I understand completely, I understand that RR means nothing in terms of what the players do. They always run perfect depths before they cut, the cuts are always exactly the same, the Dline never generates pressure on its own, the DBs leave their backpedal too early most often, off coverage has no benefit in Madden, as it is more easily beat deep than normal man coverage due to the way DBs "charge" the route even when there is no break by the receiver and then fall in behind them, there are still routes that are "auto-free-releases" because no matter what input you give the DB he will not get a hand on the receiver no matter the disparity between the PRS/REL ratings - I call them nano routes and of course the ball physics is a giant fail - trajectories of passes down the middle leave a ton to be desired.
That is not even half of what I understand, but if they fixed all of that (not happening) the ball would still be "tethered" to receivers, and I am saying that is where they should start from - they should start with route based passing, because nothing they fix before hand will matter if you can still change routes based on pass timing and pass leading...