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NBA Live 16 Gameplay Video (IGN)

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Old 06-18-2015, 03:15 PM   #89
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Re: NBA Live 16 Gameplay Video (IGN)

Does it looked much improved ?? yes.

Does it looked completely different ?? no.

The thing is, it's JUNE and we've already seen so much.

Lots of time to tweak and adjust. Other years we'd see this gameplay clip in late september when obviously it was the finished product.
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Old 06-18-2015, 03:27 PM   #90
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Re: NBA Live 16 Gameplay Video (IGN)

Quote:
Originally Posted by 23
Ignore the midget player models

NBA Live 2006 was the last time EA had a good following. No wonder the game moved like actual people.

I dont give a crap about 2k or Fifa... how about NBA Live?





There is no excuse for the players to be stiff and floaty for almost 10 years now and we as a community can't continue to make excuses for it.

After seeing that video on some real OLD tech, how can you justify this?
I mentioned this the other day Live 06 was IMO the last very good game by EA...

It had really good animations for it's time, player specific plays you could assign and the speed of the players felt like they were atheletes gracing up and down the floor.

By far my favorite NBA Live game....

But on side note I noticed this with NCAA Football 06 and Madden 06 they were much better than recent versions of their XBOX 360 counterparts aswell.

It might just be a EA thing where simply just haven't been able to put all the pieces together in animations since the old PS2 days.
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Old 06-18-2015, 03:51 PM   #91
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Re: NBA Live 16 Gameplay Video (IGN)

Quote:
Originally Posted by Playmakers
I mentioned this the other day Live 06 was IMO the last very good game by EA...

It had really good animations for it's time, player specific plays you could assign and the speed of the players felt like they were atheletes gracing up and down the floor.

By far my favorite NBA Live game....

But on side note I noticed this with NCAA Football 06 and Madden 06 they were much better than recent versions of their XBOX 360 counterparts aswell.

It might just be a EA thing where simply just haven't been able to put all the pieces together in animations since the old PS2 days.
thats obvious man, but the point is, the guy making excuses using 2k as the reason is bogus.
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Old 06-18-2015, 04:32 PM   #92
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NBA Live 16 Gameplay Video (IGN)

Like I said in the other thread, the majority of dribble animations look goofy, stiff, and terrible.

Foot planting is quite nice but I actually wasn't a big fan of the Curry floater.

Draymond's head scan looks amazing though, and LeBron's bounce pass was sweet.

Feels like the new captures animations are pretty good-- many pass animations were nice even last year. But the majority of the functional, staple animations seem inherited from Live 10 and Elite 11. They have that hunchbacked, stiff, goofy look. They should completely redo those since those are the animations you see constantly.

Love the clean flat interface design. Feels like they're still one year away from something that looks convincing to me.

Last edited by Sundown; 06-18-2015 at 04:46 PM.
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Old 06-18-2015, 05:54 PM   #93
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Re: NBA Live 16 Gameplay Video (IGN)

The only problem with the dribbling I have is that crossover where the player brings the ball all the way up to his head, they should change that to an 'almost cradle.' it's really unrealistic lol
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Old 06-19-2015, 04:41 AM   #94
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Re: NBA Live 16 Gameplay Video (IGN)

Quote:
Originally Posted by 23
Ignore the midget player models

NBA Live 2006 was the last time EA had a good following. No wonder the game moved like actual people.

I dont give a crap about 2k or Fifa... how about NBA Live?

There is no excuse for the players to be stiff and floaty for almost 10 years now and we as a community can't continue to make excuses for it.

After seeing that video on some real OLD tech, how can you justify this?
For the record, Live 10 was the best Live game ever made.

Anyway, what animations are you classing as 'stiff' and what one's 'floaty'?

Not disagreeing (yet) just curious because I personally think many (definitely not all) are super smooth and very athletic and lifelike. If we can all agree which one's, it can give the devs an idea where they're going wrong (I'm honestly thinking they are animations carried over from old games and likely even hand animated moves from old).

But the whole 'community putting up with it for 10 years' type thing is just an opinion. Not to start a cross game war in the thread, but there are gamers that feel the competition has been stiff, robotic and pre-determined for 10 years and enjoy what Live is offering.
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Old 06-19-2015, 08:39 AM   #95
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NBA Live 16 Gameplay Video (IGN)

Not seeing a big change from 15. Least visually. But may feel better when you're in control of the action
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Old 06-19-2015, 01:09 PM   #96
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Re: NBA Live 16 Gameplay Video (IGN)

I would also like to say as a general thing: basketball games I always think look the worst in videos. No matter how good the player movement is in either game, you just tend to see some things that always seem out of place based on how much is always going on, user error (even worse obviously when people don't know how to play), and so on.
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