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Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Old 07-09-2015, 01:52 PM   #193
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Originally Posted by pencerm
Jealous of you guys with Early Access. I have two questions..

1) Do you think there's a guy out there somewhere who makes his decisions on whether to buy a game solely based on the comments on OS?

Follow up question..

2) When do you think the last time he bought a video game was?
I lol'd
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Old 07-09-2015, 01:56 PM   #194
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Originally Posted by HANDSWARD_EA
I lol'd
Can you address the player creation at all? Will there be updates there or is that even possible? It seriously ruins what would otherwise be a pretty good experience.
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Old 07-09-2015, 02:00 PM   #195
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Originally Posted by sroz39
You're giving the casual fan what he's looking for which is a legitimate birdie opportunity on every hole. So why not, on Tour difficulty, would you not give me all the tools to make the game as tough as I'd like? Why this series just doesn't want to give us a swing sensitivity slider is beyond me. Problem solved! I can make it as hard to hit a straight shot as I want!
They effectively did this in Tiger Woods 10, with its Club Tuner tool. This allowed you to reduce your club's sweetspot and it became in essence, a swing sensitivity slider... I loved it!

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Instead, they trick up the difficulty with this tempo nonsense, which is totally unrealistic for PGA Tour caliber players. Watching guys use Rory and miss greens short by 20 or 30 yards is embarrassing. It's not real life PGA golf.
You're right, it does feel a bit "tricked up" to me with the tempo. Calling it "tempo" is a bit of a misnomer in the sense one usually thinks of tempo in a golf swing. The "tempo" required to get a full shot in this game seems to be more on the twitchy side. I was hoping to have a smooth, flowing tempo that was more analogous to a rhythmic swing. The interface is calling for more of what I feel is a "twitch" swing. OTOH, if it wasn't there, the game would be way too easy, even on Tour mode. Still, I fry a bit when I execute what feels like a smooth, properly tempoed swing, and the feedback meter shows that I was 14% slow and the ball comes up embarrassingly short of the target.

Even with my qualms about the swing interface, I gotta admit I had some fun playing the Tour Daily tournament this morning. The leader was -3 and I finished 5th (out of 13 at the time) with an even par 72. Two of my bogeys were on par 5's where I over "twitched" my downswing and hit the ball 6 and 8% fast when trying to reach the green in two. I wound up in unfavorable positions both times.

I'm really disappointed in the "Pro" camera options inability to pick up and highlight the ball as I'm watching it from the golfer's perspective. I was hoping this game was going to be at least as good as Tiger Woods 11, 12, and 13, in particular, were with the way they tracked the flight of the ball when using the True-Aim view perspective. Even with the comet trail, I'm having a hard time picking the ball up from the golfer's perspective after the swing. I hope to see some improvements with this eventually.

Another glaring weakness with RMPGAT is its ball impact effects. I'm not hearing the crisp plink of a well struck shot in this game and it's a real buzz-kill. The Golf Club's ball striking sounds are first class and maybe I've been spoiled by them, but RMPGAT doesn't even come close to matching the ball striking effects from the Tiger Woods series games. Definitely another area for improvement.

Finally, so much of the atmosphere is absent in the online tournaments. You see a leaderboard when you start, you tee off and never see a leaderboard again until the end of the round. You have no idea where you stand, or how others who may be playing concurrently with you stand. One of the few things I liked about Tiger Woods 14 was its Connected Tournaments. You got live, hole-by-hole updates of your fellow competitors progress. You even got to see their shot tracers if they were playing within your view. The online tournaments here seem devoid of other competitive life and atmosphere, outside of the galleries watching you play. This one has me SMH though.

I've learned enough through 40% of my trial period to know that I'm going to hold off buying the game until I see how the PS4 version stacks up. I know fundamentally it's not going to correct the design issues I've mentioned above, but I am hoping it will eliminate the most of the graininess and occasional blocky grass textures I see on the XB1 version, by being presented in what I'm hoping will be a higher resolution.
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Old 07-09-2015, 02:20 PM   #196
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You CAN make tour difficulty harder in the settings...but all the experts on here who don't need their hands held are too cool to look at the menus.
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Old 07-09-2015, 02:20 PM   #197
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Originally Posted by kooch66
You CAN make tour difficulty harder in the settings...but all the experts on here who don't need their hands held are too cool to look at the menus.

Won't help with online play though - Needs to be a harder mode that's one of the standard mode options so all can play on a level field online.
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Old 07-09-2015, 02:27 PM   #198
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

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Originally Posted by kooch66
You CAN make tour difficulty harder in the settings...but all the experts on here who don't need their hands held are too cool to look at the menus.

No need for a condescending post such as this.
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Old 07-09-2015, 02:58 PM   #199
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

Quote:
Originally Posted by kooch66
You CAN make tour difficulty harder in the settings...but all the experts on here who don't need their hands held are too cool to look at the menus.
You're painting with too broad a brush kooch, because as one of the experts on here who doesn't need his hand held, the first thing I did was go into the menu and turn off all aids except green grid, and ratcheted the swing difficulty and shot shaping to the most difficult settings. I'm pretty sure I wasn't alone, as I've already heard from other fellow experts who've done the same
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Old 07-09-2015, 03:00 PM   #200
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Re: Rory McIlroy PGA TOUR Trial Available Now on EA Access, Post Your Impressions

The real problem is that every new series seems to bring us a bare bones first edition.

I could understand it if the PS4 and XB1 cane out 3 months ago, but it just seems like a problem that these companies with all their experience are badly struggling to bring a fully fledged effort out after 2-3 years of development.

F1 2015 for instance. They missed a 2013 and 14 next gen edition to concentrate on 15, and yet it was still delayed by a month and missing a career mode.

I get that making games is getting harder as they become more detailed, but surely this shouldn't be happening with nearly every title we get?

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