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NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

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Old 08-19-2015, 06:25 PM   #177
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Can you play MyLeague online on one console with multiple people who have their own account? so can we have 5v5 on one console with everyone using their own account and team?
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Old 08-19-2015, 06:27 PM   #178
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Quote:
Originally Posted by Subversion
Can you play MyLeague online on one console with multiple people who have their own account? so can we have 5v5 on one console with everyone using their own account and team?
It's a very good question hopefully gets answered.
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Old 08-19-2015, 06:28 PM   #179
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I'm sure it was answered already but can you adjust the salary cap at the start of every year in MyLeague and MyGM?
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Old 08-19-2015, 06:28 PM   #180
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Holy ****!!!! Wow just wow! And I got to give it up to the return of the Dev diary! I have missed these! Almost shed a tear... Just incredible 2k! Other companies take note please!
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Old 08-19-2015, 06:29 PM   #181
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

From the team building ideas thread starte by Leftos:

Quote:
Originally Posted by 2_headedmonster
I believe that the current "Point of Emphasis" system can be mimicked and used for the GM's and their trade logic.
Several philosophies, mentalities and focus'can be can be combined to create realistic scenarios.

Example:

Team Philosophy: Rebuilding
Mentality: Cut costs
Focus: Acquire pics


Philosophies: Rebuild, Make playoffs, Build contender, Win now
Mentalities: Cut costs, Aggressive trades, Buy talent,Tread water
Focus: Acquire picks, Focus on FA's, Develop rookies,Increase depth, Upgrade line-up


There could be many intricacies coded into these potential Points of Emphasis like looking for expiring contracts
when "cutting cost" in an effort to eventually "buy talent" as they "Focus on FA".These points could change at predetermined
periods in a season based on performance, but also in conjunction with blockbuster trades, injuries or FA signings.
"To present ‘Team State’ for every team to the user. We want you to better understand the moves that teams are making. Without context, it can be difficult to follow along with why teams make the decisions they do. To solve that, we now have a new screen in the game called ‘Team Intel’:
This screen allows you to trigger through each team and learn about what they are up to. You can quickly view if a team thinks it is Rebuilding, Selling, Contending, or Buying."
- Simballer


This is why through all my nitpicking and complaints, im under no impression that these devs dont care or are lazy. They continuously listen to feedback, ideas and generally keep a pulse on the varying sectors of their fan base.

Great work, and thanks for taking the time to type up something detailed for the OS and like minded communities to sink their teeth into.
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Old 08-19-2015, 06:29 PM   #182
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Quote:
Originally Posted by ChrisHansen59
I'm sure it was answered already but can you adjust the salary cap at the start of every year in MyLeague and MyGM?
I don't think so but you can adjust how much it rises from year-to-year.
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Old 08-19-2015, 06:30 PM   #183
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

Dear other sports titles,

Please read this blog.

Thank you!

Sincerely,

Sports Gamers Everywhere


--

This is absolutely amazing! Absolutely amazing! They did all of this in one development cycle. Wow! Kudos to the team and I can't wait for September 25th to arrive. In fact, I'm going to start searching for the game early tonight.

And I cannot wait to move the Indiana Pacers to Louisville.
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Old 08-19-2015, 06:31 PM   #184
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Re: NBA 2K16 Developer Blog - MyLEAGUE, MyLEAGUE Online, MyGM & More

A lot of these numerous questions people are asking...probably are not going to be answered in this thread. I know Czar dropped in with a comment or two but he even said it is not his area really and was just making a statement based on his experiences in game.

There may be a question/answer interview with the devs. like after pro-am...but some guys asking the same questions in post after post in this thread 3-4 times is getting a bit old.
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