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Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Old 04-17-2015, 01:32 PM   #57
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Originally Posted by saybur
Allow us to edit players at any time in Offline CFM. Name, appearance, attributes, everything. NCAA 14 had no problem with it. Customizable draft classes would be awesome.

Better QB play like stated above. Let's see the difference between good and bad QB's that they promised in M15.

Rework the progression/regression system. Players aren't guaranteed to lose all of their speed and strength at a certain age in reality, only in Madden. Progression is still way too fast in most cases.

A better off-season. It's my favorite part of CFM and it feels very vanilla and is over quickly.

More storylines instead of the same handful every season. Rugby player, trick shot kicker video, coach's son, etc... sound familiar?

If we can't edit players or draft classes, please revisit the generator. I've never seen a 4-3 DT over 293lbs. That's ridiculous. Most LT's are under-sized and under-weight. The majority are under 6' 3", when in this upcoming draft there's only like 2 entering the draft listed under 6' 5". Let's have 3-4 OLB's with proper size. Let's NOT have every black player have dreads. We could go on and on here... just let us edit everything. Simple.

How about an All-Madden setting that doesn't give the CPU players physical attribute bonuses? I want the better AI of All-Madden but I don't want my 95 speed WR being mirrored step for step by what's supposed to be an 88 speed CB.

So much more to ask and hope for but that's what comes to mind first for me.


Pretty much this.



My biggest problems with Madden are the attribute bonuses and off-season.



I was thinking about how shallow is the scouting and drafting process in the game, and it's ridiculous. Every draft is almost like a gamble.



The all-madden problem I personally don't think they will address... Never. This ia a problem in all EA sports titles since the 16-bit era: They just don't know how to balance the easiest and hardest settings.
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Old 04-17-2015, 01:36 PM   #58
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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After reading a good number of posts, we already know about the 11 years of frustration, but in the past 4 games, since internal lead changes took place (which was key), the game is FINALLY making the progress that should’ve took place long ago. Just also remember the fact that this is the first full development cycle for Madden since M13. M25 and 15 were shortened cycles, hence why the progression appeared to be minute to a decent number o f people (myself included, but I liked the improvement regardless.) I’ll just say this like I’ve done on the show I’m a part of, Twitter, even on YouTube…If the game doesn’t have what you’re looking for (especially with JM16 on the horizon), then please don’t buy the game and leave it on the shelf. I see and hear many say “I’m done with Madden” yet buy it over and over again. Only to complain and make claims about being “lied to” after all the videos, interviews and articles are posted about this game well before launch telling/showing us all EXACTLY what’ll be in the game (talking about these past 3 years here).

I’m mainly excited to see competition back into the football gaming marketplace. I’m looking forward to what both games have to offer (M16 and JM16). When that time comes, it’ll be very exciting for the sports gaming community. When the companies compete, we win!!
There will be no competition unless Joe Montana football has the NFL license & that's just the sad truth Smitty. Even if JM16 is a superior game, without the license it won't last. Hope I'm wrong but I doubt it.
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Old 04-17-2015, 01:37 PM   #59
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

http://www.bloggingtheboys.com/2014/...boys-takeaways

A number of 4-3 DL over 293 pounds..Just saying...
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Old 04-17-2015, 01:39 PM   #60
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Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

I want EA to prove that they care this year. I could ask for a bunch of things but I want EA to prove that they actually care. I played 2k5 football which came out in 04 till like 2009 and didn't own another madden till 2010 only to be disappointed. Bought madden every year after that only to sell it back to gamestop by October. All that said I like the feel and play of the game now continue to improve, show me you actually care EA about more that just MUT. 2k has virtual currency but they still manage to put out a respectable Game every year not perfect but a hell of a lot better than the attempts you guys do with Madden.


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Old 04-17-2015, 01:45 PM   #61
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

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Originally Posted by JKSportsGamer1984
There will be no competition unless Joe Montana football has the NFL license & that's just the sad truth Smitty. Even if JM16 is a superior game, without the license it won't last. Hope I'm wrong but I doubt it.
That could be true, but we'll see. I want it NFL licensed too.
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Old 04-17-2015, 02:03 PM   #62
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DEEPER FRANCHISE TO MOVE MY TEAM WHERE I WANT ALSO TO MAKE MY OWN JERESY I WOULD LOVE THE OPTION TO CUSTOMIZE CONFRENCES LIKE IN EVERY OTHER SPORTS GAME AND ALSO I WANT TO HEAR HOW THE CPU WILL BE HARDER IN SINGLE PLAYER MODE INSTEAD OF HAVING TO FIND MULTIPLE SLIDERS TO FIX THE DIFFICULTY
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Old 04-17-2015, 02:15 PM   #63
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Re: Madden NFL 16 Launches on August 25th - News, Features and Details Arrive in May

Ability to activate or inactive you're practice squad players.
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Old 04-17-2015, 03:23 PM   #64
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Madden just dosent feel like on the field or in the game. Too many cut scenes. The only time I feel anything is in hurry up offense. Because after the play it is in real time.

After a touchdown we get a corny cut scene? Make it an open world, in real time we run to stands, run back to bench, players in real time interacting.

Who cares about a cut scene before game. I always skip it, what about us having to physically walk out on the field, even warm up qb with some kind of target passes. Heck during the week have practices with achievements or scouting. Mini graves of qb, db, wr skill drills.

Also, exaggerate what each team is, passing teams pass every down. If I am playing R. Wilson have him run all the time. Give each team something different. Make each team have a few players super human instead of all the same.

As for weather, I never played a game where weather made a difference. Again, exaggerate things, snow, slip too much, rain, fumble too much, wind have the ball go sideways too much.

Remember, a great madden is a great sim and great arcade combined. I actually turn up sacks to make defense seem interesting.

Last, what about a score ticker where we see clips or updates of the rb or qb scoring a td
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