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Madden NFL 16 Presentation Details

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Old 07-09-2015, 07:02 PM   #89
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Re: Madden NFL 16 Presentation Details

It is what it is...Didnt expect much, but was hoping to have a surprise thrown into the blog (Wrap up show, ticker, etc)..Glad tehya re improving on things. Im interested to listen to the new commentary "Drive Starters".

I am still not a fan of EA saying we want to give you a different visual experience than you can see on Sunday. Wish they had a toggle option for replays (Broadcast, NFL FILMS, or Gameplay Angle)...I just dont get showing a zoomed in replay of RB getting tackled for 1 yard gain, or a football in flight. I would like to see how a WR got open, or block that was made...without having to go into replay...(Bonus if they had replay commentary, but i could imagine that would be difficult)
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Old 07-09-2015, 07:03 PM   #90
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Re: Madden NFL 16 Presentation Details

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Originally Posted by aholbert32
It depends on what you are looking for. Sim fans typically want their game to look like whats on TV. There are other fans though who want the game to look like it is on the field....as if you were actually playing the game. I think this is a decent middle ground.
Piggybacking off this, a devil's advocate to the "must replicate real-life above all else" approach to presentation:

Tiburon can literally write code to put the cameras anywhere they want. Why should they limit themselves to what is possible in a television broadcast? Arguably doing that is unnecessarily boxing themselves in creatively.

Now I'm not saying that they've gone and revolutionized camera tracking or football broadcast with anything they've done, no, and I'm not even saying I prefer the do-anything approach personally, but I don't think it's universally a bad thing that Madden includes camera positions and sweeps which aren't possible in real life.
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Old 07-09-2015, 07:04 PM   #91
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Re: Madden NFL 16 Presentation Details

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I did too....but we arent the audience the game is directed at. Most fans skip through that stuff.
So safe to say in your opinion that we will not ever get that?
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Old 07-09-2015, 07:13 PM   #92
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Re: Madden NFL 16 Presentation Details

Aren't we getting a ticker of some sort? From the CFM blog, it seems all it's used for is updating users on how much XP they're receiving during a play, drive or game.

If that ticker shows out-of-town scores (or if we're able to toggle one or the other) then many of the complaints in this thread will be avoided. It seems like we'll have to wait for release day.
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Old 07-09-2015, 07:18 PM   #93
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Re: Madden NFL 16 Presentation Details

Quote:
Originally Posted by CM Hooe
Piggybacking off this, a devil's advocate to the "must replicate real-life above all else" approach to presentation:

Tiburon can literally write code to put the cameras anywhere they want. Why should they limit themselves to what is possible in a television broadcast? Arguably doing that is unnecessarily boxing themselves in creatively.

Now I'm not saying that they've gone and revolutionized camera tracking or football broadcast with anything they've done, no, and I'm not even saying I prefer the do-anything approach personally, but I don't think it's universally a bad thing that Madden includes camera positions and sweeps which aren't possible in real life.
Just to play devil's advocate to the devil's advocate, I'd say mainly because of how much they try to put out the idea that they're representing a NFL simulation and how much they tout authenticity to the NFL. And I agree that I don't necessarily think presenting camera angles that aren't possible in real life is a bad thing as long as they at least resemble something you might see in an actual NFL game. The first thing that comes to mind when I saw some of these angles is the XFL or the Arena League. Either way though that's the approach and it comes down to a matter of opinion. I'm sure there will be a lot of people that will probably love that stuff.
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Old 07-09-2015, 07:23 PM   #94
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These are some nice additions, but I was hoping for a little bit more. A live ticker tracking scores from around the NFL for Franchise mode and more full screen stat graphics would have been nice. It looks like they have some team comparisons below the in-game scoreboard, but I had hoped that we would get the "flying" ones tracking both individual and team stats throughout the game. Still no radio show or weekly highlight show (seriously they had the former back in 2005) for Franchise. Hopefully EA wasn't able to add these things because they spent the majority of their time on gameplay.
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Old 07-09-2015, 07:23 PM   #95
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Re: Madden NFL 16 Presentation Details

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Originally Posted by crenk
So safe to say in your opinion that we will not ever get that?
I definitely wouldn't say that, in fact it may come sooner than people think, but we'll have to wait and see, it all comes down to priorities and amount of time, but I think we will get a weekly wrap up in the next few years. Until we get a in-game scores and stats ticker, weekly wrap up show, in-game studio updates, and a halftime and post game showing scores from around the league, I won't be satisfied. So if I get to go back to the studio again in the future I'll be bringing up all of these things and how badly we(the community) want them. My opinion may not mean much at all, but I'll definitely let it be known, as I did this year and that's all I can do.

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Old 07-09-2015, 07:27 PM   #96
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Re: Madden NFL 16 Presentation Details

To be honest I don't really care if it's true broadcast or whatever. I just hate the close up replays for a few reasons.

I want to be able to see the whole play develop from a backed up camera angle so I can see what I did right/wrong, see what coverage other user was in, how did he get so open, or if it's a great play I want to see the whole play play out. If it's a running play see the hole develop, etc. I don't mind seeing some close up's when players are arguing or on a 1 yard run but on big plays or pass plays I don't want to follow the football in the air I want to see my route and the defensive coverage. It also can be used as a in game scouting replay so I can fix something potentially and know why or how I got beat on a certain play. I can see the route a guy ran, etc...

I am really happy with them adding to living worlds and can't wait to see how the Century Link sounds, looks, and feels! That will be the true test for me. I'd still like to see the home field advantage added from the NCAA series where the screen shakes and where it's hard to audible or see routes, but thats off topic. But it will also will be cool to go into Pittsburgh and see the terrible towels and having crowds acting accordingly with team specific sounds and chants. Fans following the action on the field. Im happy with all that. I hope you can really hear the difference with louder crowds this year though.

Obviously I want like everyone else wants with a ticker and half time show or weekly recap but I honestly do think it's coming in the next few years so I can live with some baby steps in certain areas as long as the game feels, looks, and sounds good.
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