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Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Old 07-10-2015, 06:22 PM   #353
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What ever happened to the U-CAP face technology introduced in Tiger Woods 07? The players emoted quite realistically. Thoughts? Here is an example (start video at 3:01):
https://www.youtube.com/watch?v=y3w9f43xWHc
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Old 07-10-2015, 06:30 PM   #354
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Quote:
Originally Posted by ricky24
You need to switch to arcade or create a custom game type to zoom to the hole. Also get an easy achievement for creating a custom game type.


you can also customize a scheme (even tour) by allowing zoom in it.




probably going to pull the trigger... yea it's bare bones, yes it's got some issues, yea I own other golf games, but the presentation, graphics, swing mechanic, pace of play, advancement through the "career" mode as I try to improve my guy feels like a lot of fun. I want to keep loading it up and playing. I don't know if I'll tire of it but I like playing new games and this one delvers on some levels just not nearly all the ones most of us want.


I HOPE that patches and content updates come fast and furious from the team and make it worth playing for a while

Last edited by Klocker; 07-10-2015 at 06:55 PM.
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Old 07-10-2015, 06:38 PM   #355
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

As a ps guy, I'd like to thank all the x guys for posting their impressions. Although I'm craving some golf, it looks as if I'm going to pass. Sounds like nhl 15 and they aren't fooling me twice. Makes you wonder what both of those studios did with all that extra time
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Old 07-10-2015, 07:10 PM   #356
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Quote:
Originally Posted by OnlookerDelay
It's woefully lacking isn't it? It actually first appeared in Tiger Woods PGA Tour 10
Actually, Tiger Woods 08 was the first to implement Photo Game Face Lol. I'm sure someone else posted this already but haven't read all posts yet.
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Old 07-10-2015, 07:27 PM   #357
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Simple as this... It's a poor mans EA Sports Tiger Woods PGA.
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Old 07-10-2015, 07:35 PM   #358
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Quote:
Originally Posted by Thadeus
Don't listen to the haters that say it looks like a ps3 game. That's bs. It's a fun game. Some people have to have a perfect representation of the sport to enjoy it. That's never going to happen.
You are absolutely correct. That's EXACTLY what everyone wants. Everything has to look almost exactly like the real sport for everyone on here to enjoy it.

And no, that will never happen.

Also, don't let forums make decisions for you. A lot of forum writers, with all due respect, use emotions instead of thinking with their heads.

Think with your head and not with your heart.

If you really need to read or watch a review, read a professional journalist/writer who were trained on how to write things like professional reviews.

They aren't all perfect but forum reviewers expect the game to be made their way the way I'm seeing it.
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Old 07-10-2015, 07:40 PM   #359
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Thanks for the detailed breakdown, I appreciate it. My beef is definitely not with the small team that put in the 12 hr days, it would have to be with EA for not providing enough resources to get this done right.

Here's hoping it does develop into what we're all looking for.


Quote:
Originally Posted by DivotMaker
Here's the deal. Not baffling at all if you understand NG game design and the decisions being made in this game market today. The RM Tiburon Golf Team is likely smaller than the TW14 Tiburon Team. The budget is likely smaller because they lost their @ss on TW14 commercially.

Moving to Frostbite 3 was a resource intensive and expensive move, but one that HAD to be made. The old TW engine was 10 years old and had 9 versions with features added, subtracted, etc. It was held together with baling wire and TW14 had glaring patch issues that EA finally gave up on and walked away from.

What have they been doing for 2 years? You would have to ask HANDSWARD, but I doubt he would go into any sort of detail. Since I have had a relationship with EA for the past 15+ years and I have been on the inside of the Golf operation, I will tell you what I think happened.

As I stated above, the Frostbite 3 transition did not come overnight. The staff had to be trained and brought up to speed on the new engine as it was unfamiliar to them. Then they began to learn how to build assets like what they had in TW that they wanted to bring over as well as new assets. All new Mo-cap sessions, etc. Rebuilding each course in FB3 and transitioning the laser scans and artwork from each course to the new engine. These guys work 12-14 hour days. They, like many teams at EA are being asked to do more with less. They set out on a plan to deliver a certain amount of content and they either reached that plan or didn't. NG games take up more resources both in time, people and money than ever before and Devs and Publishers are trying their best to do less with more. I believe this is why we are seeing the initial games coming out with less content than their predecessors. I did not in any way think RM would match or even come close to matching the features or courses that TW14 did. In all honesty, I did think they would have brought more content and polish than what we have. However, I am hopeful they will bring forth the kind of support that we are not accustomed to by supporting and updating this game with the content we have been accustomed to.

IMO, this game has NONE of the problems from TW. They have similar design decisions, but bugs and issues from Tiger are not there. The lack of a playoff is a design decision that has legal implications as described above. Does TGC have a playoff? Are you chastising them for their Season mode that came out broken on the Xbox causing users not to be able to play it? I like TGC and have over 500 rounds of play invested in it. There are many who claim RM is not a NG title. Just as many say the same about TGC. They are different approaches to the game of Golf. Sorry to draw TGC in here for this discussion, I just had to draw one parallel to compare.

At the end of the day, why can't people just accept the fact that opinions about ANYTHING, much less Golf games are SUBJECTIVE and PERSONAL. You think EA dropped the ball on RM. That is your opinion and others agree. But I would say its 50/50 on those who like versus don't. I can somewhat understand the exasperation over RM's lack of content and I hope this helps explain what may be going on from someone who has been on the inside and has some perspective on the situation. Hang in there, I think the game has a good foundation and the great thing about FB3, is it is a VERY scalable engine that is light years better than the old TW engine and the best is yet to come IMO.
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Old 07-10-2015, 07:54 PM   #360
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Quote:
Originally Posted by DivotMaker
Here's the deal. Not baffling at all if you understand NG game design and the decisions being made in this game market today. The RM Tiburon Golf Team is likely smaller than the TW14 Tiburon Team. The budget is likely smaller because they lost their @ss on TW14 commercially.

Moving to Frostbite 3 was a resource intensive and expensive move, but one that HAD to be made. The old TW engine was 10 years old and had 9 versions with features added, subtracted, etc. It was held together with baling wire and TW14 had glaring patch issues that EA finally gave up on and walked away from.

What have they been doing for 2 years? You would have to ask HANDSWARD, but I doubt he would go into any sort of detail. Since I have had a relationship with EA for the past 15+ years and I have been on the inside of the Golf operation, I will tell you what I think happened.

As I stated above, the Frostbite 3 transition did not come overnight. The staff had to be trained and brought up to speed on the new engine as it was unfamiliar to them. Then they began to learn how to build assets like what they had in TW that they wanted to bring over as well as new assets. All new Mo-cap sessions, etc. Rebuilding each course in FB3 and transitioning the laser scans and artwork from each course to the new engine. These guys work 12-14 hour days. They, like many teams at EA are being asked to do more with less. They set out on a plan to deliver a certain amount of content and they either reached that plan or didn't. NG games take up more resources both in time, people and money than ever before and Devs and Publishers are trying their best to do less with more. I believe this is why we are seeing the initial games coming out with less content than their predecessors. I did not in any way think RM would match or even come close to matching the features or courses that TW14 did. In all honesty, I did think they would have brought more content and polish than what we have. However, I am hopeful they will bring forth the kind of support that we are not accustomed to by supporting and updating this game with the content we have been accustomed to.

IMO, this game has NONE of the problems from TW. They have similar design decisions, but bugs and issues from Tiger are not there. The lack of a playoff is a design decision that has legal implications as described above. Does TGC have a playoff? Are you chastising them for their Season mode that came out broken on the Xbox causing users not to be able to play it? I like TGC and have over 500 rounds of play invested in it. There are many who claim RM is not a NG title. Just as many say the same about TGC. They are different approaches to the game of Golf. Sorry to draw TGC in here for this discussion, I just had to draw one parallel to compare.

At the end of the day, why can't people just accept the fact that opinions about ANYTHING, much less Golf games are SUBJECTIVE and PERSONAL. You think EA dropped the ball on RM. That is your opinion and others agree. But I would say its 50/50 on those who like versus don't. I can somewhat understand the exasperation over RM's lack of content and I hope this helps explain what may be going on from someone who has been on the inside and has some perspective on the situation. Hang in there, I think the game has a good foundation and the great thing about FB3, is it is a VERY scalable engine that is light years better than the old TW engine and the best is yet to come IMO.
That was awesome. Very well said.
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