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Don't Start Your Madden NFL 16 CFM Until New Patch Arrives, According to Developers

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Old 08-26-2015, 02:20 PM   #97
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Re: Kolbe says to WAIT to start your CFM

This happens every year--not sure why anyone is surprised.
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Old 08-26-2015, 02:21 PM   #98
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Re: Kolbe says to WAIT to start your CFM

Quote:
Originally Posted by feeq14
If they do a patch and still don't fix auto sub sliders im going to explode. They've done this before,and they went all last year and the year before without patching it... i have 0 hope.
Is there an issue with auto-subs as well? They were working perfect for me in my CFM...I was shocked that they worked.
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Old 08-26-2015, 02:23 PM   #99
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by bkrich83
There are specific criteria you have to meet to trigger and I haven't as of yet.
Do you know what the criteria are before hand so you can avoid hitting that threshold
? Are you negatively affected or penalized for not reaching said drive goals? Are the goals easy to attain? I for one will never go out of my way to try to meet some player specific goal to get some sort of bump. It's a really stupid thing to implement in a sports simulation. It needs to be able to be turned off or be in a different mode like MUT or DC, not CFM.
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Old 08-26-2015, 02:23 PM   #100
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by Sphinx
Sorry man, as someone who works for a software company and deals with release cycles, there is noway they could redo the entire code in a year. The bugs we all come across are a direct result of the development cycle being so short. The only games that are comparable are other games that are released yearly, like nba2k,mlb the show,nhl and all of these games have had major bugs on release. Would you want all of those games to scratch their code and start over? Probably not, Madden, for better or worse is a victim of their own dev cycle.


That just sounds like an excuse to me because madden up in till 2k went away never had big issues like this and MLB the show has not once from like 08 on had a issues that was a killer to franchise mode and NBA 2k has had some but still not at the level that madden has. Madden has more bugs then like all the other sports games ever year. So that short cycle doesn't hurt the other games like it looks like it does for madden.
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Old 08-26-2015, 02:25 PM   #101
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Re: Kolbe says to WAIT to start your CFM

Quote:
Originally Posted by bspring3
Is there an issue with auto-subs as well? They were working perfect for me in my CFM...I was shocked that they worked.
The sliders don't work. Ive tried a bunch of tests and got nothing so far
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Old 08-26-2015, 02:28 PM   #102
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by feeq14
The sliders don't work. Ive tried a bunch of tests and got nothing so far
I just had to bump up fatigue a couple notches and they worked. HB/WR rotated thru along with DL...Olineman didnt come out either which was always my issue in previous games.
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Old 08-26-2015, 02:28 PM   #103
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Re: Kolbe says to WAIT to start your CFM

Quote:
Originally Posted by Bootzilla
Do you know what the criteria are before hand so you can avoid hitting that threshold
? Are you negatively affected or penalized for not reaching said drive goals? Are the goals easy to attain? I for one will never go out of my way to try to meet some player specific goal to get some sort of bump. It's a really stupid thing to implement in a sports simulation. It needs to be able to be turned off or be in a different mode like MUT or DC, not CFM.
It depends on the goal. They range from getting 1 in a certain stat such as a TD catch or to just keeping a team out of the red zone on defense. You can look at them when you bring up your play art, it's in the top right corner of your screen.
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Old 08-26-2015, 02:30 PM   #104
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Re: Kolbe says to WAIT to start your CFM

This is so people are forced to play mut...that is how ea works.
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