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Could NBA 2K16 Feature Improved Body Types?

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Old 02-16-2015, 07:18 PM   #49
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plus the ball should be the center of focus. that's what everyone in the arena should be focusing on. at least if theyre paying attention to the game. if every action on 2k was focused on the ball positioning, location, ans speed of movement, then there would be a lot less foul calls because my player would actually be reaching for the ball instead of randomly reaching thru the players face because 2k statistically doesn't want me to get a steal at that moment. I want full control of the action I attempt to make, and allow the players ability to play out on wether or not it is successful. I should be voted to go out and talk to 2k
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Old 02-24-2015, 01:21 PM   #50
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Re: Could NBA 2K16 Feature Improved Body Types?

Not sure if this belongs here or in the wishlist thread, but in 2K, the jerseys are way too baggy. The bottom of the jerseys by the waistband bags out way too much, making it look like the guys have a belly roll.


Now, some But other, like KD, do not. You can actually see his waistband.


It'd be awesome if the get player specific bodies and unis correct. Or give us an editing option and be done with it. That'd be amazing.


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Old 03-03-2015, 02:04 PM   #51
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Re: Could NBA 2K16 Feature Improved Body Types?

This thread is very good if 2k insists on that basketball simulation thing they should prioritize few things first:

* first of all rim & ball physics should be made from scratch
* basketball shoes scanning is a must, live 15 is miles ahead when it comes to shoes realism
* body types would be nice but these two are more important
* 2k need to change PA's for all teams, they are washed up and recycled year in and year out

BUT!!!
main priority as i said is to implement brand new physics engine for ball and rims, in 2k15 ball is always predictable and always bounces same way off the board or rim, ball need to have unique trajectory and unique speed with each shot, pass etc so we always end up with different outcome when ball hits the rim, standalone physics engine in game is must like one in gta games where every fall is different and driven by various circumstances
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Old 03-03-2015, 03:17 PM   #52
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Re: Could NBA 2K16 Feature Improved Body Types?

This gets me hyped I'm not gunna lie.

Hopefully we'll see some more body types for MC.

Body types.
Weight/height restrictions for positions.
Weight/height stat restrictions. (Ie no more beastly rebounding just because you made your height 7' and put no stats in rebounding or no more super fast 7'ers)
More tattoo options (ie mix and match player tattoos for sleeves and 2K created ones)
Compression pants/tanks with gear layering options and proper gear logoing.
Sock customization with proper logos.
Alternate jersey options for MC games.
More haircuts with designs.

Are my top wishes.
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Old 03-07-2015, 12:54 AM   #53
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Re: Could NBA 2K16 Feature Improved Body Types?

I hope the body types will be improve for the legends.
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Old 03-12-2015, 08:22 PM   #54
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Re: Could NBA 2K16 Feature Improved Body Types?

Hopefully head sizes are scaled more accurately as well. Some guys look like their heads are too small. Then you have guys like Michael Carter-Williams who looks like a bobble head in 2k15.
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