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Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Old 04-29-2015, 12:58 AM   #177
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Quote:
Originally Posted by roadman
WR/DB animations
A working penalty system
A working QB system, bad QB's are bad, good Qb's are good. Also, enough of the dink and dunk routine

Much improved QB awareness when a sack is approaching. Throw the ball away or take off.

Better animations.
Dink and dunk? You mean West Coast Offense?
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Old 04-29-2015, 01:01 AM   #178
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

I want Gruden's QB camp put in for that section of the skills trainer.
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Old 04-29-2015, 02:54 AM   #179
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Some things I want to see:

1. Full fledged penalty system with working sliders.

2. New commentary. For once we need EA to realize that biggest names in the game doesn't translate to best for the video game. The commentary sounds robotic and lifeless most of the game to the point I turn it off as many others I know do. Other games have figured out how to have great commentary.

3. New offseason. For some people the offseason is just as important as the regular season games. There have been some improvements over the years but we need more options such as: actual NFL contracts, compensatory picks, GM's personalities (such as the Patriots not overpaying for high profile free agents), being able to see stats at the free agent signing screen.

4. Shows. We have seen CGI shows in games dating back to the PS2/Xbox. There is no reason we can't have a few in 2015. An offseason show highlighting key free agents available, players franchise tagged, players who retired, coaching changes etc. And a recap show of who signed where. A draft show of some sort. Make the offseason really matter.

5. Offseason/draft logic - This one is huge as it really can affect the game. Teams that just drafted a QB in the last two draft, who has been doing good, drafting another QB in the first round really kills any realism. For instance Every year in my drafts the Dolphins and Bengals take a QB in the first two rounds. Then you have the teams in offseason who ignore their team needs and just sign the best players available regardless of their depth chart.

5. New draft. The draft really hasn't changed much in about a decade. The menu's are refined each year and they added pointless audio but other than that it is the same boring screens with little life. The draft is one of the biggest events in the NFL, in the game it is an afterthought. Either add more storylines (a lot more) or get rid of them all together, how many former rugby players are there in the NFL? In My CFM there is about 100.

6. Edit players anytime. If I want to switch my LB to DE in week 7 I should be able too. Allow us to edit the names of draft picks if we want. I actually love the random draft classes, i have found some great players through it and I like the variety. But there are some gamers who want realistic draft classes. For me I would like to see the random system refined more.

7. QB's - There should be a tangible difference playing with Tom Brady than playing with Ryan Mallet, regardless of player skill.
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Old 04-29-2015, 03:38 AM   #180
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Madden 15 saves clips for the halftime show. How hard could it be for online CFM to automatically upload selected user clips from their weekly games and use them after advancing, have them as part of a weekly show on the previous week's games? Game hi lights, trade news, injury report, new stadium news, college stars heading to the NFL, contract negotiations, etc.. You don't need all that ever week, but change up the non-game content and make it something interesting for those of us involved. The CGI games would have simulated clips like we saw on consoles 2 generations back.


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Old 04-29-2015, 07:40 AM   #181
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Quote:
Originally Posted by slick1ru2
Dink and dunk? You mean West Coast Offense?
No, what I meant was there is very few long passes in the game. The passing game is mostly 10 yds or less. There isn't much of a middle or long passing game.
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Old 04-29-2015, 07:47 AM   #182
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Quote:
Originally Posted by slick1ru2
Dink and dunk? You mean West Coast Offense?
The problem is they don't adapt at all. You could sit in shallow zones and try to jam everyone at the line and it'll still be all these short passes.

The CPU AI is just so incompetent and feels so unnatural. I have no desire to play this game against the CPU at all. NCAA football had a much better CPU AI than Madden.

All I'm looking for is online CFM news and anything that improves game play. If online CFM is taken out they lose a customer. For all the slack this franchise gets they have the best online league mode in the sports game industry.
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Old 04-29-2015, 08:56 AM   #183
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

I wanna see improved CPU AI...Football fundamental improvements..DB/WR interaction...OL/DL interaction...LB actions in response to action on the field...Better zone coverage awareness...


I would like to remove any and all level based adjustments to player skills/attributes and play games based solely on player attributes/skills without modifications..

I wanna see better physics..still too many weird and unrealistic collisions and interactions..

I want the ability to go into my roster, either inside a game or outside a game or both, and see which attributes have been adjusted by sliders and level specific skill adjustments...Such as red attribute numbers for attributes that have had a decrease and green attribute numbers for those that got an increase...would be really nice to be able to hover over an attribute and get a pop-up detailing how much an attribute was raised or decreased..

Last edited by 4thQtrStre5S; 04-29-2015 at 09:00 AM.
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Old 04-30-2015, 02:37 AM   #184
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

One thing I have seen being asked for by Madden players for a few years now that Madden players have really been asking for this year on OS and multiple forums all over the internet including EA forums is PRACTICE SQUADS bet they wont be in.

My list

Practice squads

Working penalties,

Improved sliders,

Bring back the combine mini games for Player mode,

WR needs to jump for ball on deep passes especially the Alshon Jefferies and Calvin Johnsons of the nfl,

FB blocking PLEASE PLEASE stop him from just missing defenders,
Rookie combine for cfm,

More presentation news cast for injuries highlights from other games, trades talk about the upcoming free agents the upcoming draft class it can be done because it was done by on consoles 2 gens ago so now it should be able to be done marvelously.

Improved realism at QB position
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