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NBA 2K16 Gameplay Blog With Da_Czar

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Old 09-04-2015, 07:51 PM   #73
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Re: NBA 2K16 Gameplay Blog With Da_Czar

All 2k did today was make me cancel my pre-order......and make a new pre-order for the special edition version I don't feel right just spending $60 on this masterpiece.
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Old 09-04-2015, 08:13 PM   #74
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the A.I. can ask questions like, "where is my defender? Who are you? And who am I?"


This is, for me, the core element that has been missing.

It is really a game changer. It greatly raises the ceiling of the CPU's ability to "play basketball" It's ability to mimic concepts like intimidation, cockiness, disdain, etc., will liberate the game from the sterility and sameness that would often plague so many contests.

Ironically, IMO, many Users who in the past would say that they play on line to get a challenge that they can't get from the CPU, may now play online to have an easier time of it. I'm expecting the CPU to make the average User look like a clown show, as far as strategic basketball goes. Good Stuff.
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Old 09-04-2015, 08:17 PM   #75
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Czar....OG

This ones to you
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Old 09-04-2015, 08:19 PM   #76
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Old 09-04-2015, 08:19 PM   #77
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Re: NBA 2K16 Gameplay Blog With Da_Czar

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Originally Posted by jfsolo

This is, for me, the core element that has been missing.

It is really a game changer. It greatly raises the ceiling of the CPU's ability to "play basketball" It's ability to mimic concepts like intimidation, cockiness, disdain, etc., will liberate the game from the sterility and sameness that would often plague so many contests.
EXACTLY! Sounds like they've even thrown a bit of "human error" in there so they (cpu) don't play/react perfect all the time either!
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Old 09-04-2015, 08:30 PM   #78
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Re: NBA 2K16 Gameplay Blog With Da_Czar

Awesome stuff czar! Where to start?! Absolutely amazing what each guy did in 1 year cycle. Every area you guys just killed it!

I have not read the thread yet as I actually just now got to finish your blog. If it's been answered I apologize.

Can we adjust Freelance during a timeout now?
Will freelance offense when chosen now take place in that possession and not the next?
I'm assuming you can remove plays just like you can add them in a roster update?
How many set plays does each team have in their playbook?
Has anything new changed as far as which set plays the CPU will call and why?
As a user do we have any say in picking which plays over others?
Can we save playbooks for quick online play? (I heard yes for online leagues)
How exactly does the new pnr mechanic work?
What coaching traits or team sliders are available or are editable?


And absolutely ecstatic practice plays is back! Love that we can decide which side to set the pnr as I brought that to wang 3 years ago and he liked it. Cool it's in and perfect for side pnr especially on ice. This could be the year I have a online and offline league and they could both be equally as fun! Can't wait to see the CPU coaching AI as well as player! **** I can't wait for absolutely everything! This sounds to be the GOAT! Having you and OG on this team feels good knowing you guys got our backs! I can't even imagine where you guys will go and where this game will be by 2k20! Just wow!
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Old 09-04-2015, 08:40 PM   #79
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Old 09-04-2015, 08:49 PM   #80
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Man......come on man.....
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