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Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Old 04-17-2015, 05:59 PM   #73
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Originally Posted by SmittyD81
After reading a good number of posts, we already know about the 11 years of frustration, but in the past 4 games, since internal lead changes took place (which was key), the game is FINALLY making the progress that should’ve took place long ago. Just also remember the fact that this is the first full development cycle for Madden since M13. M25 and 15 were shortened cycles, hence why the progression appeared to be minute to a decent number o f people (myself included, but I liked the improvement regardless.) I’ll just say this like I’ve done on the show I’m a part of, Twitter, even on YouTube…If the game doesn’t have what you’re looking for (especially with JM16 on the horizon), then please don’t buy the game and leave it on the shelf. I see and hear many say “I’m done with Madden” yet buy it over and over again. Only to complain and make claims about being “lied to” after all the videos, interviews and articles are posted about this game well before launch telling/showing us all EXACTLY what’ll be in the game (talking about these past 3 years here).

I’m mainly excited to see competition back into the football gaming marketplace. I’m looking forward to what both games have to offer (M16 and JM16). When that time comes, it’ll be very exciting for the sports gaming community. When the companies compete, we win!!
Why do we always hear this at the start of a new marketing run? Madden 25 was supposed to have had its own team working on getting it to these consoles and it was just a port anyways. Madden 15 was the first full dev cycle last year. Now 16 is. Is this year 1,2 or 3 of the 3 year plan?

The game is what it is. No need to make excuses. I don't hear about nba 2k or the Show getting shortened development cycles. They just make great games every year. Madden is what it is. If you like it great, but if you don't let's not pretend it's because "it's not there yet". It is there. It's a SIM/arcade hybrid, just like it's always been designed to be. Just like it or leave at this point.

I'm really looking forward to Joe Montana 16 this year but not because it will push madden to do something it wouldn't do on its own. It's because I'll have options on what type of football game I want.

Last edited by kjcheezhead; 04-17-2015 at 06:09 PM.
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Old 04-17-2015, 06:17 PM   #74
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Originally Posted by mjavon
Necessary:
1) fix sack issue/ai for qb's
2) custom draft classes (sharable)
3) penalties
4) player/coach editting in offline cfm
5) menus - if I want to look at a "player card", once I close it it should return me to the same spot, NOT allllll the way back to my own team's roster screen. same idea with box scores.

Good-to-have:
1) Holder position on depth chart so my 2nd string QB's yards per game number makes actual sense...
2) A way to identify where an opponent's key player(s) are lined up on the field - it'd be nice to know where JJ Watt is lined uo on a particular play so I can either run the other way or slide my protection towards him
3) more franchise specific commentary. They've tried this but half the time the stats don't load properly so it accuses Andre Johnson of having a bad week a week ago when in fact he caught ten passes.
4) better cpu playcalling
5) mock drafts in the offseason
6) better scouting, add a nfl comparison for each player and include their college stats (and make those stats editable when you create a class)
7) injuries - players aren't out for a specific amount of time, example: could be out 2-4 weeks and at some point he becomes PRB, QST, DBT.
8) around the league scoreboard during franchise games with updates from other games, just like NCAA 14.

Things they won't put in, but I'd like:
1) varying levels of attendance in stadiums (visible), depending on price, team success, etc.
2) suspensions and player discipline rating
Something I forgot - fix/tweak the sim engine. It's not all that bad as is, but stand to see some improvements on passing and rushing stats, and there needs to be fewer games that end in ties.
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Old 04-17-2015, 06:24 PM   #75
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2-3 years ago this thread would be 50 pages long by now.

It is incredible how much interest has been lost within this community regarding Madden. I think people have just been worn down from the quality of this product since 06', and the Tiburon teams inability to turn this franchise around.

Madden has dropped so far below the quality of other sports games (particularly MLB The Show and NBA 2K) that even the casual gamer is taking notice.

Madden will still sell because of the power of the NFL brand. With that said, this game has been SEVERELY lacking since 06' and has taken baby steps getting better.. I was shocked that the developers did not overhaul the entire engine for this generation. Unfortunately, this tells me that the powers to be over Madden are content with its current state.

I will keep my eyes on the news about Madden in hopes that something finally changes. I no longer hold my breathe when it comes to this series and have not bought the game in three years now, after buying every Madden since 92'.

Madden is in desperate need of new leadership (from the very top) that is willing to take risk, innovate, and breathe new life into this series. Or, the NFL exclusitivity needs to end and allow for competition. Competition would force innovation, Madden would not make it long in a market with competition without significant changes.

Edit- Could you imagine a football game with the quality and attention to detail of NBA 2K or The Show...
Yeah I can, it would have been called NFL 2k16
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Old 04-17-2015, 06:28 PM   #76
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Quote:
Originally Posted by kjcheezhead
Why do we always hear this at the start of a new marketing run? Madden 25 was supposed to have had its own team working on getting it to these consoles and it was just a port anyways. Madden 15 was the first full dev cycle last year. Now 16 is. Is this year 1,2 or 3 of the 3 year plan?

The game is what it is. No need to make excuses. I don't hear about nba 2k or the Show getting shortened development cycles. They just make great games every year. Madden is what it is. If you like it great, but if you don't let's not pretend it's because "it's not there yet". It is there. It's a SIM/arcade hybrid, just like it's always been designed to be. Just like it or leave at this point.

I'm really looking forward to Joe Montana 16 this year but not because it will push madden to do something it wouldn't do on its own. It's because I'll have options on what type of football game I want.
Btw, Cam never said 3 year plan. If you pay attention to what I do, I've been echoing this same sentiment all year, but I don't post much here, so I don't expect you to personally know. Just stating some facts.
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Old 04-17-2015, 06:34 PM   #77
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Originally Posted by ironjumpman_23
Yeah I can, it would have been called NFL 2k16
That could have been the football version of MLB 2K, right?
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Old 04-17-2015, 07:01 PM   #78
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

This is the Madden NFL forum.

No more 2K talk in this thread.
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Old 04-17-2015, 07:57 PM   #79
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

I also forgot to mention the penalties issue, or the lack of penalties.



I didn't play 15, so i don't know if the problem was fixed, but the OL/DL interactions could use some help.
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Old 04-17-2015, 08:11 PM   #80
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Originally Posted by roadman
WR/DB animations
A working penalty system
A working QB system, bad QB's are bad, good Qb's are good. Also, enough of the dink and dunk routine

Much improved QB awareness when a sack is approaching. Throw the ball away or take off.

Better animations.
I agree with this post 100%.
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