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Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Old 09-09-2015, 11:47 PM   #489
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by Klassick
LOL

CFM Fixes -
Addressed issue where players could receive over 100 confidence resulting in a short-term attribute boost
Tuned regression for offensive linemen
Tuned rookie deep accuracy rating
Tuned supersim stats where pocket quarterbacks were generating too many rushing attempts

It's funny to think some people actually praise EA for fixing these after launch in a couple of weeks. If you played 1 season on a brand new copy of the game you could find these issues. If that doesn't show the lack of testing I dn what does. EA must have some great PR people posting in these forums if your really gonna praise them for a "quick patch". I understand if certain game play features need tuning or quick patches but core fundamental aspects of a game mode should be unacceptable these days. However its just become the standard of video games these days. Push it out every year collect the money and maybe 5 months after release the game will be solid. People saying well lets wait till the October patch LMAO. Over a month after release you have to wait to play your favorite game mode on a game you paid for, laughable.
What about the cfm bug? Can we play it saving on the cloud now?
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Old 09-09-2015, 11:49 PM   #490
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by charter04
too many Tackles are still regressing. The Rams Greg Robinson went from 73 pass block to 50 in the sim season I did post patch. This was a brand new cfm I started after the patch. It seems lower rated Left tackles are still regressing way to much.

why would a guy lose 23 points to his pass blocking in one season?

The rookie class I checked did seem better for Qb's deep accuracy rating. the highest was 74.

I did a super sim and Romo had 13 carries. lol .12 minute quarters. so I guess the "fix" was for a much lower Quarter length.

I haven't had a chance to check out the game play stuff yet

How many sacks did they give up?
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Old 09-09-2015, 11:50 PM   #491
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by T5063
Ok, I just sacked brady three times ON THEIR FIRST DRIVE after he decided to scramble. Something is whacked, I did not see this stuff in my CFM pre patch.

Are u playing CFM? Is it a old CFM? Or new one? Settings?


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Old 09-09-2015, 11:52 PM   #492
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by StefJoeHalt
Are u playing CFM? Is it a old CFM? Or new one? Settings?


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Started new CFM just now... playing as bills so I can get good pressure on Brady with their D. All Pro default.

I got videos of all three sacks.
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Old 09-09-2015, 11:54 PM   #493
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

What a sad, sad read of a thread.
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Old 09-09-2015, 11:59 PM   #494
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by Klassick
LOL

CFM Fixes -
Addressed issue where players could receive over 100 confidence resulting in a short-term attribute boost
Tuned regression for offensive linemen
Tuned rookie deep accuracy rating
Tuned supersim stats where pocket quarterbacks were generating too many rushing attempts

It's funny to think some people actually praise EA for fixing these after launch in a couple of weeks. If you played 1 season on a brand new copy of the game you could find these issues. If that doesn't show the lack of testing I dn what does. EA must have some great PR people posting in these forums if your really gonna praise them for a "quick patch". I understand if certain game play features need tuning or quick patches but core fundamental aspects of a game mode should be unacceptable these days. However its just become the standard of video games these days. Push it out every year collect the money and maybe 5 months after release the game will be solid. People saying well lets wait till the October patch LMAO. Over a month after release you have to wait to play your favorite game mode on a game you paid for, laughable.
I haven't seen anyone praise the amount of fixes and as I mentioned earlier it's important to remember that we've never gotten the first patch this early.

I know it wasn't ideal for everyone and seems to have not solved several problems but it wasn't meant to solve all problems.

The timeframe for this release was actually incredibly quick compared to recent years and there will be other patches.

I know right now that doesn't make some feel any better nor is it meant to but at some point you have to look back at some perspective and see how responsive they've been this year compared to years past.



I can pre-emptively answer some of your responses before you quote me:

Yes. I know it didn't fix everything.

No, I am not excusing anything. I know there are still problems.

Yes, I honestly feel badly for those who can't play the game due to whatever issue is making them feel that way.


They attempted to address an immediate need and got a patch out quicker than they ever have. I am in no way calling for immediate praise for this patch.

I'm just saying the anger over EA getting a patch out quicker than they ever have before is a little over the top to me.
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Old 09-10-2015, 12:01 AM   #495
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

It is great that the drive goals bug was fixed. I think I can probably play a CFM and have fun as is now and hope more fixes drop later on.
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Old 09-10-2015, 12:02 AM   #496
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by LowerWolf
This is probably nothing, but has anybody tried playing post-patch without the tuner? I've always been a little leery of the tuners, especially after a patch has come out.

I'm playing now without the tuner. So far Matt Ryan hasn't scrambled. He's eluded the rush a few times but then thrown downfield.
I deleted the tuner because after the patch I did not like how my DB's were reacting to long passes, they were letting the receiver jump for the ball while they just stood and watched. After deleting the tuner I liked it a little better. I have not seen the scrambling QB issue at all.
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