than cherry picking some well known but not household names) and the player models are..okay. But the crowd, the stadiums all look fairly outdated. If any crowd needs to be alive it is that of a Soccer game. I just look at Madden 16 and, even though this game has to be pulled back, it manages to have a graphical edge to it I was hoping to see FIFA have.
Yeah I agree for the most part. I don't think Madden is doing anything that interesting either though -- I just think their graphics overall are better (helmets, faces, jerseys etc. just look really nice even from afar). They have some cameramen and some stuff on the sidelines going on, but there's lots of unique stuff they could add in those areas. That being said, and NFL game is only going to be so interesting because it is sort of a sterile environment once you look beyond the sidelines -- at least on a visual level. Soccer has much more room to grow.
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Old 09-11-2015, 05:18 PM   #10
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Re: FIFA 16 Demo Impressions

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Originally Posted by HenryClay1844
There is a lot of noise on the FIFA forums, and I have watched Twitch streams that seems to indicate this, that the final version is much faster and more arcade than the demo. This is terrible news for me and will keep me from getting FIFA this year if confirmed by the EA Access.
why would this keep you from buying the game? I notice people saying this about PES and FIFA retail code games... what's the big deal if you can drop the gamespeed and make it as slow as you were playing in the demo?

I expected this with FIFA. No way EA would released that default gamespeed in the demo as the default retail code. To many people would complain who play this online..

The only way I would be upset about this is if you wanted that as your default speed for online play in FIFA.. but if you only play these games offline this type of complaint is invalid as you can drop the game speed in both games easy and in FIFA especially you can pretty much edit everything in this regard.

Last edited by stevostl; 09-11-2015 at 05:22 PM.
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Old 09-11-2015, 05:30 PM   #11
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Correct me if I'm wrong, but R1/RB calls for teammate pressure in tactical defending, no?
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Old 09-11-2015, 05:34 PM   #12
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Re: FIFA 16 Demo Impressions

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Originally Posted by DBMcGee3
Correct me if I'm wrong, but R1/RB calls for teammate pressure in tactical defending, no?
It calls for the double, but they sort of just hover most of the time.
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Old 09-11-2015, 05:41 PM   #13
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Re: FIFA 16 Demo Impressions

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Originally Posted by DBMcGee3
Correct me if I'm wrong, but R1/RB calls for teammate pressure in tactical defending, no?

yes the default controls do with tactical defending but you can pretty much map that to what you want though. for example.. I'm using alt controls and map speed burst to R1.. pace control to R2 and Finesse shot to L2 and call for teammate pressure is also L2 for me. Using R1 to call a second player is bad for me and I can't play that way.

and if you turn legacy defending on you can easily map it to be just like PES to where u can call for second defender using square or circle as well except you can't use legacy defending online.
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Old 09-11-2015, 05:45 PM   #14
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Re: FIFA 16 Demo Impressions

Quote:
Originally Posted by stevostl
yes the default controls do with tactical defending but you can pretty much map that to what you want though. for example.. I'm using alt controls and map speed burst to R1.. pace control to R2 and Finesse shot to L2 and call for teammate pressure is also L2 for me. Using R1 to call a second player is bad for me and I can't play that way.

and if you turn legacy defending on you can easily map it to be just like PES to where u can call for second defender using square or circle as well except you can't use legacy defending online.
On the subject of controls, the L1 (I think) was used to stop the ball and face the goal in 15, but doesn't seem to work the same in 16. Has the button been changed or has the EFFECT changed?
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Old 09-11-2015, 05:59 PM   #15
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Re: FIFA 16 Demo Impressions

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Originally Posted by PPerfect_CJ
On the subject of controls, the L1 (I think) was used to stop the ball and face the goal in 15, but doesn't seem to work the same in 16. Has the button been changed or has the EFFECT changed?
That's something I noticed immediately. And I also noticed how much I've been using it in FIFA15 because I keep trying to do it. Obviously L1 is now off the ball controls. And I haven't really found any trigger combinations to step on the ball and make a quick turn yet.

In other news, I do agree that we may see the classic change in release version. This wouldn't be the first time to have an impressive demo and then a patch would alter the release version to make it more arcade. And yes, you can modify sliders to tune it but not for online games, which is something I like a lot.

But I really like the new physics, and I agree about the Womens game being fun. I think more than 90% of my games have been USA vs GER. And I have yet to win in regulation.
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Old 09-11-2015, 06:14 PM   #16
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Re: FIFA 16 Demo Impressions

The slow down actually hurts the game because now it's even harder for players to differentiate themselves.

Every player feels the same and every team plays the same. CPU rarely uses skills moves or uses creative ways to attack.

I can't seem to understand no touch dribbling and the fact that they mo capped Messi and he moves nothing like himself is embarrassing. In PES Neymar moves and shoots like he does in RL.

With that being said, I think the greatest addition to the game was improved defense. Interceptions are great, passing is rewarding as you can not longer just pass it forwArd

I've seen AI playing the ball back which is good but for some weird reason they refuse to pass it back to the keeper. In many instances I had the CBs surrounded but they either clear the ball away or lost possession rather than passing to the keep. It's not a big problem but it's annoying that you know they'll never pass it to the keeper.




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