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Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Old 05-17-2015, 02:13 AM   #257
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

The one thing that really bugged me about Madden 15 is that they never showed Phil Simms talking. They always opened with Jim Nantz talking but when it was poor phils chance to be on TV talking they went and showed the QB warming up or some nonsense.

If Phil Simms mouth doesnt move on screen I will not buy Madden 16.
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Old 05-17-2015, 08:22 AM   #258
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by Jershy88
No visible equipment upgrades is disappointing (I.E. LIP GUARD MOUTHPIECES, which was featured in Madden 2001). I am just committed to the fact that CFM will just have minor upgrades, and I'll be bored with the game by October. But I will buy the game because there are no other options, and I am a big Madden fan because of the work they did prior to the PS3 and 360. I just hope they revert back to the days of PS2 and Xbox when vast improvement was expected and delivered year over year. I actually wonder if they care AT ALL what is said on mainstream sports gaming forums like this great site.
Who would go through the time to post here if they didn't care what we thought?
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Old 05-17-2015, 08:36 AM   #259
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Total control passing is an old idea lets hope it works out though. It can make the passing Game more balanced, and actually let you take advantage of DB Openings
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Old 05-17-2015, 10:56 AM   #260
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by RexDEAFootball
Let me clarify this for you guys. We have added new functionality to total control passing this year. We are building additional layers onto what was already there.

The new passing mechanics this year are the ability to throw low and high passes (relative to the receivers body) we also added touch passes which have a higher arc and a sharper drop. It is used for putting balls over the heads of underneath zone defenders and in front of deep zone defenders.
I can't say I'm in the camp that says passing needs much improvement, since you can already throw low, high, and lead receivers. I'm not opposed to improvement, just hoping it doesn't change something that's very good in the game in a detrimental way.

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Old 05-17-2015, 11:07 AM   #261
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by l8knight1
I can't say I'm in the camp that says passing needs much improvement, since you can already throw low, high, and lead receivers. I'm not opposed to improvement, just hoping it doesn't change something that's very good in the game in a detrimental way.
Touch passes aren't in the game (and they need to be), and I believe I also saw something regarding back shoulder throws, which is another major element of NFL passing games that isn't in madden. But I think the more important part of the focus on the passing game is WR-CB interactions, which in my opinion (and in the opinion of a lot of others on this forum) is the #1 problem with the gameplay in madden 15.
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Old 05-17-2015, 11:12 AM   #262
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by PeoplesChampGB
Who would go through the time to post here if they didn't care what we thought?
Compared to even EAs own site, we're saints when it comes to making coherent, well thought out posts.
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Old 05-17-2015, 11:17 AM   #263
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Well compared to even EAs own site, we're saints when it comes to making coherent, well thought out posts.
You confused what I said. The poster I quoted made reference to if they (EA) "care AT ALL what is said on mainstream sports gaming forums like this great site". I was just making the point that they wouldn't post here if they didn't care what we had to say.
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Old 05-17-2015, 11:20 AM   #264
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Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Originally Posted by l8knight1
I can't say I'm in the camp that says passing needs much improvement, since you can already throw low, high, and lead receivers. I'm not opposed to improvement, just hoping it doesn't change something that's very good in the game in a detrimental way.
I would tend to disagree with this.

All QB's played like Aaron Rodgers, they were just too accurate. One needed to nerf all the sliders to get the AI QB's to play like they should.

Also, if QB's were pressured, the AI QB would not take off and run or throw the ball out of bounds. Not very smart QB AI.
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