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Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Old 05-17-2015, 09:24 PM   #313
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by jpdavis82
Some of them do, but I wouldn't say most. Everyone wants the same thing, a sim game.
No they don't. Just take a look at the millions, not mere hundreds or thousands, but MILLIONS of subscribers and commenters on Madden YouTube channels where the video maker is cheesing and glossing over ridiculous occurrences of total arcade-like football during the video. Then read the commenters exchanging cheese notes and cheering on cheese plays.

That^^ represents the majority of the Madden fanbase, and people who vehemently demand sim are looked at by these fans as total nutcases who nitpick and need to get lives. Personally, I don't care what they think of me, call me a nutcase, but I simply want what's being advertised.

[quote=jpdavis82;2047318448]
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Originally Posted by jpdavis82
The only caveat, is everyone has a definition of "sim" and that is hard to achieve across the board.
Sim football has always been about simulating the real-life game of football to the fullest extent that talent and technology will allow. I don't buy the personal preference aspect on that, it just sounds like the sort of excuse language they often use. Sim in this context is not a complicated thing to define, but it is complicated to produce.

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Originally Posted by jpdavis82
Rex and the devs want sim football as much or more than anyone on these forums, I promise you that.
All that matters is what they produce. So far, they haven't produced that, and they're not going to this year either. I'll bet my house on it. I realize the problem is much bigger than it seems on the outside, but as a consumer it's not our job to care about that. They've had more than enough time and they've made A LOT of irresponsible choices over the years that brought us to this point.
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Old 05-17-2015, 09:26 PM   #314
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by jpdavis82
Some of them do, but I wouldn't say most. Everyone wants the same thing, a sim game. The only caveat, is everyone has a definition of "sim" and that is hard to achieve across the board. Rex and the devs want sim football as much or more than anyone on these forums, I promise you that.
Firstly congrats on making it down to Tiburon, becoming a EAGCer or whatever seems to have happened since you got to play the game early, you earned it, imo, with all the support you have put behind Madden and trying to keep people informed. I mean that sincerely too, not as some back handed compliment, know how things can get twisted on a message board, smh.

Now about that bold, no, just plain no, realism is realism, ie "sim" when talking about game play, which is what Rex heads up, if I'm not mistaken. Please don't perpetuate that notion, sim in relation to game play is getting whatever applicable elements as realistic as reasonably possible, period. It aint nothing to do with various opinions of what "sim" means, sim has nothing to do with a stat engine, a text sim or any of that stuff, in reference to game play.

That said, people have various preferences with the amount of "sim"/realism they enjoy for game play and that's fine BUT that still shouldn't impede Rex or anyone else at Tiburon from making the game play as realistic as reasonably possible, due to options, sliders and settings being capable of being utilized for catering to those preferences.
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Old 05-17-2015, 09:30 PM   #315
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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From the other side you speak for a large portion of consumers. That is where this difference is settled. Regardless, we still know little about what is to come.
And he speaks accurately. Should be obvious at this point. I mean, the line blocking has been broken for what? 10 years at least? And yet, the game keeps on selling.

Not only does the average casual fan not care about the line blocking or any of the 100+ things sim gamers complain about, the average casual fan doesn't even notice them and wouldn't want to hear an explanation about them, which is why the "sim community" channels have so few subscribers while the Madden channels are huge and the creators make good livings from them.

This stuff isn't hard to measure.
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Old 05-17-2015, 10:03 PM   #316
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

Why can't they just make the game sim while having it still be accessible to the casuals like other sports games do? All I really want is to be able to call cover 3 and not get beat by a tight end seam. Like wise I want to be able to call a cover two zone and have my intermediate defenders not give up an easy completion on a quick slant. I know "sim" may be different to everyone but I just want fundamental football to be respected. I want coverages to take away what they are supposed to, I want formations to have the same strengths and weaknesses they have in real life. I want lockdown corners to be lockdown corners, I want a linebacker covering a slot guy to be a mismatch.
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Old 05-17-2015, 10:11 PM   #317
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by Big FN Deal
Firstly congrats on making it down to Tiburon, becoming a EAGCer or whatever seems to have happened since you got to play the game early, you earned it, imo, with all the support you have put behind Madden and trying to keep people informed. I mean that sincerely too, not as some back handed compliment, know how things can get twisted on a message board, smh.

Now about that bold, no, just plain no, realism is realism, ie "sim" when talking about game play, which is what Rex heads up, if I'm not mistaken. Please don't perpetuate that notion, sim in relation to game play is getting whatever applicable elements as realistic as reasonably possible, period. It aint nothing to do with various opinions of what "sim" means, sim has nothing to do with a stat engine, a text sim or any of that stuff, in reference to game play.

That said, people have various preferences with the amount of "sim"/realism they enjoy for game play and that's fine BUT that still shouldn't impede Rex or anyone else at Tiburon from making the game play as realistic as reasonably possible, due to options, sliders and settings being capable of being utilized for catering to those preferences.
I wish I could say more, but just know that Rex and company are FULLY devoted to creating a simulation football game, that is first and foremost their number 1 priority. EA is a company and it's a business and they have to try to make $ but Rex and the developers are pushing hard for simulation and people will start to see in Madden 16 and future titles that they are serious about this and trying to deliver what we are asking for. They have a plan and it may take longer than most people would like, due to the past mistakes and issues created, but they are working towards something and I believe it will be very special. Going back to Madden 15 I believe I called it the "Turning Point" of Madden and I believe Madden 16 will be the "Head Turner" for this franchise. The game is going to IMO, make some of the doubters believe, but some will still remain doubters due to expectation and EA's track record in the past. Like Rex said, they have a lot of gameplay improvements/features yet to be announced and according to his post, they will be coming in the weeks leading up to E3, so we should have plenty to talk about even before June 15.

FWIW, the GC'ers and the rest of the guys are FAR from hype men, I'll explain more when NDA allows.

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Old 05-17-2015, 10:19 PM   #318
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by jpdavis82
I wish I could say more, but just know that Rex and company are FULLY devoted to creating a simulation football game, that is first and foremost their number 1 priority. EA is a company and it's a business and they have to try to make $ but Rex and the developers are pushing hard for simulation and people will start to see in Madden 16 and future titles that they are serious about this and trying to deliver what we are asking for. They have a plan and it may take longer than most people would like, due to the past mistakes and issues created, but they are working towards something and I believe it will be very special. Going back to Madden 15 I believe I called it the "Turning Point" of Madden and I believe Madden 16 will be the "Head Turner" for this franchise. The game is going to IMO, make some of the doubters believe, but some will still remain doubters due to expectation and EA's track record in the past. Like Rex said, they have a lot of gameplay improvements/features yet to be announced and according to his post, they will be coming in the weeks leading up to E3, so we should have plenty to talk about even before June 15.

FWIW, the GC'ers and the rest of the guys are FAR from hype men, I'll explain more when NDA allows.
I'm happy for you man but I'm sorry much like some other game changers I can't take what you say seriously. You have been spouting the same thing going back many maddens ago, it's always "just wait", "this dev is gonna change the way things are done","they want to make the game we want", "this is year 3 of their 3 year plan". You take a different more optimistic approach than many here and that's fine but just like we do with EA we are judging you on your past and yours is just as spotty as theirs. I don't want to seem like I'm attacking you its just that you have cried wolf in the past
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Old 05-17-2015, 10:21 PM   #319
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by SolidSquid
Why can't they just make the game sim while having it still be accessible to the casuals like other sports games do? All I really want is to be able to call cover 3 and not get beat by a tight end seam. Like wise I want to be able to call a cover two zone and have my intermediate defenders not give up an easy completion on a quick slant. I know "sim" may be different to everyone but I just want fundamental football to be respected. I want coverages to take away what they are supposed to, I want formations to have the same strengths and weaknesses they have in real life. I want lockdown corners to be lockdown corners, I want a linebacker covering a slot guy to be a mismatch.
Amen and the best thing about getting the fundamentals sound is it actually makes the game more accessible, not less. For example, besides the fact that just being able to see context play out for why something happened helps, it makes far more sense that if someone can't stop something in madden or figure out some concept, that they be able to search the answer out in a NFL football context vs some Madden strategy.
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Old 05-17-2015, 10:27 PM   #320
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by SolidSquid
I'm happy for you man but I'm sorry much like some other game changers I can't take what you say seriously. You have been spouting the same thing going back many maddens ago, it's always "just wait", "this dev is gonna change the way things are done","they want to make the game we want", "this is year 3 of their 3 year plan". You take a different more optimistic approach than many here and that's fine but just like we do with EA we are judging you on your past and yours is just as spotty as theirs. I don't want to seem like I'm attacking you its just that you have cried wolf in the past
I understand your skepticism, I just ask that you be open to what I'm saying because I've been around here for a long time and I'm not here to do anything but inform people of what I know, that I can say, and shoot people straight. WR/DB interactions are one of several gameplay features that I think people will be incredibly impressed with. When Webb pulls Brown's arm away from the ball as he tries to catch it in the trailer, is just a small taste of what's coming.
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