Home

Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

This is a discussion on Madden NFL 16 Features All-New Controls to Dominate Air Supremacy within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Closed Thread
 
Thread Tools
Old 04-21-2015, 05:52 PM   #105
Rookie
 
darknmild's Arena
 
OVR: 11
Join Date: Sep 2005
Blog Entries: 13
Quote:
Originally Posted by Big FN Deal
The thing is though, there shouldn't need to be a specific target group that plays any certain way to have an AI that behaves accordingly. It baffles me to no end why basic things in other sports games and football games of the past, require lobbying and explaining to get them into Madden. It's the same thing with CPU v CPU games in CFM and a true coach mode, so it just irks me is all.

Also to make sure I'm on topic, hopefully WR/DB interaction is vastly improved in Madden 16 yet the notion that it's likely going to be touted as a "feature"........just refer back to the second sentence in my first paragraph, smh.
I agree... I don't understand why Madden doesn't have a true coach mode and NCAA Football had. I like to build my team and watch them perform and make adjustments accordingly God I miss NFL Head Coach. Also they also need to add a sports ticker. And please EA do something about the CPU monentum so irritating to see a player catch a pass and not turn with nothing but green grass up the field. What should have been a 10-15yd gain is either a 1yd loss or 2-3yd gain without any influence from the defense. I am a Madden Supporter I just want them to get it together the little details are killing this game its not as bad as people say but its damn sure not as good as it could be.
darknmild is offline  
Advertisements - Register to remove
Old 04-21-2015, 05:54 PM   #106
Rookie
 
darknmild's Arena
 
OVR: 11
Join Date: Sep 2005
Blog Entries: 13
Quote:
Originally Posted by roadman
Offline, it wasn't a shootout for me, if you find the right sliders. The CPU QB AI is truly illogical if sliders aren't moved. Dink and dunk, and no AI in avoiding a rush.

My patience runs thin messing with sliders for several months.

Kudos to sliders guys!
I agree whole-heartedly
darknmild is offline  
Old 04-21-2015, 09:16 PM   #107
Banned
 
OVR: 0
Join Date: Nov 2013
Why cant a game just do it like this: Throw a pass, press a button to switch to the WR, then you have choices to press a different button for a different action; say press A to switch to receiver, A to make a catch in stride, Y is jumping catch, X is diving catch, B is one handed catch, trigger button to grab or tackle defender, trigger button to swat ball (change into defender) or whatever! Buttons should all be customizable so you can have it your way but just pressing and holding one button or holding down five buttons to perform one action is just silly rabbit; tricks are for kids!
MossMan84 is offline  
Old 04-21-2015, 09:59 PM   #108
Donny Baseball!
 
Skyboxer's Arena
 
OVR: 55
Join Date: Jul 2002
Location: West Virginia
Posts: 20,317
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

That's all well and good BUT only after they get the AI to be able to make those same smart decisions on their own.
__________________
Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


Skyboxer OS TWITCH
STEAM
PSN: Skyboxeros
SWITCH 8211-0709-4612
XBOX Skyboxer OS
Skyboxer is offline  
Old 04-21-2015, 10:50 PM   #109
Rookie
 
Deezo's Arena
 
OVR: 0
Join Date: Aug 2014
Location: Arizona
Blog Entries: 4
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

I told myself I wasn't going to get excited about Madden this year...but I've said that for a long time...
__________________
_ _ _

Deezo is offline  
Old 04-21-2015, 10:52 PM   #110
Rookie
 
Deezo's Arena
 
OVR: 0
Join Date: Aug 2014
Location: Arizona
Blog Entries: 4
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by Skyboxer
That's all well and good BUT only after they get the AI to be able to make those same smart decisions on their own.
I agree. The AI needs work. I tend to just let the defense play on their own and sometimes...okay most of the time DB make horrible decisions.
__________________
_ _ _

Deezo is offline  
Old 04-21-2015, 11:09 PM   #111
MVP
 
OVR: 20
Join Date: Jul 2008
Posts: 2,154
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by Skyboxer
That's all well and good BUT only after they get the AI to be able to make those same smart decisions on their own.
This. Hopefully sliders will actually work properly this year so we can adjust the new changes if they don't.
Potatoes002 is offline  
Advertisements - Register to remove
Old 04-21-2015, 11:16 PM   #112
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: Madden NFL 16 Features All-New Controls to Dominate Air Supremacy

Quote:
Originally Posted by RGiles36
Interested to see what this means to the game, but as someone who's pulled himself away from the series the past few seasons, I'm not too optimistic.

I've come around to the thinking of others that most improvements will prove futile until they address the elephant in the room: player movement. I have no doubts M15 is one of the best on field Madden experiences in years. But it still largely presents itself as the same game bc it looks/feels so familiar. The various free-to-play experiences I had showed that.

I get that player movement is a massive undertaking. That said, I count M10 as the year Madden decided it was going 'sim'; I think 5 years is long enough to improve perhaps the most important aspect of the game. Yes, that's a shallow way of looking at things, but after all this time, it's clear what will continue to hold this game back despite investments in core gameplay.
Quote:
Originally Posted by Skyboxer
That's all well and good BUT only after they get the AI to be able to make those same smart decisions on their own.
The frustration comes when simple concepts like these seem like a foreign language when trying to relay them to people affilated with Madden. Never can I recall player movement and AI being as trivialized in a sports sim as they are in Madden. "Wanting solid AI is tantamount to wanting the game to play itself, video games are meant to be played not watched" and "realistic player movement reduces User control and fun factor", what language is this and from what planet?

I just got myself irked for a second by posting that because some versions of those have actually been stated in reference to why AI and player movement are the way they are in Madden. I'll leave it there because pondering the absurdity of those statements in relation to making a sports sim has completely derailed my train of thought.
Big FN Deal is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:22 AM.
Top -