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Don't Start Your Madden NFL 16 CFM Until New Patch Arrives, According to Developers

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Old 08-26-2015, 01:42 PM   #113
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Re: Kolbe says to WAIT to start your CFM

Quote:
Originally Posted by jb12780
How is this relevant?

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It's not relevant at all.

No more mentions of MUT in this topic.
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Old 08-26-2015, 01:42 PM   #114
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by vidgames
This is so people are forced to play mut...that is how ea works.
Its a conspiracy.


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Old 08-26-2015, 01:43 PM   #115
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by Sphinx
Of course it's an excuse man. But it's a valid excuse, all games have bugs. The severity of the bug to you is what determines if it's a game killing bug or something you can live with. The guys that only play MUT aren't looking at CFM and worrying about the issues we're having. It's all perspective when it comes to all of these games. The 2k series, baseball, hockey, whatever, they all have bugs that will either make you not want to play or decide they aren't something that impact your personal enjoyment of the game.
This is spot on...its all about your personal perspective on the game. I remember when MLB The Show (I think 13) had the bug where players would regress and progress in Spring Training like it was a full season. Players would go up and down 10-15 points overall and I looked at that as a game breaking bug that I could not deal with until it was patched. I do not have that same issue with these bugs right now...its all about personal perspective.
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Old 08-26-2015, 01:44 PM   #116
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Kolbe says to WAIT to start your CFM

Quote:
Originally Posted by SFNiners816
The Kolbe guy said on Twitter they were only replicating the drive goal bug in quarter lengths over 8 minutes.

This true missed this tweet..still hurts though..this kind of makes sense though..last year I remember the sack issue wasn't noticed due to them mostly testing on 6-8 minute quarters..now question is no acc clock?


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Old 08-26-2015, 01:45 PM   #117
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Re: Kolbe says to WAIT to start your CFM

The problem with the draft thing is that the rookie ratings are generated at the start of the season (so you have something to scout). Thus it's going to affect everyone's first draft class even if you don't finish the season before the first patch releases. That's why he's saying to wait.

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Old 08-26-2015, 01:47 PM   #118
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by BadAssHskr
i've since listened to what they have to say, and it sounds like the draft issue is where the concern lies with having to restart, that's your take too?

i didn't know if this was generated before the first season starts, or after the first season concludes?

with my schedule, i'll likely only have preseason completed by monday...

i do however plan on playing my cfm long term.
I guess the question regarding the draft is will all future drafts be based on the upscaled one or when patched with all futur drafts be based on the rescaled/patched versions.

I took the "don't start until the patch" statement as the mode will be nonfunctional with the new patch. I only base that on this being the first time I've heard a lead guy to say wait. I could be misunderstanding his intend though.
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Old 08-26-2015, 01:48 PM   #119
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Re: Kolbe says to WAIT to start your CFM

Quote:
Originally Posted by SFNiners816
The Kolbe guy said on Twitter they were only replicating the drive goal bug in quarter lengths over 8 minutes.
I play 15 with 15-18 second accelerated clock run off. I guess if I can get 120-130 plays per game I can play less minutes by not playing with the accelerated clock...
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Old 08-26-2015, 01:50 PM   #120
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by bspring3
I just had to bump up fatigue a couple notches and they worked. HB/WR rotated thru along with DL...Olineman didnt come out either which was always my issue in previous games.
pretty sure that's placebo effect. It should work at base 50% fatigue. What you're seeing is players come out cause they're tired, i have yet to see the sliders work the way they're supposed to work in play now
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