Home

Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

This is a discussion on Madden NFL 16 Features All-New Controls to Dominate Air Supremacy within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Closed Thread
 
Thread Tools
Old 04-24-2015, 11:42 AM   #233
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by BezO
From what I know of those types of players, they "lab" to find & practice those exploits. They'd do the same to find new exploits in a more realistic game (there will alwasy be exploits no matter how realistic). And I believe they'd also lab to discover good FOOTBALL strategy as well. I believe they rely on exploits & cheese because that's what currently works in Madden. If the game were more realistic, those players would rely on more traditional football strategy because it would work.

I can see this happening initially. They show up with a bag of tricks that don't work. But like I said, I think those same folks would buy the game, put in the work they always do, and learn new tricks.
But why risk it? They already have evidence that a majority of sim heads will buy the game no matter what because we have for the past decade. Why risk alienating another group of potential buyers to appease people who will buy the game not matter what?
aholbert32 is offline  
Old 04-24-2015, 12:57 PM   #234
Stop The GOAT Talk
 
SageInfinite's Arena
 
OVR: 40
Join Date: Jul 2002
Location: NJ
Posts: 11,931
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by aholbert32
But why risk it? They already have evidence that a majority of sim heads will buy the game no matter what because we have for the past decade. Why risk alienating another group of potential buyers to appease people who will buy the game not matter what?
I think they still buy it as well. It's the only NFL game. Hell it's the only football game as of now. That's the main factor keeping anyone buying it(not to say people don't enjoy it). I don't see guys like that just putting it down, just like you don't see the sim heads just putting it down.

You have a point about all the EA games having that fun factor/accessibility tied into it, but Madden just looks so bad in motion for me, it's the killer. I just can't get past the bad animations and the way players move.
__________________
http://twitter.com/sageinfinite

SageInfinite Bandcamp
https://sageinfinite.bandcamp.com/album/interminable
https://soundcloud.com/sageinfinite
Hidden Language Video Feat. Grandmilly
https://www.youtube.com/watch?v=hf5nW4rGTFM

#makethemaddenforumgreatagain

Last edited by SageInfinite; 04-24-2015 at 01:18 PM.
SageInfinite is offline  
Old 04-24-2015, 01:29 PM   #235
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by aholbert32
When Ian and the previous dev team used to interact with the forums. They used to produce videos specifically for us showing new animations and changes from the previous years. Then they went away for multiple reasons.

1) OSers are some of the most demanding fans you will find on the net. When Ian didnt follow through on some of the things he promised, OSers pretty much ran him off. He wasnt very thick skinned but many of the people went a bit overboard. This is the reason we are really protective of devs who visit our site.

2) EA and the dev teams realized they dont really need to get our input and/or they can get our input without actually interacting with us. Like I said, most people here will buy Madden this year like they always do. So its would be a bit of a waste of marketing/development funds to market to fans who are going to buy your game no matter what.
OS is a difficult place to interact sometimes.

I know personally I stopped posting here for a long time because I was just trying to come here and share what I knew (as much as NDA's will allow me) and I was constantly called a EA cheerleader (that's the nicest term someone used). I've been around OS for a LONG time. I lurked for years and years before anyone knew who I was. This is where my love for SIM came from. It honestly was pretty deflating to feel attacked by the people who you consider your brethren.

The truth is though that experience really made me bitter about OS in general for a long time, I was still being a cheerleader for the same things you guys are.

Now that I've been around the GameChanger program for a few years, I'm far more comfortable just relaying anecdotal information, because I've learned to work within the NDA (which basically is to prevent me from outing future plans).

All that said, I understand why EA pulled back from here. The moderators try really hard to keep it safe for people with special colored names, but it's tough to balance that with people wanting to voice their opinion. On my own sites, I've had to do the same, and it's tough to keep people focused without appearing to be a EA Stormtrooper.
shaunlmason is offline  
Advertisements - Register to remove
Old 04-24-2015, 01:39 PM   #236
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by oneamongthefence
They can. It's called rookie difficulty. The difficulty system in Madden is flawed. The AI should be affected not the ratings in terms of difficulty. Playing on higher difficulty now is just learning how to game the game.

I think Madden should be a bridge between watching and playing. They should be able to take lessons they've learned in Madden and use them when watching a game to really understand and see why plays happen as they do. Even if they don't care Madden should abide by real world logic and movement. If someone wants to run 4 verts every play let them. Eventually they're gonna learn what coverage it works best against if it keeps ending up in picks. It should be a natural learning process.

Madden is afraid to punish the user for poor decisions but I think part of that is because EA knows their engine is too flawed to realistically portray a game of football.
100%, I said this a few pages back.=)
shaunlmason is offline  
Old 04-24-2015, 01:54 PM   #237
MVP
 
kjcheezhead's Arena
 
OVR: 27
Join Date: May 2009
Blog Entries: 1
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by shaunlmason
OS is a difficult place to interact sometimes.

I know personally I stopped posting here for a long time because I was just trying to come here and share what I knew (as much as NDA's will allow me) and I was constantly called a EA cheerleader (that's the nicest term someone used). I've been around OS for a LONG time. I lurked for years and years before anyone knew who I was. This is where my love for SIM came from. It honestly was pretty deflating to feel attacked by the people who you consider your brethren.

The truth is though that experience really made me bitter about OS in general for a long time, I was still being a cheerleader for the same things you guys are.

Now that I've been around the GameChanger program for a few years, I'm far more comfortable just relaying anecdotal information, because I've learned to work within the NDA (which basically is to prevent me from outing future plans).

All that said, I understand why EA pulled back from here. The moderators try really hard to keep it safe for people with special colored names, but it's tough to balance that with people wanting to voice their opinion. On my own sites, I've had to do the same, and it's tough to keep people focused without appearing to be a EA Stormtrooper.
I don't doubt that but the feeling can go both ways at times. I mention gap assignments and I labeled hardcore wanting ridiculous amounts of realism. You don't have to understand gap assignments to know something doesn't look right.

Let's look at this video on how to stop outside runs.

https://m.youtube.com/?#/watch?v=kJudhMfiBpw

Watch the lineman. At the snap, they hit each other and are stone walled. When I watch football on Sundays I see the line flowing in the direction of the run. Defenders trying to fill gaps and force him to the outside, and that doesn't happen in madden.

These guys are recommending using a 335 nickel to stop run plays. I'm not a coach, but that formation has 5 dbs. That's not the kind of players you want in run support. This is a madden fix for a madden problem that realism can do better without the user understanding concepts that deeply.

To add salt to the wound, another game that released 8 years ago did it more realistically, making everything move and look realistic. But EA cant or won't because it has no back of the box value and I'm still an insane hardcore guy that just needs to go play real football.

Last edited by kjcheezhead; 04-24-2015 at 01:58 PM.
kjcheezhead is offline  
Old 04-24-2015, 02:11 PM   #238
MVP
 
BezO's Arena
 
OVR: 20
Join Date: Jul 2004
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by aholbert32
But why risk it? They already have evidence that a majority of sim heads will buy the game no matter what because we have for the past decade. Why risk alienating another group of potential buyers to appease people who will buy the game not matter what?
Pride in their product.

Maximize profits. I can't be the only one that hasn't purchased Madden in 8-9 years.

To make the best/better game. Sounds like there may be competition soon.

But I also don't see it as a risk. Tourney players & cheesers didn't become Madden fans because of exploits. They became fans because Madden has been the most authentic football game 24-25 of it's 27 year existance. The exploits are just the best means to success.
__________________
Shout out to The Watcher! Where you at bruh?
BezO is offline  
Old 04-24-2015, 02:18 PM   #239
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by aholbert32
LOL. Thats not even true. Maybe when it comes to people like you and Sage but not most people here. This thread was one of the few times I've seen someone take an actual quote from a Madden dev and use it to justify their anger. ....
The bold made me chuckle because I used to constantly use actual quotes for justification:
Spoiler



in fact doing that indirectly lead to one of my most memorable posts from you:
Spoiler


To your credit you've been consistent and I'm still consistent also:
Spoiler


EDIT: (So there's no misunderstanding, my point for quoting the past posts was just showing why I chuckled, we've all had these same type discussions so many times.)

Last edited by Big FN Deal; 04-24-2015 at 03:44 PM. Reason: Clarification
Big FN Deal is offline  
Old 04-24-2015, 03:42 PM   #240
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by kjcheezhead
I don't doubt that but the feeling can go both ways at times. I mention gap assignments and I labeled hardcore wanting ridiculous amounts of realism. You don't have to understand gap assignments to know something doesn't look right.

Let's look at this video on how to stop outside runs.

https://m.youtube.com/?#/watch?v=kJudhMfiBpw

Watch the lineman. At the snap, they hit each other and are stone walled. When I watch football on Sundays I see the line flowing in the direction of the run. Defenders trying to fill gaps and force him to the outside, and that doesn't happen in madden.

These guys are recommending using a 335 nickel to stop run plays. I'm not a coach, but that formation has 5 dbs. That's not the kind of players you want in run support. This is a madden fix for a madden problem that realism can do better without the user understanding concepts that deeply.

To add salt to the wound, another game that released 8 years ago did it more realistically, making everything move and look realistic. But EA cant or won't because it has no back of the box value and I'm still an insane hardcore guy that just needs to go play real football.
I'm with you. This is one of my fundamental frustrations with Madden, in that ratings are what dictates interactions all the time and not actual physics. It wouldn't be bad if the ratings actually were tied to reality, but in real life 205 pound DB's know what's going to happen if they are in the 3-3-5 and 11 personnel is in the huddle. It's unfortunate that F=ma doesn't mean anything sometimes.
shaunlmason is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 09:06 PM.
Top -