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More MLB 15 The Show Details Revealed - New Radio Show, Improved Load Times & More

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Old 12-08-2014, 07:46 PM   #153
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Re: More MLB 15 The Show Details Revealed - New Radio Show, Improved Load Times & Mor

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Originally Posted by Russell_SCEA
... Countless people walked up to me and said the teaser got them interested in a baseball game. So it was a win for our small team. OS at some point will realize the dynamics of these things............or maybe not lol.
OS, as a whole, seems too diverse. I'm going with "not".
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Old 12-08-2014, 07:49 PM   #154
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Re: More MLB 15 The Show Details Revealed - New Radio Show, Improved Load Times & Mor

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Originally Posted by takemejoehome
I wish someone would just come out and confirm that either its only franchise year to year saves. (which is what I think it means) or ANY year to year saves.. that means we can share mlb 14 Players created in the Vault as well as rosters. that would make life so much simplier

If it's only franchise files I don't see the point of it. if you started a franchise on mlb 14 you would be very much out of day in 15
The consensus from users seems to be that it will be RTTS and Franchise saves that will carry over but not rosters for some reason. And I would be willing to carry those saves over because it allegedly easier to get stubs, which means you can buy a bigger budget or more RTTS points. That is one reason why I would carry saves over. Also so that way I can use the OSFM rosters while I wait for 15's to come out and continue my existing franchise.
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Old 12-08-2014, 08:58 PM   #155
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Re: More MLB 15 The Show Details Revealed - New Radio Show, Improved Load Times & Mor

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Originally Posted by seanjeezy
Only a couple of things really bug me in franchise, in 2019 here were the few oddities that stood out for me:

CPU "hoarding" of SP's - multiple teams had an excess of SP's at the major league level, 7,8, sometimes even 9. The root cause seemed to be the cpu logic prioritizing the best 25 players OVR in spite of position. Based on the way the OVR formula was retooled last year, relievers kinda got shafted and the bulk of them fall in the 70-80 range.

the hoarding thing segues perfectly into the next topic: The lack of dynamic position switching. It would be cool if the cpu could convert some of those extra SP's into relievers, or have some kind of dynamic ratings adjustment like lowering stamina, increasing velocity, etc. Same thing could be applied to position players


Finally and most importantly (IMO) is expanded rosters. I don't care if I have to do more work on OSFM, I needs another level dammnit

Seriously though, I feel like the levels are too cramped and I would also like to tie lowering the minimum age into the level thing since I can count the number of players under 20 on one hand for a few teams. It would also be nice to have international signings completely separate from the rule 4 draft, and to also make the undrafted college seniors either go to the FA pool or just go away completely lol.

So to summarize:

More levels/players (the new level doesn't even have to playable)
Better roster construction logic
Dynamic position switching
Separate international signing period and therefore younger players


Other than that franchise mode was ace for me, most fun I've had since '09


I'll follow up on this and just state that the budgetary system in the game needs updating as well.


My main issue is that there really aren't any "bad" contracts in the game, a lot of overpaid players are adjusted based on their lower overall grade. I'm wondering exactly how this is implemented into the franchise engine.


It would also be cool to have trade/FA feedback from players. That's a huge portion that is missing, something akin to what Madden has, which rates players' desires regarding location, winning team vs. rebuilding, etc.


Last, and these are just added bonuses - injuries that continue through the offseason, rehab sessions, and the ability to provide cash during trades.
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Old 12-08-2014, 11:03 PM   #156
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Re: More MLB 15 The Show Details Revealed - New Radio Show, Improved Load Times & Mor

Wish they touched on editing, I am on hour 100+ of 1987 90 man roster and I just want to import this to next years game. Not the Franchise just the roster, I am exhausted. In all seriousness I am excited for the licensed equipment.
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Old 12-08-2014, 11:48 PM   #157
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The show 14 took a major leap backwards in the online play area, it was atrocious to the point where it was unplayable and downright unenjoyable at times, people who have played it know very well and I do not have to go into it fully. Ps4 could have done much better graphic wise on the game also. Many of my friend were very disappointed in the online play as we play leagues, it became so terrible most of my friends stopped playing and even some sold their Ps4’s and went back to their Xbox lives. I was embarrassed how bad online was because I convinced over 20 of my friends to either buy Ps4 or sell their Xbox ones so they could play a baseball game. I was hiding out when they started playing because online honestly people SUCKED and it sucked badly. And San Diego studios really did not do anything to satisfy the gamers who truly support this game, if I had a complaint and posted it they would take it off ASAP. This is the year of make or break for the Show if they do not fix the online problems and get this right, this will be the end of many gamers who love baseball to trust them again, Mlb the show 14 was a half-finished product because online play was a horror and people who have played it know, it was a disaster and downright embarrassing. If San Diego studios drop the online ball again someone will compete against them in the future and grab a core of baseball fans over. I supported this game since mlb 09 and online some years were bad and some were decent even mlb 13 was above average at east not saying it was even good but my friends and I had some great times with Show 13 and we were excited on the new Ps4 Mlb and to make it even come out a month later and to release it with so many issues was a slap in the face to all of us. Online must be GOOD not above average I am not even saying it has to be great but good will do. Last year it was below average and a down right shame that we had to play a game so online terrible it ruined ALL my friends experiences plus lost people back to Xbox one. The best thing they were bragging on how good the show 14 would be and said the Ps4 version will be the best yet online and offline. It was a total bust, since they are the only game in town I will be forced to spend another 60 this year when I honestly feel I was ripped off by last year’s release I ask San Diego Studios PLEASE MAKE ONLINE BETTER THAN LAST YEAR
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Old 12-09-2014, 12:09 AM   #158
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Originally Posted by WaitTilNextYear
Interesting. I wonder if the new radio show means they've also paid attention to revamping the pbp commentary. They might have new lines to say just for the radio show that they could pipe into a broadcast. I also wonder who the radio personalities are and if it's the same as the 3-man booth.

I will say that although '15 looks visually uninspiring compared to '14, a lot of these little details are building some intrigue...
I agree that this game looks worse than it did last year visually but I'm just think that's because it's early their still working on it. I just hope they do something with Franchise Mode and improve free agency and trades
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Old 12-09-2014, 03:31 AM   #159
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Well I don't really know what it means.

Other than that small obstacle, I'm quite interested.

I'd assume it means hitting in a desired direction, but we already have swing influence, thus leaving me a bit confused...
Maxbe a dumb question: What do you mean with swing influence?
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Old 12-09-2014, 08:17 AM   #160
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Re: More MLB 15 The Show Details Revealed - New Radio Show, Improved Load Times & Mor

This is what I posted earlier regarding directional hitting: Think of it as using the left stick to decide where you want to try and hit the ball. Down to try and hit on the ground, up for fly balls, and left and right for pull and go the other way. At least this is what it was in other games.
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