Home

NBA 2K16 Digital Short - Anthony Davis: The Rise

This is a discussion on NBA 2K16 Digital Short - Anthony Davis: The Rise within the NBA 2K Basketball forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 08-20-2015, 02:06 PM   #41
Rookie
 
b1baller's Arena
 
OVR: 0
Join Date: Sep 2004
Location: DC
Blog Entries: 1
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

Quote:
Originally Posted by Halloween
Gameplay improvements might have something to do with footwork.

Watch the youtube clip and look at the bottom right hand annotation that says Anthony Davis instagram. There's a short clip of him setting a pick focusing on leg/foot movement.
Holy **** I just noticed that! Look at the way he set that pic, that looks ultra realistic and the movement looks different then previous nba2k games
__________________
Find me on Xbox One---> Gamertag: G2G JohnDoe2k

NBA 2K - NBA Live - Halo - Destiny - Madden - GTA

“I play to win, whether during practice or a real game. And I will not let anything get in the way of me and my competitive enthusiasm to win.”
– Michael Jordan
b1baller is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-20-2015, 02:07 PM   #42
Hall Of Fame
 
ojandpizza's Arena
 
OVR: 0
Join Date: Apr 2011
Posts: 29,839
NBA 2K16 Digital Short - Anthony Davis: The Rise

Quote:
Originally Posted by Teddy_Long
ojand, i'm not seeing this:




Those look the same size, or bigger even, as his arms.. As they appear to be in the video.


Sent from my iPhone using Tapatalk
ojandpizza is online now  
Reply With Quote
Old 08-20-2015, 02:11 PM   #43
Hall Of Fame
 
ojandpizza's Arena
 
OVR: 0
Join Date: Apr 2011
Posts: 29,839
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

Quote:
Originally Posted by 23
One things for sure, in 2k they should definitely underdo on the thickness.

Dwight's legs in 2k15 look like watermelons lol. Everyone doesn't have Blake Griffin cavs. Combine that with the super long wide shorts they have and the players look like they tip toe run down the court

Just give us the ability to edit this stuff if you won't do it.

Best case scenario would just be a slider that increases/decreases areas of the body. Shoulders, chest, arms, legs, etc.

This is in pretty much every golf, UFC, wrestling games for the past 10 years. Can't imagine it being all that difficult.


Sent from my iPhone using Tapatalk
ojandpizza is online now  
Reply With Quote
Old 08-20-2015, 02:15 PM   #44
ERA
 
The 24th Letter's Arena
 
OVR: 38
Join Date: Oct 2007
Posts: 39,438
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

Quote:
Originally Posted by 23
One things for sure, in 2k they should definitely underdo on the thickness.

Dwight's legs in 2k15 look like watermelons lol. Everyone doesn't have Blake Griffin cavs. Combine that with the super long wide shorts they have and the players look like they tip toe run down the court

Just give us the ability to edit this stuff if you won't do it.

Lol @ watermelons. I'll take your word for it man....I don't even catch stuff like that until I see it on here. Hopefully they fix it for you guys....same with the shorts

Maybe it's just my low standards on this particular issue, but I liked AD's body type this past year....I've always felt 2k has done a good job with player differentiation from a distance...


Sent from my iPhone using Tapatalk
The 24th Letter is offline  
Reply With Quote
Old 08-20-2015, 02:17 PM   #45
MVP
 
HowDareI's Arena
 
OVR: 0
Join Date: Jan 2012
Location: Philly, PA
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

I met MCW a few weeks ago at the court I play at. He came to watch a flag football tournament and sign autographs and stuff..

Got to see him face to face and let me tell you...

On TV, even at a Sixers game, he looks like the skinniest dude ever. But face to face dudes a biggggg guy. So maybe these body scans have been accurate and are making guys who look skinny on TV actually what they are irl.
__________________
I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
I want to look in the mirror and say I did it my way.

-Allen Iverson
HowDareI is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-20-2015, 02:18 PM   #46
ERA
 
The 24th Letter's Arena
 
OVR: 38
Join Date: Oct 2007
Posts: 39,438
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

Quote:
Originally Posted by ojandpizza
Best case scenario would just be a slider that increases/decreases areas of the body. Shoulders, chest, arms, legs, etc.

This is in pretty much every golf, UFC, wrestling games for the past 10 years. Can't imagine it being all that difficult.


Sent from my iPhone using Tapatalk

Hopefully we'll be able to run wild with this kind of stuff in bball games again soon like we could last gen...I understand why we can't mess with hair with the way guys are scanned now but what you said seems reasonable...


Sent from my iPhone using Tapatalk
The 24th Letter is offline  
Reply With Quote
Old 08-20-2015, 02:20 PM   #47
Rookie
 
mrbigshot's Arena
 
OVR: 1
Join Date: Oct 2011
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

so impressed with anthony davis's evolution as a transcendent NBA player. It's great to see a big man dominate the game in this ERA when the NBA is primarily run by guards. He's one of the preeminent talents in the NBA today. The only thing that bothers me is maybe his durability? He hasn't surpassed 70 games yet in his NBA career. Maybe something to watch out for as he continues to embark on his career. the most he's played is 68 so far, i'd like him to eclipse 75 games this year. Anyway, great video.

as for NBA 2k...I really hope we can get some great accessories to add on to players this year. I'm hoping for goggles/glasses, and headbands..something that simple at the very least. there would be no excuse at that point, i mean look at all the remarkable things they have done for this latest iteration in nba 2k.

Last edited by mrbigshot; 08-20-2015 at 02:22 PM.
mrbigshot is offline  
Reply With Quote
Old 08-20-2015, 02:23 PM   #48
23
yellow
 
23's Arena
 
OVR: 65
Join Date: Sep 2002
Location: Los Angeles
Posts: 66,563
Blog Entries: 4
Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

Quote:
Originally Posted by ojandpizza
Best case scenario would just be a slider that increases/decreases areas of the body. Shoulders, chest, arms, legs, etc.

This is in pretty much every golf, UFC, wrestling games for the past 10 years. Can't imagine it being all that difficult.


Sent from my iPhone using Tapatalk
At least going from 2k15 all you could do to make a guy not appear to be so huge is decrease the shoulder width.

Increasing player height just make the entire model expand, not make the legs longer to try a more evened out look.

I think it should be there, but who knows, Im not holding my breath.

Unless they changed it, Dwight looks the same, even with the chili bowl flat top
23 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:31 AM.
Top -