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MLB 15 The Show Wishlist, Ours and Yours

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Old 12-15-2014, 02:36 PM   #177
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Re: MLB 15 The Show Wishlist, Ours and Yours

A search function for the Vault.
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Old 12-16-2014, 07:01 PM   #178
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Re: MLB 15 The Show Wishlist, Ours and Yours

I would love to see them do something with rivalries, divisional rivalries, and more importantly, dynamic rivalries that develop in a season and carry over throughout.

Include celebrations, beanball wars, player ejections, manager ejections, etc....maybe not full out brawls but you get the point and have that kind of stuff percolate and carry on over the course of a season or even longer.

I know I'm probably nuts and they'd never include it but I just think it'd take the level of immersion in a dynasty that much further and really add to it. The passion, competitiveness, and yes....even sometimes the nastiness is what I think makes baseball awesome and really factors in that human element.
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Old 12-17-2014, 05:32 PM   #179
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Re: MLB 15 The Show Wishlist, Ours and Yours

Batter's Eye, what the old 2K series had. Basically, guy who had high discipline ratings on some pitches the pitch and possible location would display. It made that attribute really matter IMO.
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Old 12-18-2014, 08:50 AM   #180
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Re: MLB 15 The Show Wishlist, Ours and Yours

Manager Of The Year Awards!!

Minor league players of the year awards

come back player of the year awards
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Old 12-19-2014, 10:31 PM   #181
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Re: MLB 15 The Show Wishlist, Ours and Yours

Better trade logic. Too often a first place team trades away their best player for a prospect.
More accurate salaries. Players like Ryan Howard or A-Rod should be virtually untradeable because of inflated salaries and deflated production.
Better manager models. eg. John Gibbons and John Farrell look nothing close to the real men.
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Old 12-20-2014, 12:33 AM   #182
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Re: MLB 15 The Show Wishlist, Ours and Yours

Stats need to be taken more seriously. When I start a new franchise, I should be given the option to wipe all historical records clean and start my league from zero or import historical stats for the league. I should be able to see where my shortstop ranks on the single season list of doubles in my franchise's history, the league history, or my user history. A small deal should be made on screen when I approach or break personal, team, or league records for a game, season, career, etc. I should be able to view another user on my friends list that plays MLB the show and see what his best RTTS AAA average is for a single season or a career. You guys should be doing so much more than you are in this area.
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Old 12-20-2014, 11:12 AM   #183
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Re: MLB 15 The Show Wishlist, Ours and Yours

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Manager Of The Year Awards!!

Minor league players of the year awards

come back player of the year awards
I'd also enjoy Weekly and Monthly awards like 2k does.
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Old 12-20-2014, 02:37 PM   #184
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Re: MLB 15 The Show Wishlist, Ours and Yours

I'll just bring up one issue. Because, if you can fix this, it will be such a huge game changer, that nothing else will really matter, because you may have to re-think everything else. What is that one issue, you ask? It's an issue I have brought up several times over the years, but has still yet to be addressed. And that issue is outfielder ability. If you could ever edit their ability to catch so many balls hit in the air, you could, in turn, lower the amount of balls in play to a more realistic amount. You could lower the amount of hard hit balls to a more realistic amount. Who knows what else would happen once you put outfielders in the game with realistic skill sets. Look at the statistics of Total Zone Runs or Defensive WAR in regards to OF. Those stats reward how much ground you cover. It's not about speed. Speed, in The Show, is all you need to cover ground.


In The Show, every outfielder is Neo from the Matrix. The second the ball leaves the bat, they are already moving in the right direction. Yes, there are canned animations of outfielders taking a wrong first step. That happens 1 out of 100 times though. It needs to happen more often. Also, it needs to be tied into their ability in the outfield. If I put a catcher in the OF, he needs to make a bad read a very high percentage of the time. Plus, on line drives right at the OF, the OF should be freezing or taking a step back almost every single time. I feel like a broken record when I say this, but look at the top OF plays of any given year. Then, look at the routes those OF's take. You will see that they are far from perfect.

In The Show, 100% of the routes OF's take to a ball, regardless of skill, are the best route to a ball you will ever see in your life.

Why does Bruce Bochy take Michael Morse out of LF in the 8th inning in put in Gregor Blanco? In The Show, you would never do that. Reason being, once a hard hit ball is hit into LF in The Show, the last thing you think about it, who is in LF? I hope they can get to that ball.

Here is an article about what I am talking about. I pulled this from the article:

"Even with Gregor Blanco around to replace Morse in the late innings, [Morse's] defense was so poor this season that it has even arguably overshadowed his offensive production."

That statement has no truth in the world of The Show.

Check out this video as an example. That was literally the first video I viewed on mlb.com. I could find you a thousand more if you like.

No player in the last 25 years, with the exception of Andrew Jones, had the ability to run, in a perfect line, to the majority of flyballs. Yet, in The Show, I can create a player with an OF ability of zero, and he'll do it 100% of the time.

I ask you to sit down and have a meeting about this. Show this video and all the OFs flaws. Then, listen to the audio, and how much the announcers praise the play. Watch that video again and count how many mis-steps he makes.

His jump is later than any jump ever seen in The Show. His first step is in the wrong direction, never before seen on The Show. He corrects his route, but it's still not perfect. Again, never before seen on The Show. Then, when he makes the catch, he is still out of perfect position. AND THAT WAS AN AMAZING PLAY!

The Show's routine outfield plays put real life amazing plays to shame. I'm no programmer, and I've heard it before, that this is the hardest thing to re-create in a game; imperfections. How do you tell a program, that knows exactly what to do, to do it in an imperfect manner. I'm not sure how that can get accomplished. But what I do know is, once you get player's to run imperfect routes, based on a 1-100 skill level, then, you will start seeing a difference in how many putouts one outfielder can make compared to another outfielder. Then, the user will have to start making decisions based on an outfielders offensive AND defensive ability. Now, you did overcome this with infielders. A few years ago, defense didn't matter for any player. Now, the 2B, 3B and SS defensive ability is important. 1B range and C ability are still non factors, but that's for a different post. Let's first get these OF's straightened out.

I know you guys are listening. A few years back, I used to always complain about the bunting system. How hard it was to see the ball. There were a couple years where I suggested using a see-through, Mike Tyson's punch out, style of batter. And you did it. Great job! Now, take this free consultation, and go make it into a better product as well.
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