Home

NBA Live 16 Gameplay Video (IGN)

This is a discussion on NBA Live 16 Gameplay Video (IGN) within the NBA Live forums.

Go Back   Operation Sports Forums > Basketball > NBA Live
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 06-18-2015, 02:50 AM   #73
Rookie
 
JBulls's Arena
 
OVR: 2
Join Date: Sep 2013
Location: Durham, NC
Re: NBA Live 16 Gameplay Video (IGN)

Yeah gotta agree animations still look off.

Quote:
Originally Posted by thedream2k16
This game will never be animation based like 2k so that "stiffness" you guys see will be there. Surprised its so hard to understand
Then they should just say best in class control instead of "best in class animation" imo
JBulls is offline  
Reply With Quote
Old 06-18-2015, 05:59 AM   #74
Rookie
 
benefactor's Arena
 
OVR: 0
Join Date: Nov 2014
Re: NBA Live 16 Gameplay Video (IGN)

Quote:
Originally Posted by Junior Moe
The game doesn't have to animate like 2K to not look "stiff". It has nothing to do with 2K, honestly. It almost seems as if the some of the movements aren't motion captured. That's why they stand out, because others actually look quite good.
Because a lot of them aren't. A lot of it is the physics, ragdoll/natural motion stuff.

Either you have a game full of canned animations with less control (funnily enough the two games mentioned in this thread 2K and FIFA are both guilty of that) or you have a looser animation system like Live has been building over the last few years.

Visually, it doesn't look as good as it could when going down this path but gameplay wise, I'd take it any day of the week. The precision and responsiveness is second to none and the unscripted animations made possible by their physics system (having played 14 and 15 for about a year each) really give the game a look and feel no other basketball game has even attempted, let alone matched.

And while I agree some animations most definitely look 'off' (the dunks and shots around the hoop especially, simply don't resemble NBA athletes), 'stiff' is far from the word you use to describe Live. It's almost too loose and the opposite of stiff and robotic.
benefactor is offline  
Reply With Quote
Old 06-18-2015, 06:04 AM   #75
Rookie
 
benefactor's Arena
 
OVR: 0
Join Date: Nov 2014
Re: NBA Live 16 Gameplay Video (IGN)

Quote:
Originally Posted by Gotmadskillzson
Only tweak was contrast was added. I can though the same thing in Adobe Premiere to Live 15.
You obviously didn't play 15 or are blind.

There is a noticeable difference in the skin textures/shaders and lighting especially. The jerseys have also changed. Still not perfect, but they have less of the bunched up, hot air balloon look when animating.

Gotta open your eyes before insulting the talented artists like you just did.
benefactor is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-18-2015, 06:09 AM   #76
Banned
 
OVR: 0
Join Date: Oct 2014
Re: NBA Live 16 Gameplay Video (IGN)

I wonder how much of the odd ball moves is from game itself or just player error I for one don't understand the complaints....played a game of Live the other day (in which I haven't played in months no reason why) and to say the least with all the "problems" factored in, I had a pretty smooth game....

I just wonder if the players at e3 are just picking up and going with it and just playing it to what does what and not putting their minds to it....just my opinion on the matter....

Lot of complaining over easy fixes and personal awareness....lot of moves made by players I wouldn't have personally done.
Noyz82 is offline  
Reply With Quote
Old 06-18-2015, 06:13 AM   #77
Banned
 
OVR: 0
Join Date: Oct 2014
Re: NBA Live 16 Gameplay Video (IGN)

And I wonder how many have a 2k mindset when they push a button and involuntarily expect a certain thing to happen and it doesn't? I know I go through that myself where I have to literally change my approach on how play this game....when I do the game is way more enjoyable and ran more smoothly.


Maybe some of you don't understand the game itself to enjoy it fully.
Noyz82 is offline  
Reply With Quote
Old 06-18-2015, 07:02 AM   #78
ERA
 
The 24th Letter's Arena
 
OVR: 38
Join Date: Oct 2007
Posts: 39,438
Re: NBA Live 16 Gameplay Video (IGN)

Were the Cavaliers controlled by the A.I?
The 24th Letter is offline  
Reply With Quote
Old 06-18-2015, 07:47 AM   #79
Banned
 
OVR: 0
Join Date: Oct 2014
Re: NBA Live 16 Gameplay Video (IGN)

Don't really know? I assume it was AI....but the second video was 2 player.
Noyz82 is offline  
Reply With Quote
Old 06-18-2015, 10:20 AM   #80
Rookie
 
OVR: 0
Join Date: Sep 2014
Re: NBA Live 16 Gameplay Video (IGN)

Quote:
Originally Posted by Noyz82
I wonder how much of the odd ball moves is from game itself or just player error I for one don't understand the complaints....played a game of Live the other day (in which I haven't played in months no reason why) and to say the least with all the "problems" factored in, I had a pretty smooth game....

I just wonder if the players at e3 are just picking up and going with it and just playing it to what does what and not putting their minds to it....just my opinion on the matter....

Lot of complaining over easy fixes and personal awareness....lot of moves made by players I wouldn't have personally done.
this is true. the first few games I played im sure looked a lot like this as I was adjusting to how this game worked versus 2k or live 15. Trying to get to a spot to "trigger" an animation is not exactly how to play this. by the time I was 4 or 5 games in it just looked much better. But no doubt about it some of the animations and the way they blend is just ugly. But this is definitely not just the same game. it really does feel pretty good.
magiclakers32 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA Live »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:10 PM.
Top -