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MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

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Old 02-05-2015, 11:21 PM   #225
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

did they say anything about Defensive Positioning ? thx.
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Old 02-06-2015, 12:11 AM   #226
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For those who missed the live stream. Go to pastapadre.com for the video..you're welcome 😏
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Old 02-06-2015, 12:12 AM   #227
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

is this new directional hitting available for online play? Timing has always been removed
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Old 02-06-2015, 12:30 AM   #228
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

They mentioned having sliders for Dynamic difficulty now and how once you get to a certain point you could lock it right there. So my question is do they have separate sliders for hitting and pitching or are they both tied to one slider?
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Old 02-06-2015, 12:36 AM   #229
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

From the twitch stream, the improvements in coloration and shadows were undeniable and very promising. I had a sense that the player models themselves hadn't been upgraded much because nothing had been mentioned, but the new coloration does make a difference. It was easy to see when Cutch '14 met Cutch '15.

I also liked the look of the new scorebug and had been on the fence about stashing it out of sight in '14 or keeping it because I like me some clean screen. But, this lil bug is sleek enough to stay.

While I couldn't tell so much about the grass texture itself (given that they were just now re-coloring the grass and dirt), the color scheme they were using when comparing the game to IRL was pretty close. I hope they can do a little bit to make the grass seem less like a carpet (well, except for Tampa...) with texturing in this 11th hour of their dev cycle. The color is nice, but color + texture is king.

Was also pleased that the combination of curved routes to balls, separate sliders for IF'ers and OF'ers, and the overall re-scaling of all player speeds should make DEFENSE a focal point of '15 for change. I think we all know the facepalm that is putting a guy who is rated 40 as a 1B out in LF/RF and him playing there like a natural. This should cut down on that cheese.

I'll have to say that I've been about 60:40 on buying '15 and this twitch boosted that to 65:35 or so. I was pretty impressed.

It's also nice to see the joy that B Ma brings to Russell_SCEA. He was so happy to introduce him. lol
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Old 02-06-2015, 12:37 AM   #230
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

Quote:
Originally Posted by Cowboy008
They mentioned having sliders for Dynamic difficulty now and how once you get to a certain point you could lock it right there. So my question is do they have separate sliders for hitting and pitching or are they both tied to one slider?
DD has always had separate pitching and hitting sliders (est 2014). You can be a crappy pitcher and a great hitter and vice versa. Rookie+ pitching and HoF++ batting or whatever combination.

This new feature just means you can stay at whatever level you want on both sides of the game.
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Old 02-06-2015, 12:51 AM   #231
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

Quote:
Originally Posted by RLebron12

Quote:
Originally Posted by Gagnon39
The only thing I guess I'm disappointed with is directional hitting. I, like many of us on here, were hoping that this would basically be MVP's hitting. It seems to me that this is simply the same thing as guess pitch which is already in the game. I really want the ability to change "where" you are swinging AFTER you press the swing button.
They want the game as accurate as possible..when you go up to hit you think about where you want to hit it before you swing. Sometimes before you even get in the batters box. You don't swing then as you're swinging decide to push or pull it. I think how they have it is pretty darn good from what they've shown


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Here's my take on it having never played MVP baseball. You both make valid points. But I will sort of have to side with Gagnon39 on this one just a little bit more.

Swinging. It's essentially a two part process:
(1) leg kick [plus arms moving backwards to start the swing motion]
(2) follow through [arms moving forward to end the swing motion].

If they want the swinging game to be as accurate as possible, the batter needs to be able to adjust his follow through in some fashion.

For the sake of argument, bases loaded, 3-2 count, a left hand hitter might be looking for a strike pitch low and down the middle. The pitcher decides to throw an elevated letter high strike. That split second the batter should be able to adjust his "(2) follow through [arms moving forward to end the swing motion]" to either foul off the pitch or remarkably to get a hit.

Just because you mentally commit to a location and start your leg kick {i.e. pressing the controller's swing button} doesn't mean you shouldn't be able to adjust your swing follow through.

Foul balls. Currently the game does it automatically for you. But a 10 pitch foul ball at bat in real life baseball certainly requires the batter to have the ability to "adjust" his swing follow through after he mentally commits to a certain swing location.
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Old 02-06-2015, 12:53 AM   #232
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Re: MLB 15 The Show Gameplay Stream Details - Archive Available Now, If You Missed It

Just finished watching the stream. While there weren't any super WOW moments to me, everything they talked about and some things I saw in the gameplay are really cool. I cannot wait for March 31... going to spend so much time playing MLB 15 this year
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