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NBA 2K16 Trailer - Winning

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Old 08-25-2015, 06:21 PM   #433
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Re: NBA 2K16 Trailer - Winning

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Originally Posted by Rockie_Fresh88
Well look at patch 4.... That's why. Usually I'm the guy saying it's just a trailer. But some of it did look overpowering which remind me of why I stopped playing 15. That's a fair observation , again great trailer though that is all.
I hear you, I'm just stating people make that exact comment every summer when the sizzle trailer comes out. We all know it's mainly for the casuals and the things later like Czar's vids are for the sim heads.
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Old 08-25-2015, 06:25 PM   #434
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Re: NBA 2K16 Trailer - Winning

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Originally Posted by magicman32
Overall pretty decent trailer. I think Lebron looks great. Only thing I really wasn't feeling is the song choice. Can't wait to play this game.

Yeah, that's what killed the highlights for me was the song. And then Snoops part was horrendous. Guess it only sounds good after a actual game when a team wins but I am starting to even get tired of that.

Game looks amazing though. So surprised multiple players have mouth pieces. Hopefully, we can equip them. And next year they get more variety, I know LeBron don't always have a clear mouthpiece.
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Old 08-25-2015, 06:26 PM   #435
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Re: NBA 2K16 Trailer - Winning

Anthony Davis' dunk was dope.
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Old 08-25-2015, 06:29 PM   #436
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Re: NBA 2K16 Trailer - Winning

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Originally Posted by MoneyOvaHuds
@NBA2K: You’ve seen your 1st look at body scans in the #NBA2K16 #Winning trailer. We’re dedicated to detailed authenticity! http://t.co/Sg1RCOzu6K
Great to know RoLo finally got scanned, unfortunately he won't have his beard though even though he's grown it back since that scan.


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Originally Posted by strawberryshortcake
Do we have any evidence that lower body was scanned at all for anyone? Every body scanning session has them sitting down.
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From what I've seen it appears they may just have scanned arms/torso/head but they also have video clips and pictures of guys standing up as well so it's hard to know for certain without a clear explanation on the process. I don't really think they scanned legs outside of a few distinctive ones, but that's just me speculating. But judging by what I've seen, even if they didn't, legs look better.

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Originally Posted by cthurt
Hard to tell its already been confirmed that this trailer was from an older build in certain parts, and they still haven't done a presentation blog yet but LD2k said its coming soon.
Been kind of obvious for a while now though. I've said it before, I don't think 2k will ever try for the TNT license (might not seem worth it to them at this point) and I don't think they need it honestly. They just need to go back to doing everything they can to mirror a real broadcast and continue upping the ante presentation wise. A few years ago I was loving the things they were doing to pull it off (the classic stuff in 2k12 was awesome and I still want that 1991 Finals intro to be for all Finals games) but then they started going flashy and "cool" (the music video stuff came in) or just stagnated (they haven't really touched the core presentation stuff in several years. I remember when they put in a lot of the laughs and excited yells for dunks etc. that was the last time they really touched things).

Last edited by lakers24; 08-25-2015 at 06:39 PM.
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Old 08-25-2015, 06:53 PM   #437
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Re: NBA 2K16 Trailer - Winning

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Originally Posted by lakers24
I think we all know how something can work in one area and not work in another or it causes issues elsewhere when they try to fix it (I remember there was a shoe issue like this as well). From what I can tell though, it seems like your Myplayer and the regular CAPs are completely separate even though they both work on almost the same creation system. It may have something to do with that, if so I wish they could go back to your Myplayer being accessible outside Mycareer mode.
I don't think they're completely seperate... The demi-god glitch/exploit in MyPark and Rec is a direct result of the regular CAP system if I'm not mistaken. In theory, headband customization should be able to translate across MyPlayer and CAP... but I'm not a programmer.
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Old 08-25-2015, 06:57 PM   #438
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Re: NBA 2K16 Trailer - Winning

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Originally Posted by lakers24
From what I've seen it appears they may just have scanned arms/torso/head but they also have video clips and pictures of guys standing up as well so it's hard to know for certain without a clear explanation on the process. I don't really think they scanned legs outside of a few distinctive ones, but that's just me speculating. But judging by what I've seen, even if they didn't, legs look better.
All speculation, but if it was predominantly or only upper body scan, it would seem like an "inefficient" process so to speak.

NBA players likely have a limited amount of time devoted to these kind of things. It's sort of like "If I got my upper body, head, arms scanned, why do you need me to come back in for a second session? Now you want to also scan my lower body? Why didn't we do that the first time around? Alright, buy me lunch and I'll do a second session. My schedule is kinda of booked right now, how about in 2 weeks ..."

Reason why I am personally concerned has more to do with aesthetics (cankles, etc.). It is more about giving the player appropriate height and leg length. Upper body scans are great for obvious reasons. Upper arm length scan is great for aesthetics but also gameplay wingspan importance.

Tyreke Evans 6'6"

Anthony Davis 6'10"

Kendrick Perkins 6'10"

Ryan Anderson 6'10"

Yes, camera angle certainly matters, but the following screenshots has Tyreke Evans looking tall and beastly, and either a power forward or dominantly center. I thought Anthony Davis was suppose to be one of the tallest guys in the NBA, but apparently not according to my google search. Davis is 6'10" but his lanky body type makes him look 7' plus.

EDIT: Side remark. Apparently Tyreke Evans is the only one working hard on the courts . He's all sweaty and everyone else is looking fresh.


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Old 08-25-2015, 07:24 PM   #439
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Re: NBA 2K16 Trailer - Winning

Quote:
Originally Posted by strawberryshortcake
All speculation, but if it was predominantly or only upper body scan, it would seem like an "inefficient" process so to speak.

NBA players likely have a limited amount of time devoted to these kind of things. It's sort of like "If I got my upper body, head, arms scanned, why do you need me to come back in for a second session? Now you want to also scan my lower body? Why didn't we do that the first time around? Alright, buy me lunch and I'll do a second session. My schedule is kinda of booked right now, how about in 2 weeks ..."

Reason why I am personally concerned has more to do with aesthetics (cankles, etc.). It is more about giving the player appropriate height and leg length. Upper body scans are great for obvious reasons. Upper arm length scan is great for aesthetics but also gameplay wingspan importance.

Tyreke Evans 6'6"

Anthony Davis 6'10"

Kendrick Perkins 6'10"

Ryan Anderson 6'10"

Yes, camera angle certainly matters, but the following screenshots has Tyreke Evans looking tall and beastly, and either a power forward or dominantly center. I thought Anthony Davis was suppose to be one of the tallest guys in the NBA, but apparently not according to my google search. Davis is 6'10" but his lanky body type makes him look 7' plus.

EDIT: Side remark. Apparently Tyreke Evans is the only one working hard on the courts . He's all sweaty and everyone else is looking fresh.


Maybe those guys were on the bench...
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Old 08-25-2015, 07:45 PM   #440
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Re: NBA 2K16 Trailer - Winning

It's Perk, of course he was on the bench.
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