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Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Old 09-10-2015, 11:45 PM   #873
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by mfp
Wait, why no tuner?
the xp & confidence thing without the tuner is keeping QB's who should be, in the pocket and stopping them from breaking off long turbo-runs upfield.
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Old 09-10-2015, 11:49 PM   #874
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Some says that without tuner the qb awareness is better. I didn't have enough time to try it.

Regarding the 32 teams you can setup that the CPU does all the signing, draft etc is very similar to solo actually.


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Old 09-11-2015, 12:12 AM   #875
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by Armor and Sword
You can set all 31 teams to full auto. The front end work is just setting up all 32 coaches/ or owners (if you go owner mode route).

I would recommend you turn coach firings to off for every coach you set up....it will save you a headache.....if you want to do absolutely nothing for 31 teams....set it to off.

Armor, does 32 team offline control eliminate the drive goals?


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Old 09-11-2015, 01:00 AM   #876
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

All credit to pattyren who is the person most responsible for this.

https://www.dropbox.com/s/mftiz44cxt...ness.xlsx?dl=0

The above is an excel sheet with positions, teams and ratings for players with realistic/scanned/unique faces. It is based on the work done in this forum plus the lists for the m15 and m16 Addons from EA.

I had absolutely nothing to do at work, and I found a complete excel for the m16 base set, and simply did some mumbo jumbo to cut it to non-generic players. If you know a few excel basics you can sort for a lot of factors to find non-generic players for your cfm. Attributes will help with scheme fit, etc.

It is not perfect, let me know if you have things to be changed. It is based on the default rosters/mut base set, so players may be on the wrong teams. Also, players who were free agents when the game shipped do not have attributes. I have no plan to add them. I tried to add positions and the team they signed with. I did this only for free agents, not players who have changed teams.

There are some big big omissions and a sack full of random players with faces, but after the update today, I think we have to be really pleased with the dedication that has gone into adding these. Huge huge upgrade in 2 years.


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Old 09-11-2015, 01:46 AM   #877
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

OK guys, so I ran a 15 min quarter with 20 sec accel game after watching the Pats vs Pitt. I kept a keen eye on them getting to the line and how things played out, after the game was over I wanted to see how Madden played in regard to this real game. What do you think for the stats of this "Play Now" game?

Both teams randomly selected.

Settings
All Pro
15 min Quarter
20 sec Accel

Score
Rams(me) - 27
Jets (CPU) - 20

Passing
25/36 - 266 yards - 1 TD - 4 INT - Foles (Rams)
20/30 - 182 yards - 1 TD - 3 INT - Fitz (Jets)

Rushing (not everyone obviously)
29 carries - 129 yards - 4.4 per carry - 2 TD - Mason (Rams
24 carries - 101 yards - 4.2 per carry - 0 TD - Ivory (Jets)

Receiving
8 catches - 65 Yards - Cook (Rams)
6 catches - 86 yards - 1 TD - Bailey (Rams)
6 catches - 29 yards - Ivory (Jets)
5 catches - 37 yards - Keryley (Jets)

Defense
8 solo - 2 asst - 10 total - 4 tackle for loss - Laurinaitis (Rams)
6 solo - 3 asst - 9 total - 2 INT - Revis (Jets)
5 solo - 9 asst - 14 total - 1 INT - Harris (Jets)
5 solo - 5 asst - 10 total - Mcleod (Rams)

Last edited by Phobia; 09-11-2015 at 01:52 AM.
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Old 09-11-2015, 02:09 AM   #878
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by howboutdat
Deleting the tuner may be a nice thing for an offline franchise, but a pain for a 32 man online one. I can see now having to walk 15-19 of our guys thru , how you delete the tuner . Hahaha . Sometimes i wonder if some people have ever touched a computer. Im gonna try to get them all on board though. Now to fix the LT regression and speeds.
....???? The issue that deleting the tuner fixes shouldn't matter if all 32 teams are actually being played by a user player.

Quote:
Originally Posted by Bootzilla
Would it help to re-set confidence to 50 after every game? Or when your team gets too high to go back and reset?
I already looked at this, you can only reset players who have dropped lower than 50. It literally says "only players below 50 confidence will revert back to 50." Kind of ridiculous

Quote:
Originally Posted by yankees028
So we need to invest time and energy to provide video proof? Again is this not there full time job? I'm rather lost with all of this and what to even think.
Well said. Though I do understand that they get many more "testers" based on the community, most of these issues are brought to light by 1 or 2 people and then everyone else pays attention. If they hired some of the guys on these boards that constantly are the ones finding issues maybe it would help...
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Old 09-11-2015, 02:20 AM   #879
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Wow, there might be something to the whole "32 team control eliminates drive goals" thing. I started a new offline CFM and usered two teams - the Giants and Cowboys who just happen to play each other in week 1. At the very least, the drive goals aren't appearing on screen, and they may not be active at all. The ticker and floating XP bubbles still appear with the feedback, but the drive goals are noticeably absent. I do plan on playing this whole, full-length game as I'm testing more than just this one thing, but I'll report back on what confidence is looking like at the end of the game. It wasn't unusual to complete 6 or more drive goals and earn a confidence point for each one (some of which affected the entire offense or defense), so there will be a big difference if drive goals are really inactive.

I'm excited about this - in their current state, I want the drive goals and confidence bonus gone as much as anyone on this board (even though I feel the boosts are small and don't massively affect gameplay).
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Old 09-11-2015, 02:27 AM   #880
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Now delete all posts talking about no drive goals with 32 team control so they dont "fix" it.
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