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Madden NFL 16 Connected Franchise Details Revealed

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Old 06-05-2015, 01:33 PM   #297
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Originally Posted by mestevo
Eh. given that context I don't see how you can act we are getting so little this cycle. The player card, scouting and draft weaks are pretty significant improvements to the quality of life for a franchise player. The way they're discarded I think some need to go and try and do all the things the consolidated player card will do for you now in one place that before were split among multiple locations in the UI. From how easy it is to compare stats (no more endlessly scrolling to the right!) and being able to perform any of the actions (half of which lived in the depth chart it seemed, the other somewhat arbitrarily in the largely redundant 'roster' section) is pretty awesome.

The other improvements are huge too... team needs have for a long time been split off into it's own screen away from any other context, now we can easily see that along w/ rankings of remaining players at each position as we're drafting. The (welcomed, imo) simplified scouting and doing away with banking a season's worth of scouting points... and that's all just off the top of my head. These changes let us get back to actually playing the game after being able to quickly and efficiently manage and grow your team.
I'm not saying that these improvements won't be beneficial. They will, but I'm saying the level of innovation is greatly lacking. These improvements aren't up to the level that the technology PS4 presents. I mean a re worked player card is nothing to brag about as one of the top new features in CCM/Owner mode. Completely custom stadium design would be something (which they had 10 years ago) or instead of bragging about Free Practice, you can have Free Practice as well as completely upgrading your practice facilities with visuals. This re enforces the importance of one the latter improvements with financials for small market teams and this is just off the top. I mean there are so many different directions to go and they seem to do the bare minimum. Football is by far my favorite sport. Madden used to be my favorite game. It was light years ahead of the other sports sim franchises. It was cutting edge. They had Newspaper articles, they had a Radio Show, they had Complete Coaching staffs that offered benefits with real coaches, they had custom Stadium design with details, they had a great training camp progression system with drills, and they took ALL of these Great FEATURES out of the game. So since the end of the PS2, Madden has progressively fallen behind the 2K series and The Show. It's disappointing and it's not because of the game play it's because of the lack of innovation with the Presentation and the CCM/Owner modes.
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Old 06-05-2015, 01:49 PM   #298
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Re: Madden NFL 16 Connected Franchise Details Revealed

I know that CFM players and us stat geeks and sim freaks are in the minority. And we absolutely positively get under the skin of a large portion of the fanbase who plays online exclusively or (ugh) MUT modes with our constant wishlists and gripes.

But for as long as football is my favorite sport, each year that Madden puts out a product (last year was my first year purchasing in 3 years) that I feel is not up to specs I will raise my voice around this time every year in the hope that it will eventually be heard.

Like GaspipeGorgeous said, Madden used to be innovative and by the era of the PS4 I never in a million years thought we'd still be unable to edit our players the way 2K allows us to, unable to edit or create our own draft classes (especially after the crumbling of the NCAA games), not have complete coaching staffs, practice squads, a good sim engine, realistic contract options/compensatory picks, or better situational team structuring for style and process.

Look, I am never ever going to apologize on here for being the kind of gamer I am. I enjoy *playing* Madden football games, but the LOVE of sports games for me comes from becoming immersed in the franchise. I want things to feel pretty real, have some measure of control that EA puts in my hands for how my league/team functions even when I SIM the game versus when I play it.

So I am excited for some of these announced features, once again it has the *sound* of "heading into the right direction." However, I am ready for us to be at our destination now on year 3 of the PS4 era. I can't apologize for that.
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Old 06-05-2015, 03:44 PM   #299
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Re: Madden NFL 16 Connected Franchise Details Revealed

A simple request. I want to know can we edit players gear and numbers at least on ALL teams in franchise? This is a must, especially with all the jacked up gear that comes with the rookies.
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Old 06-05-2015, 03:52 PM   #300
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Re: Madden NFL 16 Connected Franchise Details Revealed

Quote:
Originally Posted by GaspipeGorgeous
I'm not saying that these improvements won't be beneficial. They will, but I'm saying the level of innovation is greatly lacking. These improvements aren't up to the level that the technology PS4 presents. I mean a re worked player card is nothing to brag about as one of the top new features in CCM/Owner mode. Completely custom stadium design would be something (which they had 10 years ago) or instead of bragging about Free Practice, you can have Free Practice as well as completely upgrading your practice facilities with visuals. This re enforces the importance of one the latter improvements with financials for small market teams and this is just off the top. I mean there are so many different directions to go and they seem to do the bare minimum. Football is by far my favorite sport. Madden used to be my favorite game. It was light years ahead of the other sports sim franchises. It was cutting edge. They had Newspaper articles, they had a Radio Show, they had Complete Coaching staffs that offered benefits with real coaches, they had custom Stadium design with details, they had a great training camp progression system with drills, and they took ALL of these Great FEATURES out of the game. So since the end of the PS2, Madden has progressively fallen behind the 2K series and The Show. It's disappointing and it's not because of the game play it's because of the lack of innovation with the Presentation and the CCM/Owner modes.

Dead on man, sadly, dead on.

It mystifies me how EA isn't listening us fans, 99% of all want the same things. Just fix the game, hell, update '05 with graphics and rosters, give us that one back.
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Old 06-05-2015, 04:54 PM   #301
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Re: Madden NFL 16 Connected Franchise Details Revealed

Quote:
Originally Posted by GaspipeGorgeous
It was cutting edge. They had Newspaper articles, they had a Radio Show, they had Complete Coaching staffs that offered benefits with real coaches, they had custom Stadium design with details, they had a great training camp progression system with drills, and they took ALL of these Great FEATURES out of the game.


As a sim FB gamer from the 90s, you just listed the the fluff that kept me away from Madden and on the the PC. What a waste of resources when the gameplay was terribly unrealistic.



There was so much wrong with Madden, but those features were at the heart of it. Please don't bring back that stuff.
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Old 06-05-2015, 05:23 PM   #302
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Re: Madden NFL 16 Connected Franchise Details Revealed

Game Face not listed...hopefully they announce it. so is ignite dead? I actually liked it and I am tired of the animations.

I thought the training camp drills were cool from a few years back...I think it was on PC...loved the idea of doing those.

Last edited by rtkiii; 06-05-2015 at 05:26 PM.
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Old 06-05-2015, 05:26 PM   #303
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Re: Madden NFL 16 Connected Franchise Details Revealed

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so is ignite dead?
IGNITE just refers to the tool chain EA Sports uses to build their games, and they are still using it. IGNITE is not an engine, per se.
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Old 06-05-2015, 05:28 PM   #304
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Re: Madden NFL 16 Connected Franchise Details Revealed

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Originally Posted by CM Hooe
IGNITE just refers to the tool chain EA Sports uses to build their games, and they are still using it. IGNITE is not an engine, per se.
Oh I thought that was there velocity engine or whatever you would call it. Why in the world did they go back to planned animations? Or are they incorporated together...i know I am going off topic
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