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Madden NFL 16 Presentation Details

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Old 07-11-2015, 05:14 PM   #265
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Mr.Smif
EA needs to grow some balls and stand up to the NFL...
Lol okay dude.
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Old 07-11-2015, 05:18 PM   #266
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Tomski
I was wondering what they had to go through for song licensing. I know they had the Shout song in the game a couple of years ago, but then it disappeared. Figured there might be an issue. But fingers crossed that there is something unique for games at Orchard Park.

Thanks so much for all your intel, and what you add to these boards.
For the oldies, it'a a lot of cash.

I once asked a developer about Start Me Up on Packer kickoffs. Any songs from the Stones, Led Zep and other same type artist are too costly to incorporate into the game.

EA will not grow up and stand up,either. It's a mutual understanding and agreement (the license) between both parties.

EA won't jeopardize anything they have going on with the NFL.
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Old 07-11-2015, 05:46 PM   #267
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Mr.Smif
EA needs to grow some balls and stand up to the NFL, maybe they can come to an agreement to limit dynamic crowds to CFM Franchise mode only.
First of all, I wouldnt take EA's word for it. They make terrible excuses for everything. Perhaps it is true....but it doesnt excuse tons of other things that they make pitiful excuses for. On top of which, I have no idea why the NFL would have issues with THAT of all things.

Secondly, stand up to them? LMAO...huh? In the end, its an NFL product and they have a say in things. If EA stands up to them, they risk losing the NFL license....and for that reason, I hope they do stand up to them.

Seriously though...I dont really buy that the NFL is the barrier there, but I have no way of proving it, so whatever.
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Old 07-11-2015, 05:52 PM   #268
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Steel4Reel
First of all, I wouldnt take EA's word for it. They make terrible excuses for everything. Perhaps it is true....but it doesnt excuse tons of other things that they make pitiful excuses for. On top of which, I have no idea why the NFL would have issues with THAT of all things.

Secondly, stand up to them? LMAO...huh? In the end, its an NFL product and they have a say in things. If EA stands up to them, they risk losing the NFL license....and for that reason, I hope they do stand up to them.

Seriously though...I dont really buy that the NFL is the barrier there, but I have no way of proving it, so whatever.
http://www.si.com/extra-mustard/2014...res-nfl-remove

I don't believe that a company like Sports Illustrated would release a story and retract it should the information be wrong. This leads me to believe that the NFL really did tell EA to eliminate these features for whatever their reasons really are.
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Old 07-11-2015, 06:09 PM   #269
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Fan signs, foam fingers and female fans.

Really? That's an announcement? That's a little embarassing if those things make the list of major improvements to the presentation of a new version of the game. Those are graphical updates to in patches to the previous game surely not back of the box overhauls to be trumpeted, no?
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Old 07-11-2015, 06:43 PM   #270
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The living worlds stuff looks pretty good. The "drive starters" commentary could also be a good addition if done right.

Overall, nothing really blew me away(not that I was expecting it to), but just a bunch of solid additions. Here's hoping that the score-ticker finally returns for next year!
Any chance for an upgrade on the ' Halfttime Highlights "
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Old 07-11-2015, 06:46 PM   #271
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Re: Madden NFL 16 Presentation Details

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Originally Posted by slemsman
Fan signs, foam fingers and female fans.

Really? That's an announcement? That's a little embarassing if those things make the list of major improvements to the presentation of a new version of the game. Those are graphical updates to in patches to the previous game surely not back of the box overhauls to be trumpeted, no?
They were not trying to bring you earth shattering news by letting you know those three things were in the game. Not everything is meant to be earth shattering news. They were just being nice and letting you know that they made some changes to make things look more realistic.
I am not sure how often signs are used at NFL games. They are something I more associate with like WWE but foam fingers and females are in real life NFL audiences so they deserve a place in the games audience. That's all there is to it. Does not have to be earth shattering to be real.
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Old 07-11-2015, 06:53 PM   #272
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Sheba2011
For me the presentation starts and ends with one thing: play by play. And Madden hasn't a good team since Al and John (although I am one of the few who didn't mind hometown radio guy). Instead of picking the biggest names they need to pick two or three teams of local radio play by play guys, they are the best at describing the action and most of them stay away from the annoying one liners and catch phrases the networks love so much. For me another year of Phil "8 minute monologue" Simms and Jim "Dr. Robot" Nantz means another year of mute and Google Play Music.
LOL my little sh-peal about commentary.

I love commentary from the real NFL games of the past, and with some of the announcers that are still on air.


The thing with commentary in video games, or the lack thereof IMHO, is the some of the scripts that they have in the game. Live had a huge problem with the lack of dialogue last year which made the announcers sound like terrible and very spaced and spliced. NBA2k doesn't have this problem at all.


The show is even getting the some critics because people are claiming they say the same dialogue every year. They need to have a bit more interchangeable viable lines that can be used as well. I noticed that in the Titans video when Mariota comes out onto the field, they talk about how the Titans not making trades etc. While this is in fact a true story and a cool add into the game. What happens when you play other modes and actually have Mariota on the Buccaneers or the Seahawks, or are like the 4th season in with him, are they still going to continue the same story?
That line of dialogue is going to be off, useless.



I like Jim Nantz, and I don’t have a problem with Phil Simms although I noticed he actually stutters in the game. I don’t think he does this during his actual announcements does he? I do think it’s cool that he mentions his old time stories about playing for Coach Bill Parcels, they need more of this. But there seems to be no chemistry in the madden game booth vice real life. This is actually what kills commentary also in these games, no chemistry, no feeding off of each other, and/or what’s going on in the game/season. = bad boring terrible dead air dialogue no matter who they have voice it. It will still sound like SNES limited digitized short spurts of commentary.



I’ve noticed that just about every commentary team they have in the booth, they have one play by play announcer along with a former player/coach. Lot of the times it’s usually the former player/coach that ends up being the least favorite of the two+ announcing team. But I think they could make them work if they would add better dialogue.



Like you mentioned, I agreed about Al Micheals, they should bring him back because he is truly awesome and could actually do the game wonders. I could listen to him, Pat Summeral, and John talk for days. Don't get me wrong, I like Jim Nantz as well.



People think Jim and Phil are bad, they must have forgot about Gus and the other guy from Madden 11 or 12…… good god almighty. After listening to Pat/John and Al for many years, that made them look worse. (LOL anyone remember Jimmy Johnson football for the Saturn I think it was?)



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Last edited by Skyhook71; 07-11-2015 at 06:56 PM.
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