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Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

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Old 04-22-2015, 09:21 AM   #121
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

I love reading topics like this it sums up the needs madden needs to add or improve on its just up to them to listen. I'm a huge madden fan since 2005 so I hope its worth it this year or I'll slip for the first time ever
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Old 04-22-2015, 11:20 AM   #122
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by CM Hooe
I don't doubt that Rex Dickson and his team want to make an authentic video game. I think it's a noble goal to strive for and a valid creative vision. But it's just that, a video game. To that end the game is going to be inherently unrealistic at some level, concessions to authenticity are going to be made on that account because we're ultimately still talking about a video game. And I'm okay with that. Further, I obviously don't have the platform or power with which to change Tiburon's creative vision and I mostly enjoy what they do produce each year at this point - admittedly I do have some gripes - so I'm happy with my purchase each year.
You keep saying Madden is a video game, no ****, I had no idea. I have no problem with it being a video game. I have a problem with it being a video game that does't consistently target the realism that has been set by previous football "video games" and is the target of the dev team. A majority of us aren't asking for things that haven't been done before.

There are tons of videos on Ryan Moody's youtube channel that document these ridiculous problems that I personally share with him.

I'm just asking for more consistency in Madden. I don't want perfection. I just want things to make sense. I don't want to have to play it the "Madden" way to be successful or enjoy it. I want to play football.

The mechanics, accessibility, and controls are the things I want to be video game, everything else should replicate what I see on Sundays as closely as possible. It should be the standard by now, and it's not.

I'm not going back and saying damn, NBA Live 05 has all these things NBA 2k15 doesn't have. MVP Baseball 05's animations were better than The Show 15.

Tiburon has to constantly remind me that I'm playing a video game. I want to be immersed. At this point Madden is simcade, which is fine, but don't tell me you're selling me the most authentic football game possible. Don' tell me you have the best line play in videogame history.

People always say Madden(insert year here) was a step in the right direction. Yes Madden 15 was a step in the right direction, but when the **** are we gonna get there?
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Old 04-22-2015, 11:58 AM   #123
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

maybe they will finally improve the precision passing
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Old 04-22-2015, 01:36 PM   #124
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

With Madden the thing is that they are tone-deaf to what their fans want, and instead seemingly operate in a vacuum. They tend to do things like, push things onto fans which aren't wanted, develop the game to exploit the NFL branding only to make money without any attempt to recreate compelling gameplay. Also for new editions, they prioritize certain changes and additions over the ones their fans want.

In the case of WR/DB interaction, sure it's something we have clamored for yet that's likely being used as another excuse for attempting to reinvent the wheel by continuing this realism/arcade hybrid, which nobody asked for, they just started telling gamers that's what they wanted. When gamers say "fix WR/DB interaction", what they mean is "make it function on par with the best player interactions to date we've experienced in other applicable video games", not "we have always found WR/DB interaction to be so boring in video games, please make it fun".

With so much football either fundamentally broken or missing in Madden, it baffles the mind that they would choose to focus entire dev cycles on reinventing specific aspects like WR/DB interaction vs just getting the game complete and on par with past football games, even past maddens, first. I know of no other sports sim other than Madden were one can go as far back as a decade or even more and still find aspects that function more realistic.

For me until I see a drastic impact of all this touted realism which viscerally changes Madden, I've stopped caring about it by-and-large for now, except as a something to discuss every now and again to mark time.
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Old 04-22-2015, 02:43 PM   #125
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by Big FN Deal
With Madden the thing is that they are tone-deaf to what their fans want, and instead seemingly operate in a vacuum. They tend to do things like, push things onto fans which aren't wanted, develop the game to exploit the NFL branding only to make money without any attempt to recreate compelling gameplay. Also for new editions, they prioritize certain changes and additions over the ones their fans want.

In the case of WR/DB interaction, sure it's something we have clamored for yet that's likely being used as another excuse for attempting to reinvent the wheel by continuing this realism/arcade hybrid, which nobody asked for, they just started telling gamers that's what they wanted. When gamers say "fix WR/DB interaction", what they mean is "make it function on par with the best player interactions to date we've experienced in other applicable video games", not "we have always found WR/DB interaction to be so boring in video games, please make it fun".

With so much football either fundamentally broken or missing in Madden, it baffles the mind that they would choose to focus entire dev cycles on reinventing specific aspects like WR/DB interaction vs just getting the game complete and on par with past football games, even past maddens, first. I know of no other sports sim other than Madden were one can go as far back as a decade or even more and still find aspects that function more realistic.

For me until I see a drastic impact of all this touted realism which viscerally changes Madden, I've stopped caring about it by-and-large for now, except as a something to discuss every now and again to mark time.

This sounds like the actual NFL to me.

I have lost so much interest in real NFL football on Goodels watch. It's pretty sad. The NFL I knew.....is dead to me.
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Old 04-22-2015, 04:04 PM   #126
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

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Originally Posted by Armor and Sword
This sounds like the actual NFL to me.

I have lost so much interest in real NFL football on Goodels watch. It's pretty sad. The NFL I knew.....is dead to me.
Now that's an interesting topic and would make a good thread in the Pro Football section of OS, if it hasn't already been created
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Old 04-22-2015, 04:32 PM   #127
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

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Originally Posted by SageInfinite
You keep saying Madden is a video game, no ****, I had no idea.
I'll ask you once to please stop patronizing me, thanks. I was restating that to frame my point.

Quote:
People always say Madden(insert year here) was a step in the right direction. Yes Madden 15 was a step in the right direction, but when the **** are we gonna get there?
Honestly? Probably never.

There's a really strong track record going back to the PS2 days establishing Madden as what it currently is - a series that likes to sit on the fence between authenticity and accessibility. We also know there are lots of people like the vision and current direction of the series, as evidenced by the generally positive critical consensus and the multi-million sales numbers.

And really, if ten years of the sim standard audience yelling outrage about Tiburon's creative direction for and implementation of various things in the game on OS and Tiburon reacting with various changes / reimplementations / feature adds hasn't appeased people or even given the impression that Tiburon cares about the game they make, what's another one?
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Old 04-22-2015, 04:41 PM   #128
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Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by Big FN Deal
With Madden the thing is that they are tone-deaf to what their fans want, and instead seemingly operate in a vacuum. They tend to do things like, push things onto fans which aren't wanted, develop the game to exploit the NFL branding only to make money without any attempt to recreate compelling gameplay. Also for new editions, they prioritize certain changes and additions over the ones their fans want.
You've gotten it twisted.

Tiburon is making the game they want to make, they are following their creative vision as artists and game developers. It's up to you whether you enjoy the product they are making, which from the tenor of your posts you've clearly established you don't. They aren't really obligated to listen to their audience full cloth, though it's useful to solicit some feedback and massage that into future versions.

The mob doesn't get a say in how the developer makes a thing; the artist paints what he wants. The mob can decide what a developer makes, however, by choosing not to buy or even entertain the products they aren't interested in or don't approve of.
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