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FIFA 16 Demo Available Now For Xbox One, Xbox 360, PS4, PS3, PC

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Old 09-08-2015, 10:54 AM   #129
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Re: FIFA 16 Demo Available, Post Impressions Here

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Originally Posted by SpHSpH
This all sounds good - nice!

How do I find / download the FIFA16 demo?

I am on XBoxOne ...
Search Fifa 16 demo in the store.
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Old 09-08-2015, 10:58 AM   #130
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Re: FIFA 16 Demo Available Now, Post Your Impressions Xbox 360, Xbox One - Soon For P

about the driven passing: its great imo. very situation. players do have problems with it at times, and its not accepted cleanly like regular passes most times
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Old 09-08-2015, 11:08 AM   #131
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Re: FIFA 16 Demo Available Now, Post Your Impressions Xbox 360, Xbox One - Soon For P

Demo still not available for PC.
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Old 09-08-2015, 11:26 AM   #132
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Re: FIFA 16 Demo Available Now, Post Your Impressions Xbox 360, Xbox One - Soon For P

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Originally Posted by Resurrection403
about the driven passing: its great imo. very situation. players do have problems with it at times, and its not accepted cleanly like regular passes most times
Yeah, at first I thought it was OP. Now I'm thinking not so much.

I'm very much enjoying the challenge against the CPU on World Class with default settings. By changing/improving three key things - slowing pass speed and sprint, and upgrading defense - they've made 16 play a much more realistic game of football.

Last year was the first year in about a decade that I did not play CM because of how poor the defensive AI was. This year though could be a good one.
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Old 09-08-2015, 11:33 AM   #133
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Re: FIFA 16 Demo Available Now, Post Your Impressions Xbox 360, Xbox One - Soon For P

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Originally Posted by Gnemi
Demo still not available for PC.
Within the next couple of hours the demo will be uploaded.
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Old 09-08-2015, 11:40 AM   #134
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Re: FIFA 16 Demo Available Now, Post Your Impressions Xbox 360, Xbox One - Soon For P

Quote:
Originally Posted by orion523
After finally getting to sit down and play a few games, here's my initial impressions(On Slow, WC, no slider adjustments): As a fan of the series, I'm thrilled, it's exactly what 15 should have been, the next step in the evolution that started with FIFA 12 and continued through 14. The better players absolutely stand out, and guys like Hazard are a nightmare to try and defend. Build up play is not only rewarded, it's vital. Defenders are too smart and close down too quickly for sweaty football to succeed. I was also happy to see the CPU playing with patience, resetting when they were forced too, and then taking what they were given.
That's as far as I'm willing to go though right now. With 4 minute halves and nearly all of the clubs being "super clubs" it wouldn't be fair to try and comment on how tactics would play out over a full match/season/career.
I'll keep playing, taking some mental notes as I go along, but I won't even touch sliders until I get 10 full games(15 min halves) or so under my belt with EA Access next week. I just wish Access was on PS4 as well because I despise the XBOne's controller.
I love knowing that you'll have early access to start messing around with sliders.

I feel like the game plays pretty well right now, and sliders can definitely improve it.

- - - - - - - - - - - - - - - - - - - -

Custom Tactic Update

I think there's hope!!

Last night I was able to get Inter to play long passes up front often, and this morning I was able to get Monchengladbach to be more patient and play with more possession.

It's early, but it seems like player instructions on the team sheets will actually work with team tactics this year. To have Monchengladbach play with more possession, I had both strikers set to "target man" so they come short to play the ball, and both of their wide midfielders set to "come short".

This, along with altering team tactics did seem to actually make a difference in how they play. Last night I was annoyed at the "speed" in which they built up, but this morning was better, so I think formation, instructions, and team tactics all work together this year much better.

I also think sliders will help make things not seem as fast. So passes not as fast, and quick ping pong passing have worse accuracy.
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Old 09-08-2015, 11:52 AM   #135
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Re: FIFA 16 Demo Available Now For Xbox 360, Xbox One, Later Today For PS3, PS4, PC

I may have to sign up for another year of EA Access.

My goal for today is to put one in from open play.

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Old 09-08-2015, 11:58 AM   #136
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Re: FIFA 16 Demo Available Now, Post Your Impressions Xbox 360, Xbox One - Soon For P

Quote:
Originally Posted by Krebstar
I love knowing that you'll have early access to start messing around with sliders.

I feel like the game plays pretty well right now, and sliders can definitely improve it.

- - - - - - - - - - - - - - - - - - - -

Custom Tactic Update

I think there's hope!!

Last night I was able to get Inter to play long passes up front often, and this morning I was able to get Monchengladbach to be more patient and play with more possession.

It's early, but it seems like player instructions on the team sheets will actually work with team tactics this year. To have Monchengladbach play with more possession, I had both strikers set to "target man" so they come short to play the ball, and both of their wide midfielders set to "come short".

This, along with altering team tactics did seem to actually make a difference in how they play. Last night I was annoyed at the "speed" in which they built up, but this morning was better, so I think formation, instructions, and team tactics all work together this year much better.

I also think sliders will help make things not seem as fast. So passes not as fast, and quick ping pong passing have worse accuracy.
This sounds promising. One of the biggest gripes I had with 15 was the completely useless nature of the midfield when it came to holding up play. Your holding midfielders were statues, either getting blown by on d or ball watching on offense. No amount of sliders or instructions changed this over the long run.
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