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Super Mega Baseball: Three Things to Improve the Experience

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Old 01-09-2015, 02:41 PM   #1
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Super Mega Baseball: Three Things to Improve the Experience


18 games into my first Super Mega Baseball season, and my Sirloins team of “extreme power hitters” has already drawn 221 walks, netting an average of 12.3 walks per match. The most-walked team in Major League Baseball last year, the Oakland Athletics, averaged 3.6 walks per game.

In a video game where all the athletes have gigantic heads and hold gargantuan bats, seasoned sports gamers might expect Super Mega Baseball's long ball statistics to be a bit inflated; but three weeks in, and the game's small ball stats are what appear surprisingly off-mark.

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Platform: PS3 / PS4
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Old 01-09-2015, 04:07 PM   #2
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Great ideas. The walks are definitely out of proportion, but I can't get enough of the pitcher/batter interface.

I've also noticed that when I sub in a new pitcher to face the CPU, I immediately get shelled. For 2-3 batters minimum, the CPU players become Miguel Cabrera. Not sure if anyone else is having this problem... Yesterday I threw a slider 6 inches outside with my first relievers' pitch and the CPU pulled it over the fence (51 Ego).
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Old 01-10-2015, 10:25 AM   #3
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I love these ideas. I don't have an issue with walks though. I'm a free swinger. If it's close, I'm swinging.
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Old 01-10-2015, 11:55 AM   #4
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Re: Super Mega Baseball: Three Things to Improve the Experience

Quote:
Originally Posted by burjeffton
Great ideas. The walks are definitely out of proportion, but I can't get enough of the pitcher/batter interface.

I've also noticed that when I sub in a new pitcher to face the CPU, I immediately get shelled. For 2-3 batters minimum, the CPU players become Miguel Cabrera. Not sure if anyone else is having this problem... Yesterday I threw a slider 6 inches outside with my first relievers' pitch and the CPU pulled it over the fence (51 Ego).
happened to me 2 games in a row on ego 52 or 53...was playing with my crocs and brought in the closer both times in the 9th and he got shelled bad!
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Old 01-11-2015, 10:13 PM   #5
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Re: Super Mega Baseball: Three Things to Improve the Experience

Agreed on all three.
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Old 01-13-2015, 05:37 PM   #6
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Re: Super Mega Baseball: Three Things to Improve the Experience

I walk about 1-2 times a game and many I've had with zero.

My question to you is are you choosing NOT to swing at good pitches? Because the only times I walk is usually when I get 4 balls in a row or 3-0 and I foul off something and get another pitch out of the zone.

I'm not saying your wrong, but I rarely get an at bat without a juicy pitch in the zone.

Your language and tone seem like you're a hardcore baseball nut (no offense at all) ... and if you're going crazy difficult sim in a game like the show, I'm not surprised you're managing to 'break' the cpu like that. For me, when I get Dolf Lungren up at the plate, I'm looking to hit a HR every single time! so in that sense, I think the mentality you go in with, to at least some extent, will determine your experience - I'm not ever TRYING to walk, whereas in the show or real life, sometimes you would be...

In my season, I didn't have a single player in the walks leaderboard and I also won the division/lead league in wins...
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Old 01-14-2015, 09:34 PM   #7
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Re: Super Mega Baseball: Three Things to Improve the Experience

Yeah I go hacking. But still can draw a walk.

If the game is pushing for me to hit .450 with guys and have 10+ home runs in a short season, then I'm going to treat it in that same fashion.

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